So... did anyone else get all excited and start building one? Those little palm trees are a real bitch to work with, at least at the size they printed at.
Oh, hey, I think I found that collection OCB was talking about. Unfortunately, they're only releasing it for consoles with the word "PlayStation" in their name, so I really couldn't give a rat's ass about it.
Majestic Joey wrote:It seems to me sonic has turned into to pac man in the way that his games are going to be ported until the end of time.
I hope that sentence made sense.
I understood it.
Anyway, this isn't the only port of Sonic 1 we'll be seeing. As there may be another collection of retro Sega games on the way (This one actually looks awesome though).
Original. Model 2, I suppose, if you thought of it in western terms; otherwise, the original Japanese controller, not the bulky, clunky one we got first. Came out for Mac/PC, too, but I've got a 360 PC controller right now, so I've not been inclined to order one to see how it is. (360 controller sure makes for a good game of <i>Psychonauts</i>, though.)
on the aniversary topic, I peeked at the Sonic X comic today and I guess they are kind of getting into the swing of this too with a sequence where Sonic and friends are whisked away magically to Sonic 1 (OMG Knuckles in Sonic 1!) for a stupidly "close" game adaptation, where it pretty much IS the game, right down to "invisible barriers" closing off boss arenas, rings that "aren't power-ups," and occasional full-on 2D views emulating scenes from the game. I'm sort of impressed with how accurate it is (though the references to the game-like elements are kind of cringey)
You know, I'm shocked they made a seperate Sonic X comic instead of haphazardly trying to combine Sonic X with the current Archie Mobius. It seems like something they'd do, and it'd be pretty easy what's more - what with the seperate world thingy.
Sonic X differs from the normal Archie Sonicverse in countless ways. Not to say that it isn't already confused and riddled with far too many characters and plot devices, but adding tasteless elements of Sonic X wouldn't make any sense. It'd be like throwing the entire cast of The Phantom Menace into A New Hope.
Sonic X differs from the normal Archie Sonicverse in countless ways. Not to say that it isn't already confused and riddled with far too many characters and plot devices, but adding tasteless elements of Sonic X wouldn't make any sense. It'd be like throwing the entire cast of The Phantom Menace into A New Hope.
Much like Archie trying to work in the general plots of Sonic Adventure 1 and 2, then.
Well, not quite, since the story and characters in the Adventures were plausible for the rather open world of Archie.
What I meant by the Star Wars analogy is that the characters and settings are so radically different that putting them together would make no sense. Like trying to put a square block in a round hole. The case is the same with Sonic X. Sonic Adventure is more like an octogon that fits in the hole, but leaves a bunch of gaps.
But, you could always argue that Archie's plot is down the septic tank anyway, so whatever.