Some games

Speak your mind, or lack thereof. There may occasionally be on-topic discussions.
User avatar
Green Gibbon!
BUTT CHEESE
Posts: 4648
Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:

Some games

Post by Green Gibbon! »

Has anyone picked up Sly Cooper 2, the new Paper Mario, or Shin Megami Tensei Nocturne? (I believe this is the first time Atlus has brought over one of those under the actual series title, so kudos to them for that.) I'm curious to hear some opinions on any of the above. (First-hand opinions, not what you read in a magazine.)

User avatar
Segaholic2
Forum God
Posts: 3516
Joined: Fri May 21, 2004 11:28 am
Now Playing: Your mom

Post by Segaholic2 »

I haven't picked up Paper Mario 2 myself yet, but I went to a friend's who has it and got in some time with it there. As far as the first hour goes, it's a little slow-paced, but it's traditional Mario RPG fare - Cute graphics, simple and intuitive gameplay, engaging characters and story. It looks very similar to Paper Mario (locations and all), but that's just the very beginning of the game. Maybe it gets a lot better and becomes a great stand-out game for the series, or maybe it's just another entry. I don't know that yet.

I need to pick up Sly Cooper 2 as well.

User avatar
Green Gibbon!
BUTT CHEESE
Posts: 4648
Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:

Post by Green Gibbon! »

I actually never played the original Paper Mario, is that as good I hear?

User avatar
Segaholic2
Forum God
Posts: 3516
Joined: Fri May 21, 2004 11:28 am
Now Playing: Your mom

Post by Segaholic2 »

Eh. It was a good RPG. I personally don't think it was revolutionary or earth-shattering in any way. It was just a solid, good RPG; something that the N64 was sorely lacking, which might be why it's praised so highly.

User avatar
WhoopA
Posts: 295
Joined: Mon May 31, 2004 2:37 am
Location: Domino City
Contact:

Post by WhoopA »

Well, both Paper Mario games attained EGM Game of the Month status. That has to attest to something, methinks.

User avatar
Green Gibbon!
BUTT CHEESE
Posts: 4648
Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:

Post by Green Gibbon! »

You fail, WhoopA.

User avatar
Delphine
Horrid, Pmpous Wench
Posts: 4720
Joined: Fri May 21, 2004 1:05 pm
Now Playing: DOVAHKIIN
Location: Los Angeles, CA
Contact:

Post by Delphine »

WhoopA wrote:Well, both Paper Mario games attained EGM Game of the Month status. That has to attest to something, methinks.
Yeah, that EGM likes Mario.

User avatar
WhoopA
Posts: 295
Joined: Mon May 31, 2004 2:37 am
Location: Domino City
Contact:

Post by WhoopA »

If the only thing that it attests to is that they both recieved Game of the Month, so be it.

User avatar
Protodude
Posts: 960
Joined: Tue Jun 01, 2004 10:27 pm
Location: Houston, Texas
Contact:

Post by Protodude »

I heard Shin Megami Tensei Nocturne was hard. That's about all I got to say...

User avatar
Locit
News Guy
Posts: 2560
Joined: Wed May 26, 2004 3:12 pm
Now Playing: Breath of Fire IV
Location: Living that enby life

Post by Locit »

I rented Paper Mario over the weekend. It is fun, but not that fun. It will keep me entertained for a couple of days until I beat it. Please note that I didn't actually pay for it, as a good friend recently came into the possesion of many, many free rental scratch off cards.

User avatar
Green Gibbon!
BUTT CHEESE
Posts: 4648
Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:

Post by Green Gibbon! »

I ended up going for Sly, partly because it's the only one of the three that seems to have consistently good reviews, but mostly because it was ten bucks cheaper than the other two. I've only made it through the first area so far, but it looks like Sly's still got the goods.

