E3 Sonic Next-Gen trailer on XBOX Live Marketplace

Recent happenings of pertinence to Sonic fans.
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OCB, will Super Sonic be fully playable? Or wll he just have a boring one level showdown like he always does nowadays?

Emperor Omochao
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Post by Emperor Omochao »

I've already given up on them trying anything other than the Super showdown. The most likely one I think is Super Sonic, Shadow and Silver. It'll probably be like Sonic Heroes with each of them taking turns.

How is this co-op gonna work exactly?

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SegaSonic
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Post by SegaSonic »

The poll showed just how stupid fans are.

1stSonic

2ndShadow

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Post by Guest »

SegaSonic wrote:The poll showed just how stupid fans are.

1stSonic

2ndShadow
Oh dear god, the Sonic community should never be taken seriously. Ever. Most of them are furry fanatics and love making bullshit recolor characters.

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SegaSonic
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Post by SegaSonic »

Even Chao and Big were top contenders on that stupid poll,

from all the old characters to choose from Mighty was the only one to make it, 10th place..the last place.

But Mighty is just another Sonic clone, I bet some people thought he was Shadow.

And 80% think he has Super Strenght and that makes him the best, which in reality he is just a speedtype like Sonic, a Sonic clone.

Stupid Archie Comics.

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Post by Delphine »

Anonymous wrote:Oh dear god, the Sonic community should never be taken seriously. Ever. Most of them are furry fanatics and love making bullshit recolor characters.
Mmmm, I love the smell of righteous ignorance in the morning.

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Light Speed
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Post by Light Speed »

They are also the ones that buy the games.

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Post by Crazy Penguin »

SegaSonic wrote:from all the old characters to choose from Mighty was the only one to make it, 10th place..the last place.
That's because Mighty sucks.

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One Classy Bloke
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Post by One Classy Bloke »

Anonymous wrote:OCB, will Super Sonic be fully playable? Or wll he just have a boring one level showdown like he always does nowadays?
Later seems more likely. Think about it logically. Super Sonic just wouldn't work on the normal stages, he'd be too uncontrollable.

Personal speculation here, but Super Sonic may be playable during normal stages in Wildfire. It makes sense if you consider the gameplay.

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Post by Ngangbius »

Crazy Penguin wrote:
SegaSonic wrote:from all the old characters to choose from Mighty was the only one to make it, 10th place..the last place.
That's because Mighty sucks.
Well then, Fang must suck even more because he even didn't make the chart. =(

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Post by Shadow Hog »

Unless Penguin was insinuating that a character has to suck to make it on the Top 10, which, when you consider how well Shadow was doing, kinda makes sense.

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Post by mad_cat_42 »

One Classy Bloke wrote:Personal speculation here, but Super Sonic may be playable during normal stages in Wildfire. It makes sense if you consider the gameplay.
Very much so. The gameplay for Wildfire reminds me greatly of Star Fox 64. Going Super Sonic in that style of gameplay could essentially be an eternal Boost until you run out of rings.

If that's the case, expect a lot of jokes regarding Sonic and Peppy.

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Post by Mouthfullofjoy »

They had a huge display at my local target that featured the classic sonic and the new sonic with a logo saying sonic 15th anniversary celebration
then they had pictures of 3 of the game boxes sonic 2006 sonic riders and sonic rivals there was also a button you could press that had a really muffles sonic saying hey it's me sonic come celebrate my anniversary with these great games on your favorite systems

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Post by Guest »

Mouthfullofjoy wrote:They had a huge display at my local target that featured the classic sonic and the new sonic with a logo saying sonic 15th anniversary celebration
then they had pictures of 3 of the game boxes sonic 2006 sonic riders and sonic rivals there was also a button you could press that had a really muffles sonic saying hey it's me sonic come celebrate my anniversary with these great games on your favorite systems
I saw the same thing at my mall too.


(...)toolazytologin

Post by (...)toolazytologin »

Here're some more scans, by the by.
It's the end bit of that article that sparks the most intrigue. THEY'RE REMAKING OLD LEVELS IN 3D!!!! F*CK YES!

OCB please tell me it's true.

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Post by Ngangbius »

Why is there an insert of Hard Gay in the Sonic article?
What does he have to do with Sonic?

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Post by SegaSonic »

Its seems that they ment that thats one of the posibilities they could do.

and Knowing them, they wouldnt go through all that trouble speacially when EGGMAN looks like uber crap.

Damn he is skinny! >_<

http://www.brokenbeta.co.uk/Stuff/Misc/StH_scan04.jpg
Why is there an insert of Hard Gay in the Sonic article?
What does he have to do with Sonic?
he isnt the only thing they mention thats isnt related to Sonic, the magazine editors didnt have somewhere else to put their garbage in thats what.

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Post by One Classy Bloke »

(...)toolazytologin wrote:
Here're some more scans, by the by.
It's the end bit of that article that sparks the most intrigue. THEY'RE REMAKING OLD LEVELS IN 3D!!!! F*CK YES!

OCB please tell me it's true.
Seems like speculation to me. That said, they did remake Green Hill Zone in SA2.

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Post by Majestic Joey »

I hope they remake a zone other than green hill zone. I would love to see how starlight zone would look.

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Post by Light Speed »

I really didn't think the 3D version of the GHZ was that good. I play it a few times, it was all right, but you couldn't play it fast like you could back in the day, because both sides of the level were death traps. The exploration part was lame too because the camera made a lot of the platform hopping difficult if I remember correctly. Basically I couldn't do any of the things I used to enjoy about the level easily, and I can attribute most of that to the fact that it was 3D. No real amount of tweaking would make it better without pretty much abandoning the layout of the 2D stage.

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Post by Zeta »

Here're some more scans, by the by.
This reflects some of our greatest complaints with Sonic lately - interacting with the enviroment is limited to standing on a switch and hitting a button to use moves that are pre-scripted eye candy instead of actual gameplay. Silver's play style seems suspiciously guilty of this.

Also, the writer of the article obviously hasn't played any of the Sonic games since S3K at least, since he seems absolutely shocked to see Sonic standing behind humans - despite the fact that's always been the state of affairs since SA, and before that in Japan as well.

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Post by Professor Machenstein »

So I read the scans. I have just a couple questions. Who's Masahiro Kumono? What involvement does he have in the series, if any?

Off-topic: What's that freaky cat thing next to the "Details Get!" box in the first scan? Did it come from some kind of anime?

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Post by Shadow Hog »

Watch Azumanga Daioh. Now.

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Post by j-man »

Zeta wrote:This reflects some of our greatest complaints with Sonic lately - interacting with the enviroment is limited to standing on a switch and hitting a button to use moves that are pre-scripted eye candy instead of actual gameplay. Silver's play style seems suspiciously guilty of this.
Hopefully the inclusion of the Havok engine will make interaction with objects a bit more variable and more reliant on the actions of the player, instead of scripted sequences.

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