Final Battles

Speak your mind, or lack thereof. There may occasionally be on-topic discussions.
User avatar
Brazillian Cara
Posts: 1729
Joined: Sat Aug 07, 2004 5:30 pm
Now Playing: the waiting game.
Location: On a never-ending quest to change my avatar.

Final Battles

Post by Brazillian Cara »

Certainly one of the biggest moments in a game (depending of what kind of game it is) is the final battle, the moment in wich everything is in your hands, the moment to finish the job, the moment of truth...
A intimidating enemy...perfect background...oh-my-god-I'm-gonna-cry music...
So, wich is/are your unforgettable videogame final battle/s?

Mine's are:
-Zelda:Ocarina of Time
-Sonic Adventure 2
-Kirby 64 (music only)

User avatar
aso
Posts: 678
Joined: Wed May 26, 2004 12:18 am

Post by aso »

DBZ: Budokai (don't kill me... the orchestral track they had going was honestly great)
Nights
Silent Hill 2
Silent Hill 3
Sonic & Knuckles

User avatar
Segaholic2
Forum God
Posts: 3516
Joined: Fri May 21, 2004 11:28 am
Now Playing: Your mom

Post by Segaholic2 »

I don't think many final boss fights can top Doomsday Zone from Sonic3K.

User avatar
Grant
Posts: 1491
Joined: Sat May 29, 2004 6:05 pm

Post by Grant »

I thought the same thing when I read the original post.

It was pretty epic.

User avatar
Light Speed
Sexified
Posts: 2529
Joined: Sun May 23, 2004 4:08 pm
Location: Park City, Utah
Contact:

Post by Light Speed »

Yeah, it was indeed. I have some more, but I'll have to think about them for a little while. Perfect Chaos was too only because I didn't even know about the last story and I popped the game in a few months after beating it with all the characters because I was bored and noticed that question mark.

EDIT: Also the countdown in Halo 2 on Legendary Co-op was pretty intense. Not nearly as a true boss battle though.

User avatar
WhoopA
Posts: 295
Joined: Mon May 31, 2004 2:37 am
Location: Domino City
Contact:

Post by WhoopA »

Wait, what? Halo 2? Is that even out yet?

User avatar
Esrever
Drano Master
Posts: 2981
Joined: Mon May 24, 2004 2:26 am
Contact:

Post by Esrever »

The final boss from the original Ecco the Dolphin... for no other reason than it scared the shit out of me the first time I saw it. Doomsday zone is definitely up there, and the final boss from JSR was certainly memorable.

Perfect Chaos was a great idea, and the confrontation LOOKED cool, but it didn't really play so good. The final boss of SA's Sonic storyline was awesome, though.

User avatar
BlazeHedgehog
Posts: 671
Joined: Thu May 27, 2004 9:11 am
Location: Colorado
Contact:

Post by BlazeHedgehog »

Even though I only beat Zelda (Ocarina of Time) a year ago, it's final boss battle just floored me, even in light of fancier graphics. The mood, the music, it all came together to blow me away with one of the most impressive final boss encounters I've seen in a game.

Doomsday Zone ranks up there pretty high, too.

Perfect Chaos left me totally dissapointed, because you look at this awesome ass-kicking CG where Chaos looks like he's 1,000 feet tall and then it cuts to in-game and he looks absolutely retarded, and a LOT smaller. It's a total "You mean this is <i>it</i>?" moment.

The Kirby's Adventure final boss was pretty impressive, too, I suppose.

User avatar
Popcorn
The Peanut Gallery
Posts: 1669
Joined: Fri May 21, 2004 5:25 pm
Location: UK

Post by Popcorn »

Yoshi's Island.

Wyvernlord
Posts: 13
Joined: Mon Jun 14, 2004 7:18 am
Location: Hell, itself!
Contact:

Post by Wyvernlord »

-Final Fantasy VI
-Sonic 3 and Knuckles
-Dragon Warrior III

That's all I can think of at the moment.

