STC's other great artist was Nigel Dobbyn. He did a handful of short Sonic stories, that he didn't quite fit well with honestly, but he really blew it out of the water when he was given the Knuckles back-up stories. Whilst he couldn't quite grasp the sleek and energetic look required for Sonic, his rich and atmospheric style perfectly suited the more somber and reflective Knuckles series.
Check out "The Graveyard" for a good example: http://www.knuckleschaotix.info/comics.htm
How much has really been taken from the games the past few years? Artistically it's fallen in line much more, with Yardley's art becoming the de-factor house style - prior to which the art direction was terribly inconsistent. But in terms of actual stories it's still very much doing its own thing, otherwise they wouldn't be spending a full year on storylines like A Bold New Moebius or The Iron Dominion. They used the Egg Fleet, Silver, Team Dark, the GUN Commander and very briefly Blaze and Marine, but (aside from the occassional non-canon promotional teaser) there's been no Werehog, no Chip, no Cream, no Shade, no Ix, no Gizoids etc etc.CM August wrote:Sonic the Comic is a different beast altogether, it was made to resemble the then-official game plotline from day one. Archie meanwhile was a loose adaptation of the cartoon show, a completely different setting/history/characters/whatever. Whenever any idiot tries to jam the games into that round hole you end up with abombinations like the Sonic Adventure adaptation.
He had the choice of running with the storyline that had begun in Return to Angel Island, or sweeping it under the rug. Running with it allowed the superfluous echidna cast to be streamlined. They were overwhelming enough when Knuckles had his own series and even more so when Knuckles had back-up stories in Sonic's series. By the point of RTAI and beyond Knuckles didn't even have regular back-up stories any more. The goal was to make Knuckles important again in the context of being a supporting cast member for Sonic, and to make the Dark Legion fit the context of being villains for Sonic. It didn't run as smoothly as it could have, mainly due to nothing being done with everything set up in RTAI for such a long time, but in the end the mission was accomplished.CM August wrote:Karl began that story arc, but it was Ian that declared the death count.
Was it handled the way Ken Penders would have handled it? Absolutely not. Did it tear down the status quo that was present in the old Knuckles series? Yep, sure did. I don't see either of these as inherently bad things, given that they were done with a clear purpose in mind and an eye for long-term direction.
Evil Sonic's been a recurring villain since #11. Why shouldn't he have a super form? I'm honestly surprised it hadn't been done earlier.CM August wrote:or god forbid, this monstrosity: