:: Eggman's robots ::
A remarkably prolific roboticist and inventor, Dr. Eggman is constantly churning out new mechanical minions to serve a wide variety of functions:
laborers, assault droids, reconnaissance - he's got a bot to cover just about every contingency, and if he doesn't, he'll make one. He has amassed a
formidable army over the years.
Eggman's robots are powered by a number of different sources, most notoriously bioenergy from small animals imprisoned within. AI ranges from
nonexistent to remarkably complex - so complex, in fact, the poor old Doc has trouble keeping his most advanced creations from turning against him (such as
Metal Sonic and Omega).
Note that the list below only pertains to robot enemies created by Dr. Eggman. For lists of enemies from other sources, refer to one of these links:
:: A ::
|
|
Ai-Ai
アイアイ
Monkey bots that hang around in palm trees and very inconsiderately toss coconuts at Sonic as he passes by.
:: Sonic the Hedgehog 2 | G Sonic | Sonic Pocket Adventure
|
No image
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Air Cannon
エアキャノン
Tiny hovering gun turrets with some recoil issues that leave them vulnerable just long enough to attack.
:: Sonic World Adventure
|
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Air Cannon Gold
エアキャノンゴールド
Solid gold Air Cannons Eggman built on a whim. They disappear immediately after attacking.
:: Sonic World Adventure
|
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Air Chaser
エアチェイサー
High-speed aerial gunner bots armed with laser beams and missile salvos.
:: Sonic World Adventure
|
|
Anton
アントン
Unicycled ant bots that roll back and forth along the ground.
:: Sonic CD
|
|
Ape-oo
エイプー
Monkey bots that swing around in palmtrees and fling bombs as an organic monkey might fling poo.
:: Sonic Advance 3
|
|
Arijigoku Mecha
アリジゴクメカ
A large antlion bot, boss of Under Ground Zone. ("Arijigoku" is Japanese for antlion.)
:: Sonic the Hedgehog 2 8-bit
|
|
Arma
アルマ
Armadillo bots that roll down long slopes after Sonic. They tumble faster than Sonic runs, so leap to avoid being steamrolled. At the
bottom of the hill, Arma pauses and briefly opens up: this your only chance to attack.
:: Sonic the Hedgehog
|
|
Aroro
アロロ
Stubby bots that stand on platforms out of Sonic's reach and fire arrows.
:: Sonic Labyrinth
|
|
:: B ::
|
|
Balloon
バルン
Octopus-looking bots that fly through the air and spit radioactive purple inkblots below.
:: Sonic Advance 2
|
|
Balru
バルル
Bulky ocarina-shaped bots that hover menacingly (yet slowly) in erratic patterns. Their shoulders are well-guarded.
:: Chaotix
|
|
Bane Motora
バネモトラ
Spring-loaded Motora knockoffs that roll along the ground. They can only be damaged by rolling into them. They come in red and blue
variants, but movement and attack patterns are identical. ("Bane" is Japanese for spring.)
:: Sonic & Tails
|
|
Basaran
バサラン
Bat bots that latch onto ceilings until approached, then drop down and fly through the air a ways before returning to their roost.
:: Sonic the Hedgehog
|
|
Bata-Bata
バタバタ
Piranha bots that leap upward from beneath bridges. ("Bata-bata" is Japanese for a clattering noise.)
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit | G Sonic | Sonic Adventure 2
|
|
Batapyon
バタピョン
Grasshopper bots that spring around gleefully. ("Batta" is Japanese for grasshopper while "pyon-pyon" means hop.)
:: Sonic CD
|
|
Beat
ビート
Mite-looking bots that crawl along the ground and attack en masse with wild abandon. They respawn quickly and can overwhelm slow-moving
victims. Best avoided altogether.
:: Sonic Adventure
|
|
Beeton
ビートン
Bee bots that fly through the air and fire flashing projectiles.
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit | Sonic & Tails | G Sonic | Sonic Adventure 2
|
|
Bell
ベル
Immobile bell bots that cling onto ceilings. They tend to be placed at very inconvenient locations.
:: Sonic Advance 2
|
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Big Chaser
ビッグチェイサー
A large, high-speed, extremely durable hedgehog hunting machine with multiple attacks. At present, only one has been made.
:: Sonic World Adventure
|
|
Big Icedus
ビッグアイスダス
A large Icedus, sub-boss of Icecap Zone.
:: Sonic the Hedgehog 3
|
|
Big Shaker
ビッグシェイカー
A whirling, water-churning sphere bot, sub-boss of Hydrocity Zone.
:: Sonic the Hedgehog 3
|
|
Boa-Boa
ボアボア
Large airborne caterpillar-looking bots that bear a passing resemblance to Meramora. They glide gracefully through the air, spouting puffs
of flame from their sides. Attack from above or below.
:: Sonic Adventure
|
|
Bomb
ボム
Mindless kamikaze bots that waddle along the ground or ceiling and explode into a shower of projectiles when approached. They can't be
damaged, only avoided.
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit | Sonic the Hedgehog 2 8-bit
|
|
Bombaberry
ボンバベリイ
These bomb-bearing bots fly overhead and drop their explosive load the moment they pass directly over Sonic.
:: Sonic & Tails 2
|
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Bombat
Bat bots that hover serenely in the air until you mercilessly knock them out of the sky with a spin attack.
:: Sonic Rivals 2
|
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Bomb Ghost
ボムゴースト
Creepy robo ghosts that hover around and chuck bombs at intruders. They can disappear into thin air at will.
:: Sonic Rush Adventure
|
|
Bomblur
ボンブラー
Slippery air hockey bots that slide along the ground at high speed. They're typically found between springs.
:: Sonic & Tails 2
|
|
Bowling Spin
ボウリングスピン
A hovering pinball bot, sub-boss of Carnival Night Zone.
:: Sonic the Hedgehog 3
|
|
Bun-Bun
ブンブン
Annoying horsefly bots that buzz around in Sonic's face. They're usually found in pairs. ("Bun-bun" is Japanese for buzz.)
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
|
Bun-Bun
ブンブーン
Fly bots with helpless offspring. The adult fly buzzes around and charges at any approaching mammalian mascots. When the adult has been
destroyed, the young fly flees in terror and confusion, having witnessed the heartless murder of his parent.
:: Sonic the Hedgehog 3
|
|
Buton
ブートン
Pig bots based on Ton-ton. They hop mindlessly along the ground. ("Buu" is Japanese for oink.)
:: Sonic the Hedgehog 2 8-bit
|
|
Buu-Buu
ブーブー
These pig bots roll innocently enough along the ground, but don't lose your Rings anywhere near them, because they'll suck them in like a
vacuum. ("Buu" is Japanese for oink.)
:: Sonic Advance 3
|
|
Buyon
ブヨン
Bizarre long-eared bots that waddle slowly along the ground and inflate their midsections to increase their size. Only their heads are
vulnerable: attack the gelatinous midriff and you'll be bounced right off.
:: Sonic Adventure
|
|
:: C ::
|
|
Cameron
キャメロン
Stationary turtle bots that fire large laser pulses from cannons mounted on their shells. For a quicker kill, flip them over with a Tornado
attack.
:: Sonic Heroes
|
|
Carry
キャリー
Flying bots that bob through the air in wavy patterns. Take them out and they'll drop their weighty package: a large container that opens up
to reveal a pair of bombs.
:: Chaotix
|
|
Catcher
キャッチャー
Spider bots that glide along the ceiling waiting to ambush passersby from above.
:: Sonic Advance 3
|
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Chibi Fighter
チビファイター
The removable hand units of Egg Fighters, programmed with autonomous AI allowing them to continue fighting even after the Egg Fighter frame has been destroyed.
Supposedly, the hands and frame units don't always get along.
:: Sonic World Adventure
|
|
Chu-Chu
チューチュー
Mouse bots that scutter along the floors/walls/ceiling. ("Chu-chu" is Japanese for squeak.)
:: Sonic & Knuckles
|
|
Circus
サカス
Ball-toting monkey bots that handstand in place and juggle their Egg-branded orbs.
:: Sonic Advance 2
|
|
Clam
クラーム
Immobile clam bots that periodically open up to fire flashing projectiles at a 45° angle ala Ponter.
:: Sonic Advance 3
|
|
Condor
コンドール
Condor bots that fly through the air and dive-bomb approaching heroes.
:: Sonic Advance 3
|
|
Cop Speeder
コップスピーダー
Similar to Kart Kiki, these exasperating apes chase Sonic down with sirens blaring. Attack from above and tell them precisely where they can
put that citation.
:: Sonic Adventure
|
|
Crow
クロウ
These bots zip by and pause briefly to prod Sonic with one of their pointy spear tips. They're difficult to hit.
:: Sonic & Knuckles
|
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Crystal Head
クリスタルヘッド
Large, razor-edged snowflake bots that hover in place and spin menacingly.
:: Sonic Rush Adventure
|
|
Cyclone
サイクロン
Somewhat undersized rhinocerous bots that angrily charge back and forth along the ground.
:: Sonic the Hedgehog 3
|
|
:: D ::
|
|
Dangerous Ball Tower
デンジャラス・ボールタワー
A large caterpillar bot, boss of Gigalopolis Zone.
:: Sonic & Tails
|
|
Dawson
ドースン
Little tortoise bots that stand on big tortoise bots. As long as the little one is around, he'll make the big one fire flashing projectiles.
Destroy junior and poppa becomes a harmless platform.
:: Sonic the Hedgehog 2
|
|
Death Ball
デスボール
A well-guarded sphere bot that spouts exploding spike bombs. Second sub-boss of Death Egg Zone.
:: Sonic & Knuckles
|
|
Den-Den
デンデン
Snail bots that trudge up and down walls, occasionally opening their shells to fire off a pair of flashing projectiles. They can only be
damaged when they open up to fire. ("Dendenmushi" is Japanese for snail.)
:: Sonic the Hedgehog 3
|
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Dive Bat
ダイブバット
Pig-faced bat bots that flap around erratically and dive bomb when approached.
:: Sonic Rush Adventure
|
|
Dokabuton
ドカブトン
These kabutomushi beetle bots have dangerous looking hammer schnozzes, and based on their name you'd expect them to enjoy slamming it down on
hedgehog feet, but they actually just roll along the ground like Motora.
:: Sonic & Tails
|
|
Dragogo
ドラゴゴ
Immobile dragon bots consisting only of neck and head that pop out of the ground. They spit balls of fire and are invulnerable.
:: Sonic Labyrinth
|
|
Dribbler
ドリボーラー
These fat-armed bots hover just above the ground and dribble a bouncing bumper with each hand.
:: Chaotix
|
|
Drillin
ドリリン
Mole bots based on Mogurin. They roll back and forth along the ground, but when Sonic approaches, they turn into jumping fools.
:: Sonic the Hedgehog 2 8-bit
|
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Drill Worm
Giant worm bots with drill bit mouthparts. They burst out from the ground to probe slow-moving rodents.
:: Sonic Rivals
|
|
Drisame
ドリサメ
Shark bots that drill through walls and jet through the water at high speed. Dodge them once and they won't return to take another shot.
("Same" is Japanese for shark.)
:: Sonic Advance
|
|
:: E ::
|
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E-1000
An evolved (and less sentient) form of the E-100 series. These Gamma clones stand in place or hover around and relentlessly fire laser
blasts from dual rifles. For more information, refer to the E-series entry.
:: Sonic Adventure 2
|
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E-2000
Sleek fighter bots armed with giant laser cannons. Don't stand still within eyeshot.
:: Sonic Heroes
|
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E-2000R
Upgraded E-2000 bots that are faster and more difficult to hit. They deftly block all direct attacks and can only be damaged when they
unleash their laser cannons.
:: Sonic Heroes
|
|
Egg Armor
More advanced version of Egg Bomber sporting a thicker shell and the ability to curl into a ball for increased mobility.
:: Sonic the Hedgehog (2006)
|
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Egg Bishop
エッグビショップ
Aerial mage bots that heal themselves and surrounding enemies. Flip them over with a Tornado attack to transform them into Egg
Magicians.
:: Sonic Heroes | Sonic Rush
|
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Egg Blizzard
エッグブリザード
Industrial fan bots that produce freezing jets of air. See also Egg Typhoon and Egg Flame.
:: Sonic World Adventure
|
|
Egg Bluster
More advanced version of Egg Flyer. In addition to machinegun fire, they launch showers of slow-moving missiles.
:: Sonic the Hedgehog (2006)
|
|
Egg Bomber
Turtloid bots that scuttle along the ground (or wall) and toss bombs.
:: Sonic the Hedgehog (2006)
|
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Egg Bommer
エッグボマー
An armored variant of Egg Pierrot. Tosses more powerful bombs.
:: Shadow the Hedgehog
|
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Egg Burst
エッグバースト
Tiny suicide bomber bots that latch onto Sonic and explode. See also Egg Shackle.
:: Sonic World Adventure
|
|
Egg Buster
Heavily armed golden Egg Stingers equipped with rocket launchers on each arm.
:: Sonic the Hedgehog (2006)
|
|
Egg Cannon
Large, thickly-armored melee attack bots capable of lumbering along the ground or flying through the air.
:: Sonic the Hedgehog (2006)
|
|
Egg Cerberus
This gargantuan mecha pooch is completely impervious to direct attacks. Dodge his wild charges until he eventually wears himself out, then
grind up his tail and latch onto the glowing horn on his head. Steer the bucking canine into a wall or, ideally, one of the giant statues
for double damage. After a while, the Cerberus leaps to the top level of the coliseum, then slams hard into the ground, creating a large
shockwave. (Despite his name, Cerberus only has one head.)
:: Sonic the Hedgehog (2006)
|
|
Egg Chaser
Small rhino bots that charge head-first ala Cyclone and Rhinotank.
:: Sonic the Hedgehog (2006)
|
|
Egg Commander
Ringleader bots of Egg Rounder troupes. Destroy the Commander and all the Rounders under his ward self-destruct.
:: Sonic the Hedgehog (2006)
|
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Egg Fighter
エッグファイター
All-purpose bipedal bots similar to Egg Pawns with a similar range of accessories, including swords and three different types of shield: basic, spring, and
electric. Fighters equipped with swords and shields are called Knights. The hand units are programmed with autonomous AI, allowing them to separate from the
main unit and continue fighting even after the frame has been destroyed.
:: Sonic World Adventure
|
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Egg Flame
エッグフレィム
Despite looking like a sentient mosquito coil, these small bots act as powerful flamethrowers. They are reportedly hot-tempered. See also Egg Typhoon and Egg
Blizzard.
:: Sonic World Adventure
|
|
Egg Flyer
Bulky aerial gunner bots similar to GUN's Hawk series. They're equipped with rapidfire machine guns that whittle away one Ring per
strike.
:: Sonic the Hedgehog (2006)
|
|
Egg Genesis
A massive 4-pronged hovercraft and mobile battle station, well-armed with missile launchers, a giant homing laser, and a battalion of
on-board robots. Its only vulnerable point is its E-series like head. As the machine takes damage, it loses arms: when all 4 arms have been
destroyed, the Genesis performs one last suicide attack and attempts to crash right into Sonic.
:: Sonic the Hedgehog (2006)
|
|
Egg Guardian
Large, powerful melee bots similar to Egg Hammer. They can fire their fists like missiles that explode upon impact (the hull quickly
regenerates lost limbs). Some are equipped with giant steel balls instead of hands, making them a bit more difficult to approach. Their
armor is impenetrable - to momentarily reveal the vulnerable core, knock the hull over by attacking the glowing ring in the middle.
:: Sonic the Hedgehog (2006)
|
|
Egg Gunner
Versatile ground/air gunner bots equipped with dual machine guns that whittle away one Ring per strike. Similar to GUN's Hunter series.
:: Sonic the Hedgehog (2006)
|
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Egg Hammer
エッグハンマー
These hulking monsters lumber along the ground and try to smash scuttering heroes with their giant mallets. Get close enough and they
perform a whirling tornado attack that causes them to lose their balance: land a hit to knock them over for a short while. They have immense
amounts of HP, so beating them can take a bit of time.
:: Sonic Heroes | Sonic Rush
|
|
Egg Hunter
Aerial hornet-like bots equipped with 6 vulcan and laser-firing pods.
:: Sonic the Hedgehog (2006)
|
|
Egg Keeper
エッグキーパー
Airborne bots with long arms and saucer-like heads. They fling their craniums off like frisbees: the detached noggin hovers around overhead,
sweeping the ground with a stun laser. Get caught in the laser and your character will be momentarily locked in place, allowing the Keeper
to move in and attack. Keepers can only be damaged when their heads are detached: violate their space when they're whole and they'll simply
knock you away with their arms.
:: Sonic Adventure
|
|
Egg Keeper
Faster, stronger version of Egg Guardian, but with the same attack patterns and weaknesses.
:: Sonic the Hedgehog (2006)
|
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Egg Knight
エッグナイト
Golden Egg Pawns armed with spears and spike shields. They command a whole troop of Pawns: destroy the Knight and the rest of the troop will
disappear with him.
:: Sonic Heroes
|
|
Egg Lancer
More advanced version of Egg Gunner, equipped with dual homing lasers.
:: Sonic the Hedgehog (2006)
|
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Egg Launcher
エッグランチャー
Bright red bots loaded with 2 horizontal or vertical homing missiles, or jam-packed with a full set of 4. The missiles are fast and difficult to avoid, but
once the attack has been spent, the Launchers are all but helpless.
:: Sonic World Adventure
|
|
Egg Liner
Faster, stronger version of Egg Chaser.
:: Sonic the Hedgehog (2006)
|
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Egg Magician
エッグマジシャン
Aerial mage bots that cast spells to syphon Rings from a distance. Flip them over with a Tornado attack to transform them into Egg
Bishops.
:: Sonic Heroes
|
|
Egg Pawn
エッグポーン
Highly versatile mass-produced grunts equippable with a broad range of weapons and shields. Variants include: Cannon, Spear, Shield, Gun,
and heavily armored Solid Pawns. Casino-themed variants include Egg Pawn Managers and Egg Pawn Bunnies.
:: Sonic Heroes | Sonic Rush | Shadow the Hedgehog | Sonic Rivals | Sonic Rivals 2
|
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Egg Pierrot
エッグピエロ
Clown-themed Egg Pawns that balance on balls and toss grenades.
:: Shadow the Hedgehog
|
|
Eggrobo
エッグロボ
Eggman-shaped robots that fly down from the heavens and fire laser blasts at approaching hedgehogs. When playing as Knuckles, these guys
usually take Eggman's place in the boss fights. (For more info, refer to Eggrobo's profile.)
:: Sonic & Knuckles
|
|
Egg Rounder
Small melee bots that usually attack en masse, directed by a single Egg Commander.
:: Sonic the Hedgehog (2006)
|
|
Egg Saucer
エッグソーサー
Razor-belted egg bots that dash through the air.
:: G Sonic
|
|
Egg Searcher
Aerial wasp bots that drop electric bombs - touch the sparks and you'll be momentarily stunned. They're also equipped with floating vulcan
pods.
:: Sonic the Hedgehog (2006)
|
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Egg Shackle
エッグシャックル
Tiny bots that latch onto Sonic and syphon Rings one at a time. See also Egg Burst.
:: Sonic World Adventure
|
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Egg Shooter
エッグシューター
Egg Fighters armed with dual cannons. A custom upgrade allows them to continue shooting even after the frame has been destroyed.
:: Sonic World Adventure
|
|
Egg Stinger
Much speedier version of Egg Gunner, equipped with rocket-firing cannons.
:: Sonic the Hedgehog (2006)
|
|
Egg Sweeper
More advanced version of Egg Bomber, equipped with a cloaking device that allows it to disappear for short periods of time.
:: Sonic the Hedgehog (2006) | Sonic Rivals 2
|
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Egg Typhoon
エッグタイフーン
Industrial fan bots that can whip up whirlwinds. See also Egg Blizzard and Egg Flame.
:: Sonic World Adventure
|
|
Egg Walker
Heavier, more powerful version of Egg Cannon. They can't hover, but their dual laser cannons are difficult to avoid. Attack their feet to
throw them off-balance, then pummel the core while they're down on one knee.
:: Sonic the Hedgehog (2006)
|
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Elec Angler
エレキアングラー
Green anglerfish bots that fling electric pulses from their dangly antenna. Orange ones charge up large, localized bursts of
electricity.
:: Sonic Rush Adventure
|
|
:: F ::
|
|
Falco
ファルコ
Falcon bots that fly in circles and fire laser blasts.
:: Sonic Heroes | Sonic Rush
|
|
Fire Breath
ファイヤーブレス
A flame-spewing napalm bot, sub-boss of Angel Island Zone.
:: Sonic the Hedgehog 3
|
|
Flapper
フラッパー
Mass-produced aerial grunts similar to Egg Pawns. They come in 8 varieties: basic, Cannon, Laser, Search, Bomb, Needle, Gun, and Solid.
Sonic Rush also includes an underwater variant called an Egg Diver and a bat-themed variant called a Bat Flapper.
:: Sonic Heroes | Sonic Rush | Sonic Rivals | Sonic Rivals 2
|
|
Flasher
フラッシャー
Firefly bots that fly around and occasionally stop to light up for a few moments. They can't be damaged while lit.
:: Sonic the Hedgehog 2
|
|
Flickey
フリキー
Flicky bots that hop along the ground chevied by a trio of iron balls. Pop the bird and the orbs fall to the ground.
:: Sonic Advance 2
|
|
Flowawa
フラワワ
Immobile flower bots that spout damage-inflicting spores in all directions.
:: Sonic Labyrinth
|
|
Frogger
フロッガー
Springy frog bots that hop around mindlessly. They don't actually look a thing like frogs.
:: Sonic & Tails
|
|
:: G ::
|
|
Gabucho
ガブッチョ
Piranha bots based on Bata-bata. They hop up and down over waterfalls. ("Gabu-gabu" is Japanese for gulp or guzzle.)
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
|
Gachou Mecha
ガチョウメカ
A large goose bot, boss of Sky High Zone. ("Gachou" is Japanese for goose.)
:: Sonic the Hedgehog 2 8-bit
|
|
Gaikoko
ガイココ
Ghostly skull bots that appear out of thin air and hover slowly along, spouting flame puffs from their jaws. They're invulnerable.
("Gaikotsu" is Japanese for skeleton.)
:: Sonic Labyrinth
|
|
Gakin
ガキーン
A drilling burrow bot, sub-boss of Marble Garden Zone. After a bit of cosmetic surgery, the bot reappears (though not to fight) in Lava
Reef.
:: Sonic the Hedgehog 3
|
|
Game-Game
ガメガメ
Turtle bots that quickly turn into spinning blades of doom as soon as they're approached. They fly off toward Sonic like frisbees. ("Kame"
is Japanese for turtle.)
:: Sonic the Hedgehog 2 8-bit
|
|
Gami-Gami
ガミガミ
Crab bots based on Gani-Gani. They crawl along the ground and fire projectiles from either claw.
:: Sonic Advance
|
|
Gani-Gani
ガニガニ
Crab bots that crawl along the ground and fire projectiles from their pincers. ("Kani" is Japanese for crab.)
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit
|
|
Gao-Gao
ガオガオ
Sluggish lion bots that roll lethargically along the ground. ("Gao" is Japanese for roar.)
:: Sonic Advance 3
|
|
Gapsule
ガプセル
A mace-armed capsule bot, sub-boss of Flying Battery Zone.
:: Sonic & Knuckles
|
|
Geji-Geji
ゲジゲジ
Centipede bots that crawl slowly through the air between the floor and ceiling. Pop them on their spike-free noggins. ("Gejigeji" is
Japanese for centipede.)
:: Sonic Advance 2
|
|
Geko-Geko
ゲコゲコ
Frog bots that hop along the ground and probe air with their spiral tongues.
:: Sonic Advance 3
|
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Ghost Condor
ゴーストコンドル
Boss of Sky Babylon. The aerial robo (which does not actually look anything like a condor) flies high above the walkway, sweeping the arena
with his spiked shoulder pads. He also drops red bombs and green bots onto the path: jump onto the bots to spring high into the air and
land a hit on the Condor's vulnerable head. Land on his bulky shoulder pads to remain in the air for additional attack time, but watch out
for homing missiles. After sustaining enough damage, the Condor charges the walkway with his entire body.
:: Sonic Rush Adventure
|
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Ghost Kraken
ゴーストクラーケン
Boss of Coral Cave. The robo octopus smacks or sweeps the arena with his well-armored tentacles. One of the tentacles has an exposed green
core: smack it to inflict damage. After sustaining a few hits, the Kraken loses its temper and drags the whole arena underwater where he
unleashes a large cloud of ink, lowering visibility. For his final attack, he spits a blot of ink directly onto the camera, obstructing the
player's view of the action.
:: Sonic Rush Adventure
|
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Ghost Pendulum
ゴーストペンデュラム
Boss of Machine Labyrinth. The hovercraft flies high above the arena, occasionally sweeping the ground with a shockwave attack or dropping
robot creepy crawlies onto the floor. A trio of spiked balls, each a different size, dangles beneath the cockpit: smack the balls with spin
attacks until they gain enough momentum to swing back up and whack the Pendulum.
:: Sonic Rush Adventure
|
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|
Ghost Pirate
ゴーストパイレート
Boss of Haunted Ship. The Ghost Pirate slashes with his sword and belches up fireballs and flame columns. His only weak point is the
glowing orb in his stomach: smack it once and it'll shake loose and fly to the mast at the top of the ship. You can continue attacking the
Pirate directly - he'll eventually fall to pieces and become momentarily incapacitated, but he won't sustain damage. To reach the orb, latch
onto one of the skulls dangling from either end of the mast to fling yourself upward. About halfway through the battle, the Pirate will fly
into the air and stomp hard on one end of the ship, tilting the opposite end out of the water.
:: Sonic Rush Adventure
|
No image
|
Ghost Rex
ゴーストレックス
Boss of Plant Kingdom. The mecha t-rex chomps, charges, and eventually stomps through the ground to an underground cavern. About halfway
through the battle, he gains the ability to stretch his neck, making his Pac attack more difficult to avoid.
:: Sonic Rush Adventure
|
No image
|
Ghost Titan
ゴーストタイタン
Boss of Big Swell. The Titan hovers far away from the arena, attacking from a distance with searing dual lasers and showers of red and green
missiles. Jump into red missiles to send them flying back at the Titan. Knock green missiles into the cannon barriers on either end of the
platform, then destroy the barrel and leap inside to fire Sonic/Blaze directly into the Titan's vulnerable head. After a while, the Titan
will fly up to the platform and attack directly with powerful punches and machinegun fire. When he's down to one hit, he'll perform a last
ditch double laser suicide attack: avoid the lasers like black death, because they'll kill you with one touch even if you've got Rings.
When the Titan falls within jumping distance, leap into his head to land the final hit.
:: Sonic Rush Adventure
|
No image
|
Ghost Whale
ゴーストホウェイル
Boss of Blizzard Peaks. The giant robo whale endeavors to send you plunging into the frigid depths by shattering with powerful headbutts the
iceberg on which you stand. After each smack, the Whale becomes momentarily stunned: make like Jonah and hop into the great fish's gut.
(Whales, of course, are mammals, but let's not sacrifice poetic prose for the sake of biological accuracy.) Cross a small obstacle course
within 30 seconds (hit red switches to reset the timer) and land a hit on the vulnerable orb deep in Monstro's belly. Repeat this process 2
more times, then land a hit directly on the Whale's forehead to finish the job.
:: Sonic Rush Adventure
|
|
Giga Thomas "Pen"
ギガトーマス “ペン”
A large, flying penguin bot, boss of Robotnik Winter.
:: Sonic & Tails 2
|
|
Gola
ゴーラ
These guys look and act just like Unidus, except they're armed with fireballs instead of spiked orbs.
:: Sonic the Hedgehog 2 | G Sonic | Sonic Adventure | Sonic Adventure 2 | Sonic Advance 2
|
No image
|
Gold Cameron
ゴールドキャメロン
Heavily-armored Camerons that can only be destroyed after they've been upended with a Tornado attack.
:: Sonic Heroes
|
No image
|
Gold Klagen
ゴールドクラゲン
These nasty gold Klagens will run away with any captured team members. The only way to recover the lost comrade is to lose a life or perform
a Team Blast.
:: Sonic Heroes
|
|
Gotch
ガッチ
These multi-pronged bots fly in from off-screen and home in on a character. Once their target has been secured, they trap their victim in a
green orb that syphons Rings one-by-one. Once ensnared, the victim is unable to shake the robot leech and must be rescued by his Combi
Partner. The Gotch will eventually fly away of its own accord.
:: Chaotix
|
|
Grabber
グラバー
Spider bots that glide along ceilings. If Sonic approaches underneath, Grabber will drop down and pluck the hapless hog from the ground,
then self-destruct with his victim in tow.
