I am going to disagree with you here, m9t. Sonic could normally bounce off a set of enemies to do that if they did the physics right.Zeta wrote:I suspect the homing attack is in the game to justify the inclusion of more aerial routes to deal with the gameplay that Tails and Knuckles are more familiar with, and to give Sonic access to those routes via strings of enemies.
All-new 2D Sonic rolling out in 2010
Re: All-new 2D Sonic rolling out in 2010
Re: All-new 2D Sonic rolling out in 2010
Crazy Penguin wrote:What's the source for Iizuka being involved?
Re: All-new 2D Sonic rolling out in 2010
Even in the original Sonic games, I found it impossible to do this, especially compared to Mario's goomba stomping, which was more controllable.Kogen wrote:I am going to disagree with you here, m9t. Sonic could normally bounce off a set of enemies to do that if they did the physics right.Zeta wrote:I suspect the homing attack is in the game to justify the inclusion of more aerial routes to deal with the gameplay that Tails and Knuckles are more familiar with, and to give Sonic access to those routes via strings of enemies.
He looks just as clueless as I've always pictured him.
Re: All-new 2D Sonic rolling out in 2010
What were his works before he joined Sonic Team?
Re: All-new 2D Sonic rolling out in 2010
He invented the glory hole.Dasher wrote:What were his works before he joined Sonic Team?
Re: All-new 2D Sonic rolling out in 2010
Ah yes, now everything makes sense.
Re: All-new 2D Sonic rolling out in 2010
I wouldn't want to use a glory hole made by Iizuka. He'd probably procrastinate and throw something together at the last minute, and you'd get splinters because he didn't drill all the way through.
Re: All-new 2D Sonic rolling out in 2010
This is about what my face looked like when I saw Sonic 4, too. Maybe he does get it!
Re: All-new 2D Sonic rolling out in 2010
http://www.youtube.com/watch?v=D4M1n_gV_4EZeta wrote:Even in the original Sonic games, I found it impossible to do this, especially compared to Mario's goomba stomping, which was more controllable.Kogen wrote:I am going to disagree with you here, m9t. Sonic could normally bounce off a set of enemies to do that if they did the physics right.Zeta wrote:I suspect the homing attack is in the game to justify the inclusion of more aerial routes to deal with the gameplay that Tails and Knuckles are more familiar with, and to give Sonic access to those routes via strings of enemies.
- Segaholic2
- Forum God
- Posts: 3516
- Joined: Fri May 21, 2004 11:28 am
Re: All-new 2D Sonic rolling out in 2010
You're also the guy who thinks that Sonic's ideal control scheme requires, like, 8 buttons.Zeta wrote:Even in the original Sonic games, I found it impossible to do this, especially compared to Mario's goomba stomping, which was more controllable.
Re: All-new 2D Sonic rolling out in 2010
3 buttons (Plus pause and start) is all you should need for a Sonic game...
What shit is this?, they say is classic sonic but has a move that was introduced in Sonic Adventure because the spin atack was shit in 3D! Oh cowpie!
What shit is this?, they say is classic sonic but has a move that was introduced in Sonic Adventure because the spin atack was shit in 3D! Oh cowpie!
Re: All-new 2D Sonic rolling out in 2010
G.Silver wrote:
This is about what my face looked like when I saw Sonic 4, too. Maybe he does get it!
Re: All-new 2D Sonic rolling out in 2010
I would say a 2 button controller is enough. How anyone gets 8 buttons is like sooo Iizuka.Arcade wrote:3 buttons (Plus pause and start) is all you should need for a Sonic game...
What shit is this?, they say is classic sonic but has a move that was introduced in Sonic Adventure because the spin atack was shit in 3D! Oh cowpie!
And I actually agree with what you said. :) Besides the whole comma thing.
- Segaholic2
- Forum God
- Posts: 3516
- Joined: Fri May 21, 2004 11:28 am
Re: All-new 2D Sonic rolling out in 2010
Oh, Iizuka-san!!
In other news, the next site update is counting down to 18 hours from now.
In other news, the next site update is counting down to 18 hours from now.
Re: All-new 2D Sonic rolling out in 2010
It says "INTRO". I could see the word being obscured by the counter while the page was still loading.
Re: All-new 2D Sonic rolling out in 2010
The original Genesis controller had 3 buttons, saying you want 2 button wouldf make them think you liked the Master System Sonic game....Kogen wrote:I would say a 2 button controller is enough. How anyone gets 8 buttons is like sooo Iizuka.Arcade wrote:3 buttons (Plus pause and start) is all you should need for a Sonic game...
What shit is this?, they say is classic sonic but has a move that was introduced in Sonic Adventure because the spin atack was shit in 3D! Oh cowpie!