User avatar
Rlan
News Guy
Posts: 218
Joined: Wed May 26, 2004 4:04 am
Location: Adelaide, Australia
Contact:

Post by Rlan »

I was dissapointed by Perfect Chaos because your first attack against him has the fantastic 'Open your heart' blazing over the speakers, but the 'Revival' track is lame :|

User avatar
aso
Posts: 678
Joined: Wed May 26, 2004 12:18 am

Post by aso »

I liked the 'Revival' track myself, but I suppose I can understand other people not liking it...

And Kirby's Adventure did have a great final battle. Sure, it was too easy, but the monster, the music, and the background all worked together.

User avatar
The Doc
Posts: 743
Joined: Fri Jun 11, 2004 11:04 am
Now Playing: Guess Who?
Location: The Corner of No and Where.
Contact:

Post by The Doc »

I saw a clip of someone fighting the Serious Sam boss the other day...freakeh...this massive-ass vomit-colored bipedal uber-thing runs from the background RIGHT IN FRONT of your sorry ass. Hehe...

User avatar
bcdcdude
Posts: 65
Joined: Wed May 26, 2004 2:08 pm
Location: England
Contact:

Post by bcdcdude »

Def-o the S3+K one that others have mentioned. Perfect Chaos had a perfect set up: the chants of "Sonic, Sonic" with Open Your Heart in the background...then the revival music kinda ruined it. Shame it was too easy. SA2 had a pretty good final boss too.

I would also mention the 70-man battle in Shenmue. That is some pretty epic shit! The Tyrant in the original Resident Evil is good too. The lab battle is good because of the music and the fact that he doesn't do a lot except SLOWLY walk up to you and dish out enourmous pain. Then the heliport battle for the fact that you got a bomb countdown and he has gotten a hell of a lot faster!

I kinda liked the final boss on the old Sega Saturn game Clockwork Knight...it was the TV set...hey - at least it was original!

User avatar
WhoopA
Posts: 295
Joined: Mon May 31, 2004 2:37 am
Location: Domino City
Contact:

Post by WhoopA »

You think the Cloaked Nightmare is easy? Try fighting it without firing the Star Rod... once.

User avatar
Segata
Posts: 430
Joined: Fri May 28, 2004 9:54 am
Contact:

Post by Segata »

NiGHTS into Dreams has this really weird sentimental value with me. I don't know what it is.

Chrono Cross is also pretty special like that.

User avatar
Light Speed
Sexified
Posts: 2529
Joined: Sun May 23, 2004 4:08 pm
Location: Park City, Utah
Contact:

Post by Light Speed »

I meant Halo 1, its just that everytime I refer to Halo it almost always is about Halo 2 so its a force of habit. Now that someone mentioned Shenmue it reminded me of the boss battles in Shenmue 2. Like that guy in the cage and that big fucker on the rooftop. Those were crazy. I still have the ending in my head where you hit that big bitch on the roof and he just collapses. Disc 3 kicked ass!

Lakwren
Posts: 112
Joined: Tue Jun 01, 2004 7:50 pm
Location: London, England

Post by Lakwren »

I always thought of the Sonic final battles as dramatic. You always have this awesome music playing and the monsters were huge. Sonic Heroes' final boss was dissapointing though (wow, there's something new). Fucking Team Blast. I want to play as Super Sonic, not as knuckles and tails in a shield.

I liked Yoshi's Island's final boss too.

User avatar
BlazeHedgehog
Posts: 671
Joined: Thu May 27, 2004 9:11 am
Location: Colorado
Contact:

Post by BlazeHedgehog »

Oh yeah. Boss Encounters in Serious Sam are always fun as hell, because they're like "Hey, this is supposed to be a boss... so let's make him really, really, really big." And then this huge 10,000ft tall Minotaur stomps on screen, brushing Egyptian Monuments aside like they were tinker toys. And the best part is, you just grin and whip out your old-fashioned pirate-type cannon and start plugging away.

And how could I forget Yoshi's Island? The Massive Bowser battle was great.

User avatar
chriscaffee
Posts: