You know what would be keen but never happen?
- One Classy Bloke
- Posts: 526
- Joined: Wed May 26, 2004 11:23 am
- Location: Patent Office, breaking copyrights
Actually, i think the idea could work, but they just fucked it up. Seriously, you can't discredit an idea just because of one shitty game, particularly when you state actual reasons why the game failed.Nova wrote: lazy programming+ crapy script + not enough time
So you see guys, is another idea that doesn’t work in 3D…
- Omni Hunter
- Omnizzy
- Posts: 1966
- Joined: Thu Mar 10, 2005 4:50 am
- Location: MK, Satan's Layby
- Contact:
I get ya, overall the level design could have been worked on to minimise the bottomless pits. Other than that, the forest level was pretty awesome if you ignore the fact that it was a bungee-jumpers paradise. The casino level in Heroes fail'd, but the casino level in Shadow the Hedgehog is spot on, proving that the formula can work.
The only thing that I find damnable and blaphsemous is the energy highway level, just because it didn't feel right when playing it.
The only thing that I find damnable and blaphsemous is the energy highway level, just because it didn't feel right when playing it.