And I actually agree with what you said. :) Besides the whole comma thing.
- Yami CJMErl
- Posts: 1271
- Joined: Tue Jan 16, 2007 2:03 pm
- Location: Western New York
- Contact:
Re: All-new 2D Sonic rolling out in 2010
While I freely admit I haven't been this excited about Sonic since he was announced as a playable character in Smash Bros. Brawl, my feelings about the game can be summed up pretty well by what UK:Resistance said:
This could be the biggest risk SEGA has taken with the franchise since they decided to give that 2006 abortion the same name as the original game.
Note that nowhere on SEGA Japan (or SONIC CHANNEL) is there even a hint about Sonic 4 (yet). In short, I'm in the "I'm interested, but PLEASE don't let it suck" camp.We’re probably supposed to be excited about this, but we’re going to hold off on the exclamation marks until we know who’s doing the development. There’s a chance it’s been outsourced to Backbone Entertainment, and we don’t want to be excited about something that’s going to turn out shit with button presses that lag half a second behind the action.
This could be the biggest risk SEGA has taken with the franchise since they decided to give that 2006 abortion the same name as the original game.
Re: All-new 2D Sonic rolling out in 2010
Risk? Is a 2D game, it plays like the Genesis games (Somewhat), it only has Sonic, and is divided in "episodes", is probably will be a downloable game, I think this is the safest thing Sega has done in ages!.
- Yami CJMErl
- Posts: 1271
- Joined: Tue Jan 16, 2007 2:03 pm
- Location: Western New York
- Contact:
Re: All-new 2D Sonic rolling out in 2010
Yes, because basically retconning every game released after Sonic & Knuckles is always a safe thing to sure, sure, yeah, we'll go with that.
Porting the original Sonic 1 Genesis game would normally be considered a safe bet too, and look what happened to that.
Porting the original Sonic 1 Genesis game would normally be considered a safe bet too, and look what happened to that.
Re: All-new 2D Sonic rolling out in 2010
Is has been safe in making Sega getting money... yes, even the GBA version...Yami CJMErl wrote:Yes, because basically retconning every game released after Sonic & Knuckles is always a safe thing to sure, sure, yeah, we'll go with that.
Porting the original Sonic 1 Genesis game would normally be considered a safe bet too, and look what happened to that.
Re: All-new 2D Sonic rolling out in 2010
Its funny on the video how they skip from 1994 to 2010, took them that long to get it right? and still.
Oh boy.
Oh boy.
Re: All-new 2D Sonic rolling out in 2010
I haven't watched the clip yet, but i'm more relieved than anything else that it's not mediocre while cheesily dragging a cruise liner load of old designs and artwork into the mess. The sight of green eyes Sonic made me laaaaaugh knowing all the outbreak of butthurtt that had to have broke out. Ugly ass renders all-around though, which is the only thing that suprised me much, even if the level looked about as tepid as the concept art suggested.
I'll probably feel more irritable about this game later, or once they show real gameplay for a change, but really, if there is reason to suspect general incompetence at work, then that's not shocking to me either and it is exactly why (practically since the earliest suggestion of it) I would have preferred not seeing the game exist at all.
I'll probably feel more irritable about this game later, or once they show real gameplay for a change, but really, if there is reason to suspect general incompetence at work, then that's not shocking to me either and it is exactly why (practically since the earliest suggestion of it) I would have preferred not seeing the game exist at all.
Did they not explain that this is only supposed to be a mid-quel set after S&K? I guess that's how they plan on justifying the title.Yami CJMerl wrote:basically retconning every game released after Sonic & Knuckles
Last edited by FlashTHD on Thu Feb 04, 2010 7:26 pm, edited 1 time in total.
Re: All-new 2D Sonic rolling out in 2010
The game is not outsourced to something like Backbone if Iizuka is on it. I am sure it is being made in Japan within SEGA.
Re: All-new 2D Sonic rolling out in 2010
Iizuka directed both Sonic Rivals games.Kogen wrote:The game is not outsourced to something like Backbone if Iizuka is on it. I am sure it is being made in Japan within SEGA.
Backbone is still a possibility to dread, but (though this prolly doesn't mean anything either) I almost forgot about the likelihood of Dimps until I saw japanese writing in the concept art.
Re: All-new 2D Sonic rolling out in 2010
Well I would go with DIMPS. Iizuka is currently in Japan.FlashTHD wrote:Iizuka directed both Sonic Rivals games.Kogen wrote:The game is not outsourced to something like Backbone if Iizuka is on it. I am sure it is being made in Japan within SEGA.
Backbone is still a possibility to dread, but (though this prolly doesn't mean anything either) I almost forgot about the likelihood of Dimps until I saw japanese writing in the concept art.