:: Sonic the Hedgehog 2
|
|
Great Bane Motora Gold
グレート・バネモトラ・ゴールド
A large Bane Motora, boss of Turquoise Hill Zone. ("Bane" is Japanese for spring.)
:: Sonic & Tails
|
|
Guardon
ガードン
Heavily-armed crab bots that can't be damaged from the front or above. The only way to take them out is to roll into them from behind.
:: Sonic the Hedgehog 2 | Sonic Rivals 2
|
|
Guardon
ガードン
Toy soldiers that march along the ground, occasionally firing big red balls. They're found in sets of 3, but must be destroyed
individually.
:: Sonic Advance 3
|
|
Guardy
ガーディ
These bots hover slowly through the air, but halt to fling a spiked mace as soon as Sonic approaches. They'll repeat the attack constantly
until destroyed.
:: Sonic & Knuckles
|
|
Guinpe
ギンペー
Penguin bots that waddle along the ground and fire projectiles from their top hats.
:: Sonic Advance 3
|
|
Guru-Guru
グルグル
Hornworm bots that float slowly through the air ala Meramora. ("Guruguru" means turning round and round.)
:: Sonic Advance 3
|
|
:: H ::
|
|
Halogen
ハロゲン
Bat bots that fly around in broad, circular patterns.
:: Sonic the Hedgehog 3 | G Sonic
|
|
Hammerhead
ハンマーヘッド
Shark bots that spring gleefully through the air. Their stout noggins serve as harmless platforms: to destroy them, attack from below.
:: Sonic Advance 2
|
|
Hanabi
ハナビー
Lizard bots that roll along the ground and cough up exploding fireworks. ("Hanabi" is Japanese for fireworks.)
:: Sonic Advance
|
|
Handrill
ハンドリル
Mole bots loosely based on Mogurin. They bust out of cliffs in the background and roll along the ground.
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
|
Happa
ハッパー
Leafy bots that roll menacingly along the ground. Electric versions zip along at higher speed and seem to be invulnerable... ("Happa" is
Japanese for leaf.)
:: Chaotix
|
|
Harisen
ハリーセン
Porcupinefish bots that swim in place, occasionally puffing up to fire off a shower of spikes. ("Harisenbo" is Japanese for
porcupinefish.)
:: Sonic Advance 3
|
|
Harisenbo
ハリセンボ
Porcupinefish bots almost identical to Puff except they float around in the air (not underwater) and drift about in a more erratic pattern.
They can only be damaged when their spikes are retracted. ("Harisenbo" is Japanese for porcupinefish.)
:: Sonic the Hedgehog 3
|
|
Heat Arms
ヒートアームズ
A giant, three-fingered hand and a pair of dangly gunner orbs, collectively forming the sub-boss of Lava Reef Zone.
:: Sonic & Knuckles
|
No image
|
Heavy Egg Hammer
ヘビーエッグハンマー
Heavily armored Egg Hammers that can only be damaged by attacking the little button on their heads. To expose the button, you need to knock
off their helmets by making them fall over.
:: Sonic Heroes
|
|
Hey Ho
ヘイ・ホウ
A hatchet-wielding woodcutter bot, sub-boss of Mushroom Hill Zone.
:: Sonic & Knuckles
|
|
Hidden
ヒドゥン
Springy sphere bots that hop around covered with a mushroom cap. Bop them once to knock their headgear away and make them vulnerable to
attack.
:: Sonic & Knuckles
|
|
Hopper
ホッパー
Grasshopper bots that spring in place.
:: Sonic the Hedgehog 3
|
|
Hopping Egg Vulcan
ホッピング・エッグバルカン
A bouncing egg bot, boss of Sleeping Egg Zone.
:: Sonic & Tails
|
|
:: I ::
|
|
Ice Ball
アイスボール
Frosty sphere bots that scutter along the ground and spout puffs of cold air. Touch the puff and you'll be momentarily frozen in a block of
ice: wait a few moments for the ice to shatter (it doesn't inflict damage). Hit the machine once to destroy the outer shell, exposing its
rider who can do naught but waddle helplessly along the ground.
:: Sonic Adventure
|
|
Icedus
アイスダス
Sphere bots similar to Unidus except armed with ice clusters instead of spiked orbs. When approached they fire off the clusters, but when
the attack is spent, they're helpless. (A Thunder Barrier eats right through the ice.)
:: Sonic the Hedgehog 3
|
|
Inobuta Mecha
イノブタメカ
A hammer-nosed boar bot, boss of Gimmick Mt. Zone. ("Inoshishi" is Japanese for wild boar. "Buta" means pig.)
:: Sonic the Hedgehog 2 8-bit
|
|
Iwamodoki
イワモドキ
Self-destructing bots that charade as plain stones until approached, then blow themselves up into a rocky shower. They can't be destroyed,
only avoided. ("Iwamodoki" is Japanese for "pseudo-rock".)
:: Sonic & Knuckles
|
|
:: J ::
|
No image
|
Jack Bommer
ジャックボマー
Halloween-themed version of Egg Pierrot. Balances on a jack-o-lantern and tosses fiery napalm bombs.
:: Shadow the Hedgehog
|
|
Jawsun
ジョースン
Shark bots that putter stupidly up and down, waiting to be spin attacked.
:: Sonic Advance 3
|
|
Jawzun
ジョーズン
Shark-shaped torpedoes that dart through the air. They charge mindlessly in one direction and won't bother to turn around and try again if
they miss.
:: Sonic the Hedgehog 3
|
|
Jugglin
ジャグリン
Clown bots that roll along the ground juggling bowling pins. Attacking from above is risky.
:: Sonic Advance 3
|
|
Juppun
ジュップン
Grandfather clock bots that hover in place, waving menacing spiked pendulums beneath. ("Juppun" is Japanese for 10 minutes.)
:: Chaotix
|
|
:: K ::
|
|
Kabutoto
カブトト
Horseshoe crab bots that stand around stupidly. ("Kabutogani" is Japanese for horseshoe crab.)
:: Sonic Labyrinth
|
No image
|
Kaizoku Bomb
海賊ボム
Small monkey-ish pirate bots that hop along the ground and toss exploding barrels.
:: Sonic Rush Adventure
|
No image
|
Kaizoku Glider
海賊グライダー
Lanky pirate bots in hang gliders. They make no direct effort to attack, but are large and difficult for a speeding rodent to avoid.
:: Sonic Rush Adventure
|
No image
|
Kaizoku Gun
海賊ガン
Stout cannon-toting pirate bots that, when approached, fail to cry "havoc!" but nonetheless let slip the dogs of war.
:: Sonic Rush Adventure
|
No image
|
Kaizoku Hogan
海賊ホーガン
Large, beefy pirate bots that waddle along the ground swinging chain maces. They take 3 hits to destroy.
:: Sonic Rush Adventure
|
No image
|
Kaizoku Hover Bomb
海賊ホバーボム
Hovering jetpack pirate bots armed with an endless supply of bombs.
:: Sonic Rush Adventure
|
No image
|
Kaizoku Jet
海賊ジェット
These lanky pirate bots are equipped with weak, sputtering jet packs.
:: Sonic Rush Adventure
|
No image
|
Kaizoku Snowball
海賊スノーボール
Shrimpy pirate bots that hide in large faux snowballs and fire flashing projectiles. Blow their cover and they're left to waddle helplessly
along the ground until you put them out of their misery with a merciful spin.
:: Sonic Rush Adventure
|
|
Kamado MAX
カマドMAX
A tree-hugging gunner bot, boss of Mecha Green Hill Zone. (The name is probably a play on the phrase "kamadome" which means, roughly, "do
not cut the trees".)
:: Sonic & Tails
|
|
Kama-Kama
カマカマ
Mantis bots that roll along the ground and fling their sickle-like arms at Sonic. The blades can be deflected with a spin, leaving Kama-kama
helpless. ("Kamakiri" is Japanese for mantis.)
:: Sonic CD
|
|
Kamaki
カマキー
Immobile mantis bots that fling their sickle arms ala Kamakiller. ("Kamakiri" is Japanese for mantis.)
:: Sonic Advance 3
|
|
Kamakiller
カマキラー
Mantis bots that waddle along the ground and pause to fling their sickle-like arms. The attack is nigh impossible to avoid, but once it's
out of the way, the bots are immobile and completely defenseless. ("Kamakiri" is Japanese for mantis.)
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
|
Kameka
カメカ
Kamikaze mosquito bots similar to Mosqui. They fly along a straight line, but turn to jam their needle noses into the ground as soon as
Sonic passes underneath. ("Ka" is Japanese for mosquito.)
:: Sonic & Tails 2 | Chaotix
|
|
Kani Pearl
カニパール
A large oyster crab bot, boss of Labyrinth of the Sea.
:: Sonic Labyrinth
|
|
Kani Punch
カニパンチ
Fiddler crab bots that crawl slowly along the ground and attack with spring-loaded pincers. Since they're usually found in narrow passages
that don't offer much jumping space, it's a difficult attack to avoid. ("Kani" is Japanese for crab.)
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
|
Kapu-Kapu
カプカプ
These tiny, but voracious fish bots chomp onto their unfortunate victim and syphon Rings out one at a time. Jump and move around to shake
them off.
:: Sonic the Hedgehog 3
|
|
Kapupu
カププ
Giant fish bots that leap from streams and attempt to dine on meager hedgehogs.
:: Sonic Labyrinth
|
|
Kekko
ケッコー
Stationary windvane rooster bots that periodically inhale deeply, then release with a gust of wind. The gust doesn't inflict damage, but can
blow Sonic into nearby obstacles. ("Kekko" is Japanese for cluck.)
:: Sonic & Knuckles
|
|
Kero-Kero
ケロケロ
Frog bots that hop along the ground in erratic patterns. ("Kero-kero" is Japanese for ribbit.)
:: Sonic Advance
|
|
Keroppo
ケロッポ
Stationary frog bots that possess one of three possible methods of offense: they can be found swinging a metal sphere through the air in a
circular arc, sweeping the ground with a circular sphere on either hand, or pounding the ground with a pair of dangling weights.
("Kero-kero" is Japanese for ribbit.)
:: Sonic the Hedgehog 3
|
|
Kibaba
キババ
Immobile fanged bots that pop in and out of the ground, firing missiles in all directions. ("Kiba" is Japanese for fang.)
:: Sonic Labyrinth
|
|
Kiki
キキ
Twittering monkey bots based on Ai-Ai. Found on the ground or in trees, they chuck bombs at approaching heroes. Some bombs explode
immediately while others only blow after a short delay: long enough to pick the bomb up and toss it back at its progenitor. These wily apes
also drive hovercarts in Twinkle Park.
:: Sonic Adventure | Sonic Adventure 2 | Sonic Advance | Sonic Advance 2
|
|
Klagen
クラゲン
Aerial jellyfish bots armed with clamping tentacles. Any character that gets snagged in their clutches will be unusable until the offending
Klagen has been destroyed.
:: Sonic Heroes | Sonic Rush
|
|
Kokekko
コケッコー
Chicken bots that dutifully man the Wing Fortress' artillery and fire egg bullets. They can only be destroyed from directly above.
("Kokekko" is the Japanese equivalent of cluck.)
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
|
Koura
コウーラ
Tortoise bots with springy shells. Roll into them to inflict damage. ("Koura" is Japanese for shell.)
:: Sonic Advance 2
|
|
Kubinaga
クビナガ
Long-necked serpentine bots that poke in and out of the ground or wall, spouting tiny fireballs with each thrust.
:: Sonic Advance 2
|
|
Kumo-Kumo
クモクモ
Springy spider bots that leap high into the air. As they leap, they fire a web of sticky gunk onto the ground: run into it and Sonic becomes
momentarily stuck. ("Kumo" is Japanese for spider.)
:: Sonic CD
|
|
Kura
クラー
Jellyfish bots that swim slowly through the water and periodically charge up electric barriers. ("Kurage" is Japanese for jellyfish.)
:: Sonic Advance
|
|
Kura-Kura
クラクラ
Jellyfish bots that hover in the air waving pendulous fiery orbs. ("Kurage" is Japanese for jellyfish.)
:: Sonic Advance 2
|
|
Kyura
キュラ
Bizarre winged bots that fly through the air and fire laser blasts into the ground.
:: Sonic Advance 2
|
|
:: L ::
|
|
Lander
ランダー
Slow-moving bots that crawl along the ground or wall and periodically spout flashing projectiles.
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
|
Laser
レーザー
These lasers slide along ceilings or horizontal fissures. They pause occasionally to fire a laser blast down into the ground.
:: Sonic the Hedgehog 3
|
No image
|
Laser Sky Moon
レーザースカイムーン
More aggressive red version of Sky Moon armed with laser guns.
:: Sonic Rush Adventure
|
|
Leon
レオン
Chameleon bots that sneak around and attack with lashing tongues. They can turn themselves invisible to avoid detection.
:: Sonic Adventure
|
|
Leon
レオン
Chameleon bots that waddle along the ground and prod air with their long tongues.
:: Sonic Advance
|
|
:: M ::
|
|
Madillo
マジロ
Armadillo bots that roll along the ground when approached.
:: Sonic Advance 2
|
|
Mamba
マンバー
Fiery caterpillar-esque bots more or less identical to Meramora. Only their heads are vulnerable.
:: Sonic & Knuckles
|
|
Marun
マールン
Pillbug bots that trudge nonchalantly along the ground, but curl up and roll smack into anyone who violates their personal space.
:: Sonic Advance 3
|
|
Marve Shupopolus
マーベ シュポポラス号
A long robot train, boss of Sunset Park.
:: Sonic & Tails 2
|
|
Mecha Ashika
メカアシカ
A ball-bouncing sea lion bot, boss of Aqua Lake Zone. ("Ashika" is Japanese for sea lion.)
:: Sonic the Hedgehog 2 8-bit
|
|
Mechabu
メカブ
Kabutomushi beetle bots with razor wheel schnozzes. They roll slowly along the ground, raising and lowering their buzz saw helmets, but they
never turn around.
:: Sonic CD
|
|
Mecha Buta
メカブタ
A sumo pig bot, boss of Green Hills Zone. ("Buta" is Japanese for pig.)
:: Sonic the Hedgehog 2 8-bit
|
|
Mecha Gorilla
メカゴリラ
A chunky gorilla bot, boss of Labyrinth of the Sky.
:: Sonic Labyrinth
|
|
Mecha Hiyoko
メカヒヨコ
Tiny chick bots that hop along the ground. They're found in sets of 3, but can be destroyed individually. ("Hiyoko" is Japanese for baby
chick.)
:: Sonic the Hedgehog 2 8-bit | Sonic & Tails | Sonic & Tails 2
|
|
Mecha Knuckles
メカナックルズ
A robo version of the stupendously gullible red one. Boss of Angel Island Zone in Sonic Advance.
:: Sonic Advance
|
|
Mecha Sonic
メカソニック
A robo version of Sonic. Boss of Scrambled Egg Zone in Sonic 2 8-bit, 1st boss of Death Egg Zone in Sonic 2, boss of Sky Sanctuary in
Sonic & Knuckles, and boss of Aerobase Zone in Sonic Pocket Adventure. For more info, refer to
Mecha Sonic's profile.
:: Sonic the Hedgehog 2 8-bit | Sonic the Hedgehog 2 | Sonic & Knuckles | Sonic Pocket Adventure
|
|
Meleon
メレオン
These chameleon bots hang out on the side of cliffs and remain invisible until approached. They come in two flavors: blue ones transform
into missiles and jet along the ground. Green ones appear just long enough to fire an energy blast at Sonic.
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit | Sonic the Hedgehog 2 8-bit
|
|
Meramora
メラモーラ
Flying caterpillar bots that float through the air. Attack them on their vulnerable heads: grope anywhere else and you'll sustain
damage.
:: Sonic the Hedgehog 3
|
No image
|
Metal Hound
Lumbering bull dog bots that patrol the ground and paw hungrily at intruders.
:: Sonic Rivals
|
|
Minimogu
ミニモグ
Mole bots that spring in and out of holes in the ground. ("Mogura" is Japanese for mole.)
:: Sonic Advance 3
|
|
Mirror
ミラー
Silvery diamond-shaped bots that fly through the air and periodically open up to fire flashing projectiles. They can only be damaged when
they open up to shoot.
:: Sonic Advance
|
|
Moeve
メーベ
Kamikaze seagull bots that fly around in the air and dive-bomb intruding hedgehogs.
:: Sonic the Hedgehog 3
|
|
Mogu
モグ
Mole bots that pop in and out of the ground. ("Mogura" is Japanese for mole.)
:: Sonic Advance
|
|
Mogu-Mogu
モグモグ
Mole bots that pop in and out of holes in the ground to chuck mushrooms at invading corporate mascots. The mushrooms don't inflict damage,
but knock their unfortunate victim back, potentially into other hazards. ("Mogura" is Japanese for mole.)
:: Sonic & Knuckles
|
|
Mogurin
モグリン
Mole bots that spring from below ground and roll along the surface. Look for their drill bit noses poking out of the earth to avoid a booty
ambush. ("Mogura" is Japanese for mole while "moguri" means diver.)
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit
|
No image
|
Mole Cannon
モールキャノン
Ground guns that attack from afar, but slide into the ground for cover when approached.
:: Sonic World Adventure
|
|
Mon
モン
Jittery monkey bots that cut flips through the air when approached.
:: Sonic Advance 2
|
No image
|
MonoClown
Unicycled clown bots that roll along the ground and sucker punch intruders with spring-loaded boxing gloves.
:: Sonic Rivals
|
|
Mosqui
モスキー
Kamikaze mosquito bots that fly in a straight line, but immediately nose down and jam their pointy nasal units into the ground as soon as
Sonic passes underneath.
:: Sonic CD
|
|
Motora
モトラ
Beetle bots that roll innocently along the ground.
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit
|
|
Mouse
マウース
Mouse bots similar to Chu-Chu. They scurry along the ground and are difficult to hit.
:: Sonic Advance 2
|
|
Mukaden
ムーカデン
Centipede bots that float through the air, probing for trespassers with 4 long spikes. ("Mukade is Japanese for centipede.)
:: Sonic Advance 3
|
|
Mukaka
ムカカ
These bots come in sets of 3 and bound around the board at high speed. Each segment must be destroyed separately.
:: Sonic Labyrinth
|
|
:: N ::
|
|
Nal
ナール
Caterpillar bots that crawl slowly along the ground. The safest method of disposal is to roll into their spherical noggins: venture a poke
anywhere else and you'll sustain damage and send their segments flying. In Sonic & Knuckles, they spring out of quicksand like
sandworms.
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit | Sonic & Knuckles
|
|
Needle Man
ニードルマン
A shield-wielding guard bot, boss of Labyrinth of the Factory.
:: Sonic Labyrinth
|
|
New Motora
ニュー・モトラ
Beetle bots based on Motora. They roll innocuously along the ground.
:: Sonic the Hedgehog 2 8-bit
|
|
Nishita
ニシータ
Despite their heavily-armed appearance, these shell bots simply roll placidly along the ground or ceiling.
:: Chaotix
|
|
Noro-Noro
ノロノロ
Snail bots that squirm slowly along the ground. Spikes occasionally thrust out from their shells, and it goes without saying that you should
not attempt an overhead assault at this moment. ("Noro-noro" is Japanese for slow or sluggish.)
:: Sonic CD
|
|
Nyororo
ニョロロ
Snake bots that slither slowly along the ground, but strike with the quickness as soon as Sonic crosses their path. ("Nyoro-nyoro" is
Japanese for slither.)
:: Sonic Labyrinth
|
|
:: O ::
|
|
Oct
オクト
Octopus-looking bots that hover through the air and drop flashing radioactive turds.
:: Sonic Advance
|
|
Octar
オクター
Octopus bots that sit in place, then spin into the air to fire flashing projectiles.
:: Sonic the Hedgehog 2
|
|
Octopus
オクトパス
Octopus bots that swim vertically through the water (or air).
:: G Sonic
|
|
Ototo
オトト
Shark bots that jet mindlessly across the board. They only appear while you're in cannons: if you smack into one after firing, it'll cut
short your flight.
:: Sonic Labyrinth
|
|
:: P ::
|
|
Patabata
パタバタ
Butterfly bots that flutter around in a zig-zag motion.
:: Sonic CD | Chaotix
|
|
Penguin Bombers
ペンギンボマーズ
These short-fused penguin bots dash with wild abandon in whichever direction they happen to be facing. They won't stop running until they've
exploded or until you put them out of their misery.
:: Sonic & Tails 2
|
|
Pen
ペン
Penguin bots based on Pen-Pen. They waddle along the ground and kick snowballs at marauding hedgehogs. In Sonic Advance 2, they slide
down slopes like Pen-Pen.
:: Sonic Advance | Sonic Advance 2
|
|
Pen-Pen
ペンペン
Penguin bots that waddle back and forth slowly, then slide to attack when approached.
:: Sonic the Hedgehog 3
|
|
Peppepe
ペッペペ
Toy ducks that roll along the ground and cough up sticky white puddles. Step in a puddle and Sonic becomes momentarily immobilized.
:: Sonic Labyrinth
|
|
Peroro
ペロロ
Tiny bots that roll slowly along the ground, pausing occasionally to unfurl their ample tongues. ("Pero-pero" is Japanese for lick.)
:: Sonic Labyrinth
|
|
Pierrot
ピーエロ
Juggling clown bots that roll along the ground. They can only be damaged from above: try rolling into them and you'll bounce right off.
:: Sonic Advance
|
|
Piko-Piko
ピコピコ
Clown bots that trot mindlessly along the ground smacking earth with oversized mallets.
:: Sonic Advance 2
|
|
Piranha
ピラーナ
Piranha bots that swim in place and lunge mindlessly at Sonic as soon as he approaches. Don't worry about them if they miss, because they
aren't smart enough to swim back and try again.
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
|
Pirani
ピラニー
Piranha bots that jet through the air and belch up exploding mines.
:: Chaotix
|
|
Pohbee
ポービー
Chunky bee bots that fly through the air and fire flashing projectiles or lug swinging dual maces.
:: Sonic CD
|
|
Pola
ポーラ
Sphere bots identical to Uni-Uni except for color. They hover around in the air with varying patterns of stop-go motion. A W spin slash is
the safest way to take them out.
:: Sonic the Hedgehog 3
|
|
Pon-Pon
ポンポン
Rolling beetle bots that fire flashing projectiles from their cannon-like snouts. ("Pon" is Japanese onomatopoeia for pop.)
:: Sonic & Knuckles
|
|
Ponter
ポンター
Stationary bots that fire flashing projectiles at about a 40° angle.
:: Sonic the Hedgehog 3
|
|
Potosu
ポトス
Well-armored bots that hover in midair, then rise and poop spiked balls when Sonic and Tails approach. ("Poto-poto" means to trickle down in
thick drops.)
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
|
Puff
パフ
Pufferfish bots that swim around underwater and periodically inflate their spiky bodies. Needless to say, don't try to attack while their
defenses are up.
:: Sonic the Hedgehog 3
|
|
Puku-Puku
プクプク
Piranha bots that swim around underwater. ("Puku-puku" is Japanese onomatopoeia for a bubbling noise.)
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit
|
|
Puwazone
プワゾーン
Bizarre eye bots that release little clouds of vapor. Step into a cloud and it slows your character down almost to a halt, syphoning Rings
out one at a time. Jump or Spin Dash to brush away the cloud.
:: Sonic & Knuckles
|
|
Puyoyo
プヨヨ
Blobby jellyfish that squirm along the ground in erratic patterns.
:: Sonic Labyrinth
|
|
:: R ::
|
|
Rabibin
ラビビーン
Rather mutated-looking rabbit bots that spring around on the ground.
:: Sonic & Tails 2
|
No image
|
Rapid Crab
ラピッドクラブ
Speedy caffeinated turbo Bruce Lee crabs that scutter rapidly along the ground and attack with flurries of chopsocky.
:: Sonic Rush Adventure
|
|
Red Eye
レッドアイ
A laser-firing eyeball defense unit on the Death Egg, sub-boss of the Death Egg Zone.
:: Sonic & Knuckles
|
|
Rhino Liner
リノライナー
Rhino-shaped trains that patrol grind rails.
:: Sonic Heroes
|
|
Rhinotank
リノタンク
Rhino bots based on Cyclone. They roll casually along the ground, but charge as soon as they catch sight of Sonic.
:: Sonic Adventure | Sonic Advance
|
|
Robototo
ロボトト
Bipedal robots that lumber speedily (but stupidly) along the ground.
:: Sonic Labyrinth
|
|
Rock'n
ロックン
These heavily guarded bots charade as plain rocks until you get close enough. They're incapable of inflicting damage, but can push Sonic
around. Rolling into them is the only way to destroy them.
:: Sonic & Knuckles
|
|
:: S ::
|
|
Saruder
サルダー
Monkey bots loosely based on Ai-Ai. They hang around in palmtrees and chuck coconuts at unsuspecting hedgehogs. Fortunately, they only seem
to possess a single coconut each. ("Saru" is Japanese for monkey.)
:: Sonic the Hedgehog 3
|
|
Sasori
サーソリー
Scorpion bots that roll along the ground and fire laster shots from their tails. ("Sasori" is Japanese for scorpion.)
:: Sonic CD
|
|
Scorp
スコープ
Scorpion bots that roll along the ground, occasionally pausing to whip out their probing stingers at nearby hedgehogs. It's a very difficult
attack to avoid.
:: Sonic & Knuckles
|
|
Seadra
シードラ
Sea horse bots that hover around and fire oil balls. ("Seadra" is short for sea dragon.)
:: Sonic the Hedgehog 2
|
|
Senbon
センボン
Porcupinefish based on Sonic 3's Harisenbo. They hover slowly through the air and periodically inflate their spiky bodies. ("Harisenbo" is
Japanese for porcupinefish.)
:: Sonic Advance
|
No image
|
Shadow Android
シャドウアンドロイド
Speedy mechanical versions of old blacky. They lack the original article's Chaos Control might and instead attack with some wimpy
chopsocky.
:: Shadow the Hedgehog
|
|
Shell Star
シェルスター
Stationary clam bots that fire spiked balls straight forward. The only way to destroy them is to roll into them from the front (you'll just
bounce off if you attack from above or behind).
:: Sonic the Hedgehog 3
|
No image
|
Sky Moon
スカイムーン
Yellow jellyfish-looking bots that hover in midair. They don't make any obvious effort to attack, but hover menacingly waiting to pop
ancient balloons.
:: Sonic Rush Adventure
|
|
Slot
スロト
Coin-carrying bat bots that fly erratically through the air. Pass underneath and they drop the coin, which shatters upon hitting the
ground.
:: Sonic Advance
|
|
Smiley Bomb
スマイリー・ボム
An Eggman-shaped bomber bot, boss of Labyrinth of the Castle.
:: Sonic Labyrinth
|
|
Spana
スパナ
Bat bots identical to Spina except they periodically charge up with a forcefield of electricity. It goes without saying that you should wait
until the charge subsides before venturing a poke.
:: Sonic Adventure
|
|
Sparkle
スパークル
Grenade-looking bots only found in narrow corridors. They warp back and forth between the floor and ceiling, firing off a pair of sparks and
travelling along a stream of electricity.
:: Sonic the Hedgehog 3
|
|
Spidal Tap
スパイダルタップ
Spider bots that man the floating platforms of Robotnik Winter. Their sole offense is a nasty gaze... other than that, they just lie around
stupidly waiting to be destroyed.
:: Sonic & Tails 2
|
|
Spina
スピナ
Bladed bat bots that hover around in midair. Attack from above or below to avoid their spinning chopsocky wings.
:: Sonic Adventure | Sonic Advance 2 | Sonic Advance 3 | Sonic World Adventure
|
|
Star
スター
Hovering star-shaped bots that spin in place. They can't be damaged while spinning: wait for them to pause, then attack when they peek out
from their pointy shells.
:: Sonic Advance 2
|
|
Stinger
スティンガー
Wasp bots based on Beeton. They fly around and occasionally pause to fire a poorly-aimed flashing projectile.
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure | Sonic Advance | Sonic Advance 2 | Sonic Advance 3
|
|
Straw
ストロー
Hummingbird bots found in threes. They flutter through the air and dive-bomb approaching heroes.
:: Sonic Advance 2
|
|
Sweep
スイープ
Water strider bots that glide along the surface of pools and thrust pointy needle noses at whichever colorful mascot happens to be passing
by.
:: Sonic Adventure
|
|
:: T ::
|
|
Taga-Taga
タガタガ
Crustacean bots that swim around and fire off the trio of spikes on their backs before escaping with the haste. They hop out of waterfalls
ala Bata-Bata.
:: Sonic CD
|
|
Takkon
タッコン
Octopus bots that putter through the air and spit radioactive ink blobs onto the ground. ("Tako" is Japanese for octopus.)
:: Sonic Advance 3
|
|
Takoko
タココ
Immobile octopus bots that fire sparks in all directions. The sparks inflict damage, but direct contact with the bot is harmless.
Occasionally they poop oil slicks that send Sonic out of control. ("Tako" is Japanese for octopus.)
:: Sonic Labyrinth
|
|
Taraban
タラバン
Crab bots based on Gani-Gani. They waddle along the ground and fire flashing projectiles from their pincers. ("Tarabagani" is Japanese for
king crab.)
:: Sonic the Hedgehog 2 8-bit
|
|
Tart Turtle
タータ タルトル
A large, spring-shelled sea turtle bot, boss of Great Turquoise.
:: Sonic & Tails 2
|
|
Tefu-Tefu
テフテフ
Butterfly bots that flutter delicately through the air, slowly spiralling in on Sonic. ("Tefu-tefu" is Japanese onomatopoeia for a
fluttering noise.)
:: Sonic & Knuckles
|
|
Telstar
テルスター
Kamikaze star bots that hover in place until Sonic approaches, then explode into a shower of spikes.
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
|
Tento
テントー
Ladybug bots that fly along the ceiling and spout projectiles. In Sonic Advance 3, they come in 2 colors: red ones roll along the ground ala
Motora. Blue ones roll along the ground and fly into the air when approached. ("Tentoumushi" is Japanese for ladybug.)
:: Sonic Advance | Sonic Advance 3
|
No image
|
Thunder Ball
サンダーボール
Hovering electric units that charge up periodically and chase Sonic on sight. Not even Eggman himself is 100% sure how they float.
:: Sonic World Adventure
|
No image
|
Thunder Spina
サンダースピナ
Identical to Spana.
:: Sonic World Adventure
|
|
Togemane
トゲマネ
These bots mimic spikes until approached, then they pop out of the ground and fire off a flashing projectile in Sonic's general direction.
They can only be taken out by rolling into them, though their spike disguise is harmless - you can bounce right on top. ("Toge" is Japanese
for spike while "mane" means "to mimic".)
:: Sonic the Hedgehog 3
|
|
Tonbar
トンバー
Dragonfly bots that hover up and down. They can only be damaged on their heads - venture a poke anywhere else and you'll find yourself
bereft of Rings. ("Tonbo" is Japanese for dragonfly.)
:: Sonic & Knuckles
|
|
Ton-Ton
トントン
Pig bots that hop in place atop steep banks and roll balls down the slope. ("Ton" is a prefix used to identify several Japanese pork
dishes.)
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit
|
|
Toriri
トリリ
Bird bots that jet mindlessly across the board. ("Tori" is Japanese for bird.)
:: Sonic Labyrinth
|
|
Tsun-Tsun
ツンツン
Bots armed with pointy spiked shells. They crawl slowly along the ground or ceiling and fire their spiral shells straight upward (or
downward), leaving them completely defenseless. ("Tsun-tsun" is Japanese for pointed.)
:: Sonic the Hedgehog 2
|
|
Tsuno-Tsuno
ツノツノ
Pointy-headed rutabaga-looking bots that mindlessly charge in whichever direction they happen to be facing, even if it means walking over a
ledge to their doom. ("Tsuno" is Japanese for horn.)
:: Sonic & Tails
|
|
Tulippon
チューリッポン
Tulip bots that stand in place (cuz tulips don't move) and spout mines. Rolling into them is the safest method of disposal. ("Pon" is
Japanese onomatopoeia for pop.)
:: Sonic the Hedgehog 3
|
|
Twin Hammer
ツインハンマー
A pair of mace-swinging bots, sub-boss of Launch Base Zone.
:: Sonic the Hedgehog 3
|
|
:: U ::
|
|
Unidus
ウニダス
Irritable urchin bots that hover around very slowly. They're orbited by 4 spiked balls which they fling off in rapid succession upon being
approached. It's a dangerous assault, but once it's done, Unidus is completely open to attack. ("Uni" is Japanese for sea urchin.)
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit | Sonic Adventure | Sonic Adventure 2
|
|
Uniformer
ユニフォーマ
Gaudy bots that fly slowly through the air and fling their propeller bottoms like boomerangs.
:: Chaotix
|
|
Uni-Uni
ウニウニ
These guys, palette aside, look exactly like Unidus. They're a bit more cool-headed, though, and won't fire off their barrier of orbs.
While this means you don't have that tricky attack to avoid, they're virtually impossible to hit.
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit
|
|
Utsubo
ウーツボ
Moray eel bots stuck in holes on the wall. They chomp voraciously at air, hoping a near-sighted rodent might stumble into their jaws.
("Utsubo" is Japanese for moray eel.)
:: Sonic Advance 3
|
|
:: V ::
|
|
Valkyn
バルキーン
Sleek fighter plane bots that dash across through the sky.
:: Sonic the Hedgehog 2 | Sonic Pocket Adventure
|
No image
|
Venoom
A robotic arachnid queen that crawls along the ground and slashes meanly when approached.
:: Sonic Rivals
|
No image
|
Vultur
Vulture bots that fly through the air and squawk menacingly, but make no effort to attack.
:: Sonic Rivals
|
|
:: W ::
|
|
Wam
ワム
Caterpillar bots based on Meramora. They glide through the air. That's it.
:: Sonic Advance
|
|
Wood Buttarundorf
ウッド ブッタルンドルフ
A large, serpentine sphere bot, boss of Meta Junglira.
:: Sonic & Tails 2
|
|
:: Y ::
|
|
Yado
ヤドー
Hermit crab bots that peek out from their shells just long enough to fire spitballs. Roll into them when they peek out to shoot: land on top
and you'll just bounce off their springy shells. ("Yadokari" is Japanese for hermit crab.)
:: Sonic Advance 2
|
|
Yadokaka
ヤドカカ
Big-eyed hermit crab bots that crawl slowly along the ground, stopping at regular intervals to duck into their protective shells. Venture a
spin when they're shelled up and Sonic will bounce right off. ("Yadokari" is Japanese for hermit crab.)
:: Sonic Labyrinth
|
|
Yadokka
ヤドッカ
Hermit crab bots that roll along the ground and fling their spiral shells into the air when approached. ("Yadokari" is Japanese for hermit
crab.)
:: Sonic Advance 3
|
|
Yadorin
ヤドリン
Hermit crab bots that crawl along the ground. Their shells are cloaked with spikes, making them invulnerable from above. ("Yadokari" is
Japanese for hermit crab.)
:: Sonic the Hedgehog | Sonic the Hedgehog 8-bit
|
|
Yadorin Jet
ヤドリンジェット
Hermit crab bots that roll along the ground and fire off their shells as soon as Sonic/Tails approaches. ("Yadokari" is Japanese for hermit
crab.)
:: Sonic the Hedgehog 3
|
No image
|
Yetee
Lumbering yeti bots that trudge along the ground and swipe menacingly at approaching cryptozoologists.
:: Sonic Rivals
|
|
Yukigasen
ユキガセン
Immobile snowman bots that scoop snow from the ground to fling maliciously at approaching speeders. ("Yukigassen" is Japanese for snowball
fight.)
:: Sonic Advance 3
|
|
Yukimaru
ユキマル
Snowman bots that scuttle along the ground and fire snowballs into the sky when you attempt to leap over them in jack-be-nimble fashion.
("Yuki" is Japanese for snow.)
:: Sonic Advance
|
|
:: Z ::
|
|
Zakin
ザキーン
Centipede bots found crammed in various platform corners. When Sonic approaches, they whip out to attack, then curl back in and try it
again. Aim for the spherical noggin, Zakin's only weak point.
:: Sonic the Hedgehog 2
|
|
Zakku
ザック
Pointy bots that roll along the ground and fire their spear tip noggins into the ceiling. Once launched, the body segment scoots up the
chain until it makes contact with the spear tip lodged in the ceiling, then both segments fall back to the ground and repeat the process.
They seem to be invulnerable... ("Zakku" is Japanese for thud.)
:: Chaotix
|
|
Zaririn
ザリリン
Crayfish bots that float around underwater and charge at approaching hedgehogs. ("Zarigani" is Japanese for crayfish.)
:: Sonic the Hedgehog 2 8-bit
|
|
Zaura
ザウラ
Plesiosaur bots that sit around in lava pits. Their heads bob around on top of their long, wobbly necks and fire projectiles, but it's safe
to land on their round backs, which remain in the lava even after the head has been destroyed.
:: Sonic the Hedgehog 2 | G Sonic
|
|
:: Unknown names ::
|
|
???
Fish bots that "swim" slowly through the air, usually in small schools of 2 or 3.
:: Sonic the Hedgehog 2 8-bit
|
|
???
Antlion bots that linger in quicksand whirlpools waiting to devour travellers with bad balance.
:: Sega Sonic the Hedgehog
|
|
???
Large, centipede-ish bots that hover through the air and stomp on marauding mascots below.
:: Sega Sonic the Hedgehog
|
|
???
Sea snake bots anchored to the ocean floor. Destroy the anchor to eliminate them and earn a sprinkling of Rings.
:: Sega Sonic the Hedgehog
|
|
???
Beetle bots that roll back and forth along the ground, pausing occasionally to fire a pair of flashing projectiles from their ass ends.
:: Sonic CD
|
|
???
Cicada bots that hang around on walls, then fly off in a zig-zag pattern as Sonic approaches.
:: Sonic CD
|
|
???
Ladybug bots that hover along the ground and slowly fly away as Sonic approaches. As they retreat, they drop mines that explode after a few
seconds.
:: Sonic CD
|
|
???
Dragonfly bots that fly around over a small area.
:: Sonic CD
|
|
???
Water strider bots that glide along the surface of the water and fire flashing projectiles.
:: Sonic CD
|
|
???
Crayfish bots that swim along the sea floor very slowly, then suddenly lunge toward Sonic as soon as he approaches.
:: Sonic CD
|
|
???
Caterpillar bots reminescent of Nal. They squirm slowly along the ground and can only be damaged on their spikeless noggins. Hit them
anywhere else and Sonic takes damage.
:: Sonic CD
|
|
???
Cicada bots that hang out on the wall and fly away when approached, dropping bombs in their wake.
:: Sonic CD
|
|
???
Grub-like bots that hide in overhangs and drop down as Sonic approaches. After a few moments they sprout spikes, then zip back into their
hiding place.
:: Sonic CD
|
|
???
Bizarre winged bots that fly spiral patterns in and out of the background. You can only make physical contact when they're on the same plane
as Sonic.
:: Sonic CD
|
|
???
Creepy chick-looking bot that flies around the air with a trail of ghost images. If Sonic approaches, it'll fire a ghost image in his
direction.
:: Sonic CD
|
|
???
Pillbug enemies that crawl slowly along the ground, but curl up into a speedy roll as soon as Sonic approaches. Some are green, some are
orange, but their movement and attack patterns are identical.
:: Sonic CD
|
|
???
Lightbulb bugs that always fly in pairs: as soon as Sonic approaches, they lock themselves into position above and below, then fire an
electric jolt between. Once their attack is spent, they fly away.
:: Sonic CD
|
|
???
These grabby bots won't damage Sonic if they get hold of him, but they'll force him into his spin posture and send him rolling into whatever
dangers may lie beyond. Occasionally they carry Item Boxes.
:: Sonic CD
|
|
???
Walking bomb bots that are like Bomb, but much larger. As soon as Sonic approaches, they follow (very, very quickly) and self-destruct into
a shower of flashing projectiles. They can't be damaged, only avoided.
:: Sonic CD
|
|
???
Kamikaze bomb bots that trudge around, then self-destruct into a shower of flashing projectiles as soon as Sonic/Tails approaches. They
can't be destroyed, only avoided.
:: Sonic & Tails
|
|
???
A large sphere bot, boss of Aqua Planet Zone.
:: Sonic & Tails
|
|
???
Sea turtle bots cruelly confined to land, where they struggle against fate by trudging along the ground in short bursts. Like Bane Motora,
each turtle has a spring embedded into the top of its shell. They can only be destroyed by rolling into them.
:: Sonic & Tails 2
|
|
???
These ladybug-looking bots man the Spin Coasters in Sunset Park. If you intend on using the kart, make sure you eliminate its leering
occupant first.
:: Sonic & Tails 2
|
|
???
These wide-eyed bots man the vine elevators in Meta Junglira. They fire flashing projectiles from either end when approached. Eliminate
them to ride the elevator at your leisure.
:: Sonic & Tails 2
|
|
???
Sea snake bots that swim around in wavy patterns.
:: Sonic & Tails 2
|
|
???
Harmless platform bots that zip to catch you if you fall, effectively blocking your descent down any vertical passage. They can't be
destroyed from above, so have your Combi Partner bob at 'em from below.
:: Chaotix
|
|
???
Aerial leaf bots guarded by retractable spikes. If you see spikes, NO TOUCHIE.
:: Chaotix
|
|
???
Rigid caterpillar bots that slink along the ground.
:: Chaotix
|
|
???
Pineapple-looking bots that hover around the air in wobbly figure-8 patterns. Touch them and they'll latch onto you and blow up in your
face. They can't be damaged otherwise.
:: Chaotix
|
|
???
These bots roll along the ground and smash at the floor with spiked maces. Attacking from the front or above is risky.
:: Chaotix
|
|
???
These tripod bots scutter rapidly along the ground.
:: Chaotix
|
|
???
Ray bots that glide through the air. They don't seem to have any vendetta against Knuckles and will pass harmlessly by unless you cruelly
chase them down.
:: Chaotix
|
|
???
Sharky-looking bots that glide speedily through the air similar to the ray bots albeit slightly faster.
:: Chaotix
|
|
???
Turtlish bots that peer from beneath platforms with periscopes on their shells. When an echidna has been sighted, they rise from the depths
and glide along the ground.
:: Chaotix
|
|
???
Green bots that roll speedily along the ground and, curiously, come to a complete stop once they've caught sight of Knuckles and co.
:: Chaotix
|
|
???
Pressure cooker chef bots that waddle along the ground and cough up hot, steamy bombs.
:: Chaotix
|
|
???
Immobile gunner bots that attack Knuckles and co with homing missiles.
:: Chaotix
|
|
???
This large Eggman hologram appears in monitor rooms in Amazing Arena and attacks with long, flailing arms. When the machine's head flies
off, smack it a couple of times to destroy the monitor. Beat the hologram within the time limit to earn an Item Box bonus.
:: Chaotix
|
|
???
Bee bots that hover slowly along the ground in erratic patterns, but pick up speed and give chase if approached.
:: Sonic 3D - Flickies' Island
|
|
???
Purple turd-looking bots that stand in place and rotate stupidly. Each one is guarded by a single spinning mace, making them difficult to
hit.
:: Sonic 3D - Flickies' Island
|
|
???
Caterpillar bots that leap between holes in the ground. Only their spikeless noggins are vulnerable to attack.
:: Sonic 3D - Flickies' Island
|
|
???
Gator bots that trod slowly along the ground in a straight line.
:: Sonic 3D - Flickies' Island
|
|
???
Bee bots that fly in jerky, erratic patterns along the ground.
:: Sonic 3D - Flickies' Island
|
|
???
Spider bots that crawl slowly along the ground in a straight line.
:: Sonic 3D - Flickies' Island
|
|
???
Dragonfly bots that fly in jerky, erratic patterns along the ground.
:: Sonic 3D - Flickies' Island
|
|
???
Blowfish bots that fly through the air in a straight line. They can't be damaged when inflated.
:: Sonic 3D - Flickies' Island
|
|
???
Crab bots that roll slowly along the ground in erratic patterns, but pick up speed and give chase if approached.
:: Sonic 3D - Flickies' Island
|
|
???
Snowman bots that slide in square patterns along the ground and fire damage-inflicting snowballs from their hats.
:: Sonic 3D - Flickies' Island
|
|
???
Penguin bots that waddle slowly along the ground in a straight line.
:: Sonic 3D - Flickies' Island
|
|
???
Rabbit bots that pogo along the ground in erratic patterns.
:: Sonic 3D - Flickies' Island
|
|
???
Ladybug bots that roll slowly along the ground in erratic patterns, but pick up speed and give chase if approached.
:: Sonic 3D - Flickies' Island
|
|
???
Wasp bots that fly in jerky, erratic patterns along the ground.
:: Sonic 3D - Flickies' Island
|
|
???
Bat bots that fly through the air in a straight line.
:: Sonic 3D - Flickies' Island
|
|
???
Scorpion bots that crawl slowly along the ground in a straight line.
:: Sonic 3D - Flickies' Island
|
|
???
Immobile octopus bots that turn their heads to follow Sonic, firing blobs of damage-inflicting blue ink.
:: Sonic 3D - Flickies' Island
|
|
???
Mouse bots that roll slowly along the ground in erratic patterns, but pick up speed and give chase if approached.
:: Sonic 3D - Flickies' Island
|
|
???
Spider-like walker bots that crawl along the ground in a straight line, firing projectiles in the 4 cardinal directions.
:: Sonic 3D - Flickies' Island
|
|
???
Chopper bots that hover around in jerky, erratic patterns.
:: Sonic 3D - Flickies' Island
|
|
???
Disc bots that slide along the ground and occasionally sprout a spike on their noggins. They are most safely deposed with a rolling
attack.
:: G Sonic
|
|
???
Crab bots that crawl slowly along the ground.
:: G Sonic
|
|
???
Seahorse bots that scuttle through the water (or air) and fire projectiles.
:: G Sonic
|
|
???
Cannon-toting egg bots that hover through the air and spout pairs of flashing projectiles.
:: G Sonic
|
|
???
Springy egg bots that pogo in place.
:: G Sonic
|
|
???
Final boss of G Sonic. The top half of Eggman's sandwich machine zips about overhead, firing off sparks. This upper half is the machine's
vulnerable point, but in order to disarm its defensive shell, you must first jump on the yellow button in the machine's bottom half. For a
few brief seconds, the monitor displays an arrow pointing upward. Circumnavigate the spiky protrusions to land a hit before Eggman's face
returns, and be ready to dodge a shower of sparks when you land. After 6 hits, the bottom half of the machine begins rolling along the
ground, making the job even more difficult. Land 6 more hits (total of 12) to enjoy the good ending.
:: G Sonic
|
No image
|
???
Triceratops bots that roll along the ground charge when approached ala Cyclone and Rhinotank.
:: Sonic Rush Adventure
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???
Piranha bots that lurk on the surface of jungle pools and leap for a nibble as hedgehogs and kitties whiz by.
:: Sonic Rush Adventure
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No image
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???
Pterosaur bots that fly slowly through the air and dive bomb when approached.
:: Sonic Rush Adventure
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???
Lanky pirate bots that hobble slowly along the ground and whirl around like tops when approached.
:: Sonic Rush Adventure
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No image
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???
Squat pirate bots armed with steam guns that don't inflict damage, but blow Sonic/Blaze into other potential hazards.
:: Sonic Rush Adventure
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???
Lanky pirate bots armed with cutlasses.
:: Sonic Rush Adventure
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???
Hovering jetpack pirate bots armed with guns.
:: Sonic Rush Adventure
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No image
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???
Caterpillar-ish bots that latch onto grind rails. They don't inflict damage, but slide into one and they'll fling you backward.
:: Sonic Rivals 2
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???
Spiky snail bots that trudge lethargically along poles.
:: Sonic Rivals 2
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???
A spherical helper bot whose penchant for sarcasm, particularly in response to his master's shortcomings, makes one wonder why he was created in the first
place.
:: Sonic World Adventure
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