The structure is pretty unique... it's not so much of a straightforward platformer anymore. It's integrated some elements from Metal Gear and, goddammit, Grand Theft Auto. You don't really have "stages" now, you have this big central hub area in which you roam around and find missions. To be perfectly honest, I've never been a huge fan of the "mission" structure, and I don't think Sly 2 is going to change my mind, but it's well integrated. A part of me kind of misses the long, platformer levels, but this method allows for much more variety and an altogether more immersive experience.

Some missions you play as Bentley and Murray, and while I was kind of concerned about this based on the demo, especially considering that the "mini-game" stages from the first were really the weakest point in that game, so far it's working out pretty well. Bentley and Murray never really overshadow Sly, and the way they play is similar enough so that it doesn't disrupt the flow or balance. In some missions you even play as all three characters, and you have some really interesting interaction going on. For example, there's this tower with an entrance high up that needs to be blown off. To do this, you have to have Bentley jump into Murray's arms, then you control Murray and have him toss Bentley up to the platform, then you control Bentley again and plant a bomb to blast the door open.

Sly himself has got some new sneaky maneuvers, most notably pickpocketing and some Tenchu-esque stealth kills (minus the gore). It's still got the same, fantastic Sly feel, though. The brilliant thing about Sly is that it plays off the most primal platformer instinct: when you look around an area and go "Hey, I bet I can get over there." Just moving around as Sly is a blast, completely independent of the clever level design.

The dialogue is occasionally pretty clever. The exchange that takes place when Sly confronts Dimitri for the first time is one of the funniest dialogues in game history. I guess in this hobby you play so much stuff that's been translated from Japanese and really, regardless of how good a translation is, there are subtleties that are hopelessly lost. I guess I'm just happy to be in on the in-jokes for a change...

While I can't shake off my longing for a traditional platformer with long, beefy stages, so far, I am plenty pleased with Sucker Punch's third project. I wonder if I can dare to hope that the United States finally has a development house it can be proud of? (EA and Rockstar be damned.) I'll post some more detailed impressions as I venture deeper in.

User avatar
Dache
Posts: 352
Joined: Sun May 23, 2004 1:12 pm
Location: Lincoln, UK
Contact:

Post by Dache »

Green Gibbon! wrote: I wonder if I can dare to hope that the United States finally has a development house it can be proud of? (EA and Rockstar be damned.)
Rockstar's a British company, and everything bar Red Dead Revolver, which was just a Capcom abortion anyway, was made here.

Not that they're really much good anymore, but.

User avatar
Ngangbius
Posts: 2061
Joined: Wed May 26, 2004 2:06 am
Now Playing: Dragon Quest IX
Location: Cleveland, OH

Post by Ngangbius »

So no one here played that San Andreas game yet?

User avatar
Green Gibbon!
BUTT CHEESE
Posts: 4648
Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:

Post by Green Gibbon! »

Rockstar's British? Really?

User avatar
Segaholic2
Forum God
Posts: 3516
Joined: Fri May 21, 2004 11:28 am
Now Playing: Your mom

Post by Segaholic2 »

Yeah, that's news to me as well.

User avatar
Popcorn
The Peanut Gallery
Posts: 1669
Joined: Fri May 21, 2004 5:25 pm
Location: UK

Post by Popcorn »

They're Scottish, to be precise. The (brilliant) cult hit that was Grand Theft Auto was made by about six people, and then they got eaten by Rockstar and turned into a 9000-person development team pumping out 3D gangster-a-thons. It's dated, but the original game had a unique, cheerily anarchic feel to it that just ain't there in the more recent titles.

And, Gibbon, Valve Software (the Half-Life guys) are one of the finest development teams in the world. I know you don't like first-person shooters, but would you care to check out HL2? I mean, I don't like RPGs but I dug Panzer Dragoon Saga, right?

firemario1001
Posts: 230
Joined: Fri Jun 04, 2004 10:52 pm

Post by firemario1001 »

How long HAVE they worked on HL2?

User avatar
Segaholic2
Forum God
Posts: 3516
Joined: Fri May 21, 2004 11:28 am
Now Playing: Your mom

Post by Segaholic2 »

Valve "one of the finest development teams in the world"? Yeah, maybe when they're not delaying their projects into the next eternity.

Honestly, I like Half-Life a lot, and I'm looking forward to Half-Life 2 as much as the next person, but I don't know if I would consider them that much greater than other studios. Like, Epic Games has become pretty impressive lately. Unreal Tournament 2004 is the best shooter in ages.

User avatar
Dache
Posts: 352
Joined: Sun May 23, 2004 1:12 pm
Location: Lincoln, UK
Contact:

Post by Dache »

Scotland is part of Great Britain, along with Wales. You FOOL, Popcorn.

User avatar
Green Gibbon!
BUTT CHEESE
Posts: 4648
Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:

Post by Green Gibbon! »

And, Gibbon, Valve Software (the Half-Life guys) are one of the finest development teams in the world.
Well, referring specifically to console developers. As far as the PC market goes, which, granted, is still mostly outside my realm of interest, I'd venture to say that the grand majority of decent developers are American.

User avatar
Popcorn
The Peanut Gallery
Posts: 1669
Joined: Fri May 21, 2004 5:25 pm
Location: UK

Post by Popcorn »

Scotland is part of Great Britain, along with Wales. You FOOL, Popcorn.
What? I said 'they're Scottish, to be precise'.
Well, referring specifically to console developers. As far as the PC market goes, which, granted, is still mostly outside my realm of interest, I'd venture to say that the grand majority of decent developers are American.
I've no idea why you'd single out console developers specifically (apart from the fact that, uh, Half-Life 1 was the last really exciting PC game), but in that case, I'd wager that Bungie are pretty good. Halo's overrated, but that don't stop it being fun. You get to shoot stuff with guns!

User avatar
Popcorn
The Peanut Gallery
Posts: 1669
Joined: Fri May 21, 2004 5:25 pm
Location: UK

Post by Popcorn »

Valve "one of the finest development teams in the world"? Yeah, maybe when they're not delaying their projects into the next eternity.
What have delays got to do with anything?
Honestly, I like Half-Life a lot, and I'm looking forward to Half-Life 2 as much as the next person, but I don't know if I would consider them that much greater than other studios. Like, Epic Games has become pretty impressive lately. Unreal Tournament 2004 is the best shooter in ages.
The UT series is good fun but it hardly blew me (or many other people) away like the original Half-Life did (and did like no game since has). I haven't played the sequel yet, but I'm expecting even better things.

User avatar
Segaholic2
Forum God
Posts: 3516
Joined: Fri May 21, 2004 11:28 am
Now Playing: Your mom

Post by Segaholic2 »

I don't see the big deal about the original Half-Life. It was good, great even, but I wouldn't place it anywhere on my list of "NT's Top 10 (or maybe even 50) Greatest Games Of His Own Personal Opinion". Or, uh... I didn't consider it as super amazing as most other people.

User avatar
Popcorn
The Peanut Gallery
Posts: 1669
Joined: Fri May 21, 2004 5:25 pm
Location: UK

Post by Popcorn »

When HL1 first came out, it was a revelation. Not just in the (otherwise mostly drab) FPS genre, but in games design full-stop... it had a level of seamless immersion that I believe was years ahead of its time, and I wish more games would copy its take on the relationship between the player and linear narrative. Replaying it, HL seems like pretty standard fare-- what were once incredibly believable enivronments now seem like pretty sparse, abstract warehouse -- but it's still highly playable.

Have you considered the possibility that you may be terminally gay in the cock?

User avatar
Segaholic2
Forum God
Posts: 3516
Joined: Fri May 21, 2004 11:28 am
Now Playing: Your mom

Post by Segaholic2 »

YOU'RE the one that doesn't like RPGs.

Post Reply