Perfect.One Classy Bloke wrote:In Sonic Next, he's around chest height (at least with Elise).
E3 Sonic Next-Gen trailer on XBOX Live Marketplace
-
(...)
- Posts: 103
- Joined: Sat Oct 23, 2004 9:10 am
Whoa hang on a second..."Shadow had been asked to rescue Rouge by the federal government. He encountered a mysterious enemy "Mephiless" on the way of approaching into the laboratory. In the battle againt Mephiless, he was flushed into the future, there was...."
All three characters play the same levels, but take different routes, right? But Shadow's game is set in the future...
SONIC CD-STYLE ALTERNATE FUTURE LEVELS!!
- Neo
- Posts: 974
- Joined: Mon Jun 19, 2006 6:18 pm
- Location: Portugal
It seems that for whatever reason, "His World", the main theme to the game, was removed from the official website. The file itself can still be accessed here and has been mirrored by myself here.
- theAMAZINGboo
- Posts: 16
- Joined: Fri Sep 08, 2006 5:05 pm
- M.C.Dillinger
- Posts: 240
- Joined: Sat Jun 03, 2006 1:47 pm
- Location: Master Tails Doll comes from a place where such things are meaningless
- Contact:
XBOX can handle effects similar to what we'd seen in this game, observe...BlazeHedgehog wrote:There has been no hint of a Wii port and chances are, graphically, the Wii would not be able to handle this game in it's current form. <b>A lot of effects would undoubtedly have to be scaled back or removed entirely, among so much else.
motion-blur:

Lighting:

depth of field:

real-time player shadows:

