Breakin' Borders

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Isuka
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Breakin' Borders

Post by Isuka »

http://borderbreak.com/

For those not in the know 'bout da moonspeak:
10 VS. 10 HIGH SPEED ROBOT TEAM BATTLE!

"Blast Runners" and stuff.
And it's supposedly developed by AM2.

Image

Dudes... DUDES!
Am I, like, pumped to death or what?!

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Kogen
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Re: Breakin' Borders

Post by Kogen »

We will never play it, anyway.

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Zeta
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Re: Breakin' Borders

Post by Zeta »

Arcades are dead in the US, robot games don't sell in the US. Filthy Americans, keep it away from them.

In other words, don't ever expect to see this outside of Asia, so don't get excited.

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Kogen
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Re: Breakin' Borders

Post by Kogen »

Yeah, it is only going to be available in Uzbekistan.

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Isuka
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Post by Isuka »

NOT LISTENING LALALAAAA

Fortunately enough, we can all look to it like yet another unfulfilled dream. Like a real life, true to God Oratorio Tangram tournament.
I just need gameplay vids to wank off to, that's all.

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Green Gibbon!
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Re: Breakin' Borders

Post by Green Gibbon! »

I'll be sure to let you losers know how it is.

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Arcade
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Re: Breakin' Borders

Post by Arcade »

They can allways change all the characters for "Transformers" to sell the game in America...

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Kogen
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Re: Breakin' Borders

Post by Kogen »

Because SEGA owns Transformers.

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Radrappy
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Re: Breakin' Borders

Post by Radrappy »

Image
I suppose the robot designs could be better.

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Re: Breakin' Borders

Post by gr4yJ4Y »

A game emphasizing teamwork coming out of Japan?

Whaaaaaaaaaaaaaaaat?

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Isuka
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Post by Isuka »

http://game.watch.impress.co.jp/docs/20090220/bb.htm
Resized to SD, for sampling purposes:

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Advertising and gameplay vids: http://www.youtube.com/view_play_list?p ... E0B96D3CAC
It's no Virtual On in terms of speed and sheer madness, but it's still awesome and sweet.

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Green Gibbon!
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Re: Breakin' Borders

Post by Green Gibbon! »

gr4yJ4Y wrote:A game emphasizing teamwork coming out of Japan?

Whaaaaaaaaaaaaaaaat?
That's pretty much all the kids are playing these days. Monster Hunter is a goddamn phenomenon here.

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Shadow Hog
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Re: Breakin' Borders

Post by Shadow Hog »

Team-based gameplay seems to be all the rage these days, anyway. TF2, L4D, RE5, Resistance 2 has 8-player co-op...

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Protodude
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Re: Breakin' Borders

Post by Protodude »

I thought I read somewhere this was Sega's answer to that cockpit Gundam game? Here I was expecting it to be spherical but I guess they mean both have co-op aspects to them. Most of the mechs look a little to samey.

I'm not sure how many buttons there are or what all the stuff on the screen means, but it looks simplistic enough to be ported to PS3 and 360.

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Majestic Joey
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Re: Breakin' Borders

Post by Majestic Joey »

this game looks awesome and it's a original game? From Sega? That pretty much means there's like no chance this game will come out in the US. Weak.

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Isuka
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Post by Isuka »

Here are some more screenies and stuff. http://game.watch.impress.co.jp/docs/20 ... segaam.htm
Looks like this was the only interesting thing SEGA had to show at this year's AOU, and it looks like it outclassed all of the other companies' offerings, too.
Protodude wrote:I thought I read somewhere this was Sega's answer to that cockpit Gundam game? Here I was expecting it to be spherical but I guess they mean both have co-op aspects to them. Most of the mechs look a little to samey.

I'm not sure how many buttons there are or what all the stuff on the screen means, but it looks simplistic enough to be ported to PS3 and 360.
Yeah, the customization aspect seems to be absent due to it being an arcade game, and even then the mechanic design is nothing to write home about.
Controls indeed seem rather simplistic.

Image

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Radrappy
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Re: Breakin' Borders

Post by Radrappy »

Majestic Joey wrote:this game looks awesome and it's a original game? From Sega? That pretty much means there's like no chance this game will come out in the US. Weak.
Watch a video of it. it gets considerably less awesome in motion.

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Kogen
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Re: Breakin' Borders

Post by Kogen »

All the yelling anime faces make it better, though!

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Re: Breakin' Borders

Post by gr4yJ4Y »

Green Gibbon! wrote:
gr4yJ4Y wrote:A game emphasizing teamwork coming out of Japan?

Whaaaaaaaaaaaaaaaat?
That's pretty much all the kids are playing these days. Monster Hunter is a goddamn phenomenon here.
I should had put that in all caps to better display my sarcasm. Oops.
Kogen wrote:All the yelling anime faces make it better, though!
I think we need to have a talk.

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Kogen
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Re: Breakin' Borders

Post by Kogen »

gr4yJ4Y wrote:I think we need to have a talk.
You mean an internet relay chat.

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Majestic Joey
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Re: Breakin' Borders

Post by Majestic Joey »

speaking of giant robots, virtual on is coming to xbla.

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Baba O'Riley
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Re: Breakin' Borders

Post by Baba O'Riley »

Majestic Joey wrote:speaking of giant robots, virtual on is coming to xbla.
Which one? Operation Moongate, Oratorio Tangram, Force, or Marz?

This, of course, will determine my level of enthusiasm.

And yes, I know Force is unlikely.

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Forza Johnman
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Re: Breakin' Borders

Post by Forza Johnman »

Oratorio Tangram, Apparently it costs 1200 MS points though.

And here's a Kotaku link: http://kotaku.com/5159889/virtual-on-fo ... 360-its-on

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Kogen
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Re: Breakin' Borders

Post by Kogen »

Since when is 1200 a bad price for a DC game? Same price as XBox titles.

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Baba O'Riley
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Re: Breakin' Borders

Post by Baba O'Riley »

Forza Johnman wrote:Oratorio Tangram, Apparently it costs 1200 MS points though.

And here's a Kotaku link: http://kotaku.com/5159889/virtual-on-fo ... 360-its-on
That is not terrible at all, and I am now quite excited. Granted, it'd be better if I could somehow use the twin sticks, but alas, it is not to be.

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