All-new 2D Sonic rolling out in 2010

Recent happenings of pertinence to Sonic fans.
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Re: All-new 2D Sonic rolling out in 2010

Post by j-man »

Sure we can. You're going on blind faith like the rest of us, mate.

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Re: All-new 2D Sonic rolling out in 2010

Post by Radrappy »

Man after reading that dope's impressions I am going to have to side with this being BS. He can't even write coherently.
j-man wrote:Sure we can. You're going on blind faith like the rest of us, mate.


fine. Let's wait and see.

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Re: All-new 2D Sonic rolling out in 2010

Post by j-man »

Oh hi, ESRB website.
The publisher may either accept the rating as final or revise the game's content and resubmit it to the ESRB, at which time the process starts anew.
When the game is ready for release to the public, publishers send copies of the final product to the ESRB. The game packaging is reviewed to make sure the rating information is displayed accurately and in accordance with ESRB requirements. Additionally, ESRB staff, including raters (time permitting), play-test the final version of a variety of games - including, but not limited to, games which generate consumer inquiries to ESRB and those which receive broad consumer exposure - to verify that all the materials provided by the games' publishers during the rating process were accurate and complete.
And so on, and so on. I mean, there's more, but I'd be here all day bolding the really good stuff.

Glad you're with us, sir. High five for not believing everything you read on the internet!

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Re: All-new 2D Sonic rolling out in 2010

Post by FlashTHD »

Nice catch.
RubyEclipse wrote:I will say that you guys should listen to the music first (when we actually start showing off high quality tracks, etc)

Judging from the glacial pace they've been revealing everything i'm guessing that will be in October?
and base your judgments off that. Check out the composer afterwards, and then quickly decide whether you love it even more now or are going to eternally dislike it then.
No door no. 3 allowed, huh? Love it or GTFO is basically the message. This is quite possibly the most bullshit marketing ever.

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Re: All-new 2D Sonic rolling out in 2010

Post by j-man »

Don't take it personally, mate. You might end up being pleasantly surprised.

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Re: All-new 2D Sonic rolling out in 2010

Post by (No Imagination) »

A moderator should do just that. He doesn't so much moderate as make keyboard-gangster threats to anyone that offers a differing opinion. All that "U DARE TO CONDESCEND ME" stuff is wayyyy overblown, and a little bit silly.
...but when 70% of your visitors are doing (MUCH) more posting than reading, you have to talk overblown and exaggerated to make your posts stand out enough. It's a modern Sonic fandom curse - them young'ns of today just want to post faster and faster.

Besides, every forum is bound to look messy and naive when compared to GHZ.
Masato Nakamura
I am almost excited once more. But then, Sonic Advance 3 had good music too, and how much did that count?
and base your judgments off that. Check out the composer afterwards, and then quickly decide whether you love it even more now or are going to eternally dislike it then.
No door no. 3 allowed, huh? Love it or GTFO is basically the message. This is quite possibly the most bullshit marketing ever.
Whoever wrote that must think most of Sonic's fanbase is bipolar and will either love anything to death or burn it on stake, tertium non datur, 50% chance to like, all or nothing...the whole jazz.

I...wonder where they could've gotten that idea from.

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Re: All-new 2D Sonic rolling out in 2010

Post by Kogen »

(No Imagination) wrote:Besides, every forum is bound to look messy and naive when compared to GHZ.
http://www.youtube.com/watch?v=aqHzjnCcOw8#t=00m50s

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Re: All-new 2D Sonic rolling out in 2010

Post by cjmcray »

A screenshot of the level 1 boss was leaked today.

Image

Sigh.

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Re: All-new 2D Sonic rolling out in 2010

Post by Rob-Bert »

That one mountain in the background looks a hell of a lot like a Moai head.

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Re: All-new 2D Sonic rolling out in 2010

Post by FlashTHD »

Ok can we please stop posting any more of these "leaked" screenshots, until at least one of them happens to come from a reputable source for a change? This one allegedly came from Endri and it happens to look like a cheap 'shop job.

The game itself does, I realize, but seriously. I did not bother posting that for a reason.

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Re: All-new 2D Sonic rolling out in 2010

Post by Kogen »

FlashTHD wrote:Ok can we please stop posting any more of these "leaked" screenshots, until at least one of them happens to come from a reputable source for a change? This one allegedly came from Endri and it happens to look like a cheap 'shop job.

The game itself does, I realize, but seriously. I did not bother posting that for a reason.
I talked to the guy who released it and he said "who the hell are u". This seems like DIMPS staff to me.

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Re: All-new 2D Sonic rolling out in 2010

Post by (No Imagination) »

In any case, it took him like 15 seconds to reach that boss, and it appears to be a piss easy recycled one...this is looking Dimpsy enough to be real.

God I hope it isn't, though, because that art direction is absolutely fucking terrible.

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Re: All-new 2D Sonic rolling out in 2010

Post by Shadow Hog »

(No Imagination) wrote:In any case, it took him like 15 seconds to reach that boss
Bosses are in their own acts, remember.

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Re: All-new 2D Sonic rolling out in 2010

Post by Crowbar »

(No Imagination) wrote:In any case, it took him like 15 seconds to reach that boss, and it appears to be a piss easy recycled one...this is looking Dimpsy enough to be real.
What exactly is "Dimpsy" about this?

To be honest, to qualify as a "Dimpsy" boss, you'd have to wait for 30 seconds while it attacks, then bop it when it exposes its obvious but otherwise inaccessible weak point.

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Re: All-new 2D Sonic rolling out in 2010

Post by Neo »

cjmcray wrote:Image
This image doesn't make any sense. It's a sunset, but the geography in the background is tinted with blue instead of orange like the rocks and the sea in the farther layer... but the foreground appears to be correctly lit so... ???

Also, the weird grassy spikes don't even line up with the rest of the pattern.
Crowbar wrote:To be honest, to qualify as a "Dimpsy" boss, you'd have to wait for 30 seconds while it attacks, then bop it when it exposes its obvious but otherwise inaccessible weak point.
Image

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Re: All-new 2D Sonic rolling out in 2010

Post by Kogen »

SEGA already sent out emails for blogs to remove the image.

Why do that for a fake image? And where is the authority for it?

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Re: All-new 2D Sonic rolling out in 2010

Post by G.Silver »

We can only hope Sega is asking the image to be pulled because it is fake and so bad that it's hurting the game's image.

But you know what I'm sick of? It's the scale of the EggMobile, they haven't had it right in 2D since Sonic 2 (and CD). In Sonic 1, the Eggmobile was a tight fit, but you could tell Robotnik pretty much took up the whole thing. In Sonic 2, they made it bigger, it had more room to be slightly more realistic (ie, engines and things), and ok, fine, that's cool. In Sonic 3, it shrank way way down, so small that Robotnik couldn't possibly really fit in it, and ever since we have these tiny little EggMobiles that are roughly the same size Sonic is with Robotnik's full-size face sticking out the top. If this is real, I'd give Dimps credit for at least beefing the ship up a bit again, but they've kept the design realistic and left no room for its tubby passenger, so they just shrank him! His body looks roughly the size of Sonic's head! Doesn't anyone realize how important this is?

I recognize that this is entirely fickle but it's just one of the many little things that just add up to the impression that nobody knows what they're doing over there. You can't ignore the little things!

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Re: All-new 2D Sonic rolling out in 2010

Post by Crowbar »

You're crazy for thinking the ridiculously tiny Eggmobiles in Sonic 3 weren't awesome. I thought it was obviously the point for them to be comically small.

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Re: All-new 2D Sonic rolling out in 2010

Post by Dr. BUGMAN »

Way back when, I used to think the black sphere at the bottom of the eggmobile was Robotnik's ass hanging out.

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Re: All-new 2D Sonic rolling out in 2010

Post by Opa-Opa »

I always liked how Robotnik fitted in it on Sonic 1 and 3. The ship was shaped like a cut sphere, and the doctor would complete it with its roundish shape.

Image
Image

The one from Sonic Adventure 2 was my favorite from the 3D games. I never liked Eggman's redesign from Sonic Adventure though. Just not round enough.
Image

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Re: All-new 2D Sonic rolling out in 2010

Post by j-man »

It strikes me as a little strange that the very game they established the name "Eggman" as universal canon also redesigned the character to make him more humanoid and less egg-shaped. Oh, that Sonic Team.

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Re: All-new 2D Sonic rolling out in 2010

Post by FlashTHD »

j-man wrote:It strikes me as a little strange that the very game they established the name "Eggman" as universal canon also redesigned the character to make him more humanoid and less egg-shaped. Oh, that Sonic Team.
Um.

Image Image

Huh?

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Re: All-new 2D Sonic rolling out in 2010

Post by j-man »

Well...
Image

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Re: All-new 2D Sonic rolling out in 2010

Post by G.Silver »

Crowbar wrote:You're crazy for thinking the ridiculously tiny Eggmobiles in Sonic 3 weren't awesome. I thought it was obviously the point for them to be comically small.
I could only assume they were attempting to save memory or something. After seeing those big sprites in Sonic 1, it just felt like a step backward to have sprites get smaller.

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Re: All-new 2D Sonic rolling out in 2010

Post by Crowbar »

Another thing I just remembered is that, whereas in Sonic 1 the eggmobile is always in its base state, in Sonic 3 he attacks you with add-ons to it. When you beat him they all fall off, leaving only the very compact cockpit unit. It always seemed completely logical to me, and it's just plain funny to see these hulking, death-dealing mechanical constructs fall apart leaving only this tiny little craft.

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