Red Steel uses a modified version of this Engine.
- Hybrid
- Posts: 247
- Joined: Sat May 06, 2006 2:21 am
- Location: Australia
- Green Gibbon!
- BUTT CHEESE
- Posts: 4648
- Joined: Fri May 21, 2004 11:39 am
- Location: A far eastern land across the sea
- Contact:
- G.Silver
- Drano Master
- Posts: 2750
- Joined: Sat May 22, 2004 12:58 am
- Location: warshington
- Contact:
- Shadow Hog
- Posts: 1776
- Joined: Wed Jun 21, 2006 8:21 am
- Location: Location: Location:
- Plorpus III
- Posts: 186
- Joined: Thu Aug 04, 2005 2:10 am
- OSM
- Posts: 55
- Joined: Sat Jun 10, 2006 7:42 pm
I think Sonic 06 could definately reach the Wii. If you've seen screens of the game Red Steel for Wii, the graphics are only 70% of the Wii's power, making it 7 times more powerful then the gamecube, and 3 times stronger then a 360. They can definately port it over. I don't know why I keep hoping for one, probably won't happen though. It's the cheapest next gen system currently, and I'd love to play Sonic on it. Don't get me wrong, Wildfire looks kick ass, just I'm alot more excited about Sonic 06.
Also, I think they may be fixing up the main theme. They did it with Live and Learn and the Sonic Heroes themes before.
Also, I think they may be fixing up the main theme. They did it with Live and Learn and the Sonic Heroes themes before.
- Segaholic2
- Forum God
- Posts: 3516
- Joined: Fri May 21, 2004 11:28 am
ahahahahahahahahahahaha what the fuckOSM wrote:I think Sonic 06 could definately reach the Wii. If you've seen screens of the game Red Steel for Wii, the graphics are only 70% of the Wii's power, making it 7 times more powerful then the gamecube, and 3 times stronger then a 360. They can definately port it over.
- Hybrid
- Posts: 247
- Joined: Sat May 06, 2006 2:21 am
- Location: Australia
Flash buttons and other minor stuff like that is fine, but when the entire fucking site is built around script that hardly even works correctly, that's when flash gives me the shits.Green Gibbon! wrote:Flash is quite probably the worst thing to ever happen to the internet. Infact, flash may be the worst thing to ever happen.
But I digress.
If making up numbers were a profession I'd hire you in an instant.OSM wrote:If you've seen screens of the game Red Steel for Wii, the graphics are only 70% of the Wii's power, making it 7 times more powerful then the gamecube, and 3 times stronger then a 360.
- BlazeHedgehog
- Posts: 671
- Joined: Thu May 27, 2004 9:11 am
- Location: Colorado
- Contact:
But can it do it at 60fps with the levels Sonic 2k6 has, at the speed Sonic can move? Deathmatch maps are far smaller and a lot less complex than singleplayer maps, no matter what game you're playing. Not only that, but you're forgetting havok physics (which eat up a LOT of CPU), Kynogon AI, specular highlighting, bump and normal mapping, far more detailed player models and maps, with higher resolution textures.M.C.Dillinger wrote:XBOX can handle effects similar to what we'd seen in this game, observe...BlazeHedgehog wrote:There has been no hint of a Wii port and chances are, graphically, the Wii would not be able to handle this game in it's current form. <b>A lot of effects would undoubtedly have to be scaled back or removed entirely, among so much else.
Like I said, the game would probably have to be seriously scaled back/tweaked to run on the Wii hardware.
It might be possible, but it's also probably a lot more work than it's worth.
- OSM
- Posts: 55
- Joined: Sat Jun 10, 2006 7:42 pm
I'm serious. Check out it's specs. .__.Segaholic2 wrote:ahahahahahahahahahahaha what the fuckOSM wrote:I think Sonic 06 could definately reach the Wii. If you've seen screens of the game Red Steel for Wii, the graphics are only 70% of the Wii's power, making it 7 times more powerful then the gamecube, and 3 times stronger then a 360. They can definately port it over.
- Plorpus III
- Posts: 186
- Joined: Thu Aug 04, 2005 2:10 am
I will never excuse you. Ever. You are a horrid poster and one of the dumbest people I have ever seen. Every night before I go to bed, I pray to god that you won't wake up the next morning. If I were ever to meet you in real life I would punch you in the face and kick you in the balls at the same time. Twice.SegaSonic wrote:Well excuuuuse me!
Never post again.
This board really needs a psyduck emote. I really don't know how else I would respond to this.OSM wrote:I think Sonic 06 could definately reach the Wii. If you've seen screens of the game Red Steel for Wii, the graphics are only 70% of the Wii's power, making it 7 times more powerful then the gamecube, and 3 times stronger then a 360. They can definately port it over.
- cjmcray
- Posts: 856
- Joined: Sat Jul 29, 2006 5:12 pm
Hm. Lucky you then.Shadow Hog wrote:We've had our 360 for nearly a year and I've not heard of Dad having ANY kinds of problems. Defective my ass.cjmcray wrote:I'd wait a year. Almost every 360 out now is defective. MS is considering a recall, I heard.
I came across a link the other day that led to a message board post. It was a thread several pages long, asking if anyone else had a broken 360. The next several pages were people complaining it was broken and now they had spent 'six hundred dollars on a pretty piece of plastic'
I wish I could find the link and post it here.
- cjmcray
- Posts: 856
- Joined: Sat Jul 29, 2006 5:12 pm
- BlazeHedgehog
- Posts: 671
- Joined: Thu May 27, 2004 9:11 am
- Location: Colorado
- Contact:
The Wii doesn't have specs, dude. Just guess-work. The most accurate description we had for the longest time was "A souped up Xbox". And they were talking about the original Xbox. Not the 360.OSM wrote:I'm serious. Check out it's specs. .__.Segaholic2 wrote:ahahahahahahahahahahaha what the fuckOSM wrote:I think Sonic 06 could definately reach the Wii. If you've seen screens of the game Red Steel for Wii, the graphics are only 70% of the Wii's power, making it 7 times more powerful then the gamecube, and 3 times stronger then a 360. They can definately port it over.
Recently IBM said the Wii's main processor was only 20% more powerful than the standard Gamecube. That doesn't equal "three times stronger than a 360". Not by a long shot. If it was three times stronger than a 360? The Wii would cost $800!
- M.C.Dillinger
- Posts: 240
- Joined: Sat Jun 03, 2006 1:47 pm
- Location: Master Tails Doll comes from a place where such things are meaningless
- Contact:
Objection!BlazeHedgehog wrote:Recently IBM said the Wii's main processor was only 20% more powerful than the standard Gamecube.
The Broadway cpu is 20% more energy efficient.
http://www.cubed3.com/news/5890
http://www.thewiire.com/news/445/1/IBM_ ... dway_Chips
http://wii.ign.com/articles/731/731713p1.html
http://www.1up.com/do/newsStory?cId=3153497
