Super Sonic Galaxy

Recent happenings of pertinence to Sonic fans.
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j-man
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Re: Super Sonic Galaxy

Post by j-man »

You bloody well would, wouldn't you.

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Re: Super Sonic Galaxy

Post by Green Gibbon! »

We've stopped abusing U's, at any rate.

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Re: Super Sonic Galaxy

Post by j-man »

WE GIVE THEM THE APPRECIATION THEY DESERVE

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Re: Super Sonic Galaxy

Post by Delphine »

j-man wrote:You bloody well would, wouldn't you.
I'm sorry, I couldn't understand a word of that. Could you repeat it in English, please?

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Re: Super Sonic Galaxy

Post by Neo »

Sorry to go so horribly off-topic, but I just noticed something.

Why is it that occasionally, Sonic gets launched off a ramp and then the player must repeatedly press the A button to make him randomly flail in the air? He looks like a Looney Tunes character, desperately flapping his arms in a vain attempt to prevent his unavoidable plummet into the chasm below.

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Re: Super Sonic Galaxy

Post by j-man »

Delphine wrote:
j-man wrote:You bloody well would, wouldn't you.
I'm sorry, I couldn't understand a word of that. Could you repeat it in English, please?
YEE-HAW FREEDOM OF SPEECH APPLE PIE BASEBALL SECOND AMENDMENT
Neo wrote:Why is it that occasionally, Sonic gets launched off a ramp and then the player must repeatedly press the A button to make him randomly flail in the air? He looks like a Looney Tunes character, desperately flapping his arms in a vain attempt to prevent his unavoidable plummet into the chasm below.
Easiest QTE in the world! I guess they were torn between taking onboard the complaints of bastard unfair memory games and shoe-horning in some more "interactivity". Also, he's not flailing, he's doing xxxtreme radical tricks. I just like them for the announcer.

On a related note I'm a little disappointed that they seem to have removed that cheesy "COME ON!" when you get a Wisp.

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Re: Super Sonic Galaxy

Post by Kogen »

Mashing 'A' like an idiot is a feature from Sonic Rush. They took it out of the DS version, so now you have to do it here instead. Sonic Team are innovative like that.

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Re: Super Sonic Galaxy

Post by Edgerock »

http://blogs.sega.com/sonic/2010/09/10/ ... he-next-7/
Hi everyone and welcome to the next Colours related reveal blog! Wow, all I can say is I’m somewhat surprised how big a fanbase Orbot apparently has, the reaction was big! I was interested in the discussion about Sonic’s “Oops, did I fall on him?” comment in Unleashed, which is a fourth wall breaking moment as such… however in my mind anyway it could’ve been very easily been something said to himself that he just happened to be looking at the camera for. This fourth wall breaker is a very deliberate address to the gamer – that’s you – who is playing the game.

Anyway I bring you seven items you may or may not know about Sonic Colours, in some senses you could very well know about them but they’ve certainly not been confirmed, in other senses there are things you may believe that are false! All will be revealed (well, seven things anyway) in the following formulations of words and letters.

1) Orbot’s compatriot is indeed called “Cubot” as some detectives have been able to deduce. He’s a cube shaped robot – ‘Cube-Bot’, much like Orbot is spherical, (quite literally ‘Orb-bot’ and also an anagram of robot if you hadn’t noticed) who is… er… a little defective shall we say.

2) Since you like Orbot so much, here is his character render in high quality PNG format. He has had a bit of a paint job by the looks of things.

Image

3) FOXY FACT: Tails can read binary fluently.

4) Contrary to reports elsewhere, Amy Rose does NOT feature in the story of Sonic Colours Wii. Seriously, unless she’s become an invisible mute post-Unleashed I’ve seen nothing to indicate otherwise.

5) We will see the “consequences” of Sonic destroying a giant robot… in more than one sense. DUN DUN DUUUNNNN!

6) The curly haired Wisp is called Yacker, he is the Wisp Sonic and Tails communicate with to find out what is going on. A silent guide if you like to the world of Wisps.

I officially award kudos points to Umiyuri incidentally who identified the name first, as far as I can see.

7) Oh, okay then here’s Cubot’s character render too.

Image

I will endeavour to do another one in an amount of time that I shall not specify for fear that might be classified as an announcement. :P Oh yes, I’m already trying to find out details and images and things regarding this European “special edition”, don’t worry. Securing the full version of “Reach For The Stars” + lyrics are also a work in progress… they’ve not put songs in mangas yet as far as I’m aware.

- AAUK -

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Re: Super Sonic Galaxy

Post by Radrappy »

also this.
http://www.gamerzines.com/wii/news/soni ... as-2d.html
When asked whether he thought Sonic Colours would be the best 3D Sonic game yet, Iizuka-san replied, "yes, we think so!" It's better than Sonic The Hedgehog 2006, that's for sure.
Man are they being ballsy with this one. Here's hoping their confidence actually amounts to something.

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Re: Super Sonic Galaxy

Post by P.P.A. »

FOXY FACT:
5) We will see the “consequences” of Sonic destroying a giant robot… in more than one sense. DUN DUN DUUUNNNN!
...means that after you destroy a boss enemy it will break apart and its pieces can damage and/or crush you for a post-victory instant death.

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Re: Super Sonic Galaxy

Post by Malchik »

When asked whether he thought Sonic Colours would be the best 3D Sonic game yet, Iizuka-san replied, "yes, we think so!" It's better than Sonic The Hedgehog 2006, that's for sure.
The holocaust looked better then Sonic 2006.

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Re: Super Sonic Galaxy

Post by Kogen »

5) We will see the “consequences” of Sonic destroying a giant robot… in more than one sense. DUN DUN DUUUNNNN!
omg so funni XDD!!!

But not as funny as giving them 50 dollars for this.

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Re: Super Sonic Galaxy

Post by Frieza2000 »

6) The curly haired Wisp is called Yacker, he is ... A silent guide
FINALLY.

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Re: Super Sonic Galaxy

Post by Kogen »

That just means he pauses the game to give you text.

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Re: Super Sonic Galaxy

Post by Blount »

Actually, that just means he speaks through body language and Sonic has to repeat everything he says in the form of a question so that the player will understand it.

Including tutorials.

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Re: Super Sonic Galaxy

Post by Esrever »

Here's a pair of new videos of old levels. The music for the food level is pretty incredible.
http://www.gamekult.com/video/10382706/
http://www.gamekult.com/video/10382707/

And here's someone playing one of the robot stages by themselves:
http://www.gamekult.com/video/10382705/

I don't know what they've been smoking over at Sonic Team, but I hope they keep smoking it.

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Re: Super Sonic Galaxy

Post by Kogen »

They should start smoking toilet paper; bullshite keeps pouring out of their mouths. Just recently Iizuka said that Sonic Colours will be better than the Genesis games.

That is right: a game where Sonic cannot even spin will be better. A game that forgets the core fundamentals of the game series and what a hedgehog even is.

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Re: Super Sonic Galaxy

Post by Esrever »

Spins when he jumps, dude!

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Re: Super Sonic Galaxy

Post by Kogen »

That does not count!

Also I noticed two things in those videos:

1) Sonic 06 Robotnik theme in 8-bit, which they also used in Unleashed and spinoffs. They must really like that music!

2) The game does indeed pause to tell you things and it looks like this is also always present in the level, similar to the Adventure games, but at least in those it never paused the game.

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Re: Super Sonic Galaxy

Post by Locit »

Kogen wrote:That does not count!
It counts, man.

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Re: Super Sonic Galaxy

Post by Esrever »

Also, real hedgehogs don't actually spin. (Just for the record.)

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Re: Super Sonic Galaxy

Post by Kogen »

No, spinning when you jump is not the same as the classic game's spinning mechanics. Only blind fan boys who pay for any childish garbage Sonic Team can produce would say so.

And I mean hedgehogs roll into a spiky ball. That is the basic premise of Sonic and the gameplay of the series.

I really cannot see why people are setting themselves up to taste crap again.

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Re: Super Sonic Galaxy

Post by Malchik »

Esrever wrote:Also, real hedgehogs don't actually spin. (Just for the record.)
Significance? Real Hedgehogs do not possess blue skin and have two separate eyes.

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Re: Super Sonic Galaxy

Post by Esrever »

Just for a moment there, I thought Kogen had imagined a world where real hedgehogs were rolling along forest floors across the country as we speak. (Which sounds delightful!)

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Re: Super Sonic Galaxy

Post by Kogen »

There used to be a world like that, but sadly terrorists blew it up. Now all we have is doughnut island galaxy.

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