whats wrong with sonic heroes
- shadowman
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Pfft. You all just sucked at the game ;P
I enjoyed it a lot. I got all emblems, and completed Super Hard mode. The plot is lame, but I found the game play to be really nice. Get the GC version though, the PS2 demo I played was completely unplayable, ugh.
Half of these complaints are stupid. Too long? Boo Hoo! You probably whinges that SA and SA2 were too short! Dodgy Camera? Every game has them, and I've never found SH's to be a problem, only sometimes on Casino Park, but it didn't cause me to smash a controller. Dodgy Level design? There were at least 3 ways to go in most levels, interchanging with each other, and done pretty damn well. The only main thing I disliked about Heroes is when you go around a loop or specific path, you feel like you have no control whatsoever, even less than SA and SA2.
I enjoyed it a lot. I got all emblems, and completed Super Hard mode. The plot is lame, but I found the game play to be really nice. Get the GC version though, the PS2 demo I played was completely unplayable, ugh.
Half of these complaints are stupid. Too long? Boo Hoo! You probably whinges that SA and SA2 were too short! Dodgy Camera? Every game has them, and I've never found SH's to be a problem, only sometimes on Casino Park, but it didn't cause me to smash a controller. Dodgy Level design? There were at least 3 ways to go in most levels, interchanging with each other, and done pretty damn well. The only main thing I disliked about Heroes is when you go around a loop or specific path, you feel like you have no control whatsoever, even less than SA and SA2.
- WhoopA
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- Spazz
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Actually, I don't think the game was horribly bad, I just think that it could've been better. There were a whole bunch of things about the game that I actually liked. For example, you can't forget how funny some of the cutscenes were, and the scenery of some of the levels looked pretty good as well.
- Neo Yi
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I was frustrated at the game, it wasn't hard. It's just the poorly designed levels and the characters going too fast that I usually end up falling to my death.
Exactly. The music in SH was brilliant, which saids a lot considering I dislike SA2's music (too much rap an rock, nooooo). Although, SH can't beat out SA in terms of great Sonic 3D music.
~Neo
I'm insane, so HA!Well, I'm sane and I like it, so HA.
If there's one thing the new 3D Sonic games have proven, it's that Sonic Team's music composers still have it.
Exactly. The music in SH was brilliant, which saids a lot considering I dislike SA2's music (too much rap an rock, nooooo). Although, SH can't beat out SA in terms of great Sonic 3D music.
~Neo
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Sonic Heroes wasn't so bad, but it is pretty damn frustrating at times. At least the graphics and music were great.
There's also this glitch in my game, that when Team Chaotix was pulling a switch in that haunted house level, the fucking door wouldn't open. So that defeats any chance of me completing the game. Woohoo.
Oh, and I agree that SA and SA2 were too short. If it weren't for Big, I would have finished SA much, much quicker. I bet the only reason he's in there is to make the game painfully longer.
There's also this glitch in my game, that when Team Chaotix was pulling a switch in that haunted house level, the fucking door wouldn't open. So that defeats any chance of me completing the game. Woohoo.
Oh, and I agree that SA and SA2 were too short. If it weren't for Big, I would have finished SA much, much quicker. I bet the only reason he's in there is to make the game painfully longer.
Last edited by Lakwren on Wed Aug 04, 2004 1:31 pm, edited 1 time in total.
- Spazz
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- chriscaffee
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aaa
There's nothing wrong with Sonic Heroes, it just sucks. It's not the first Sonic game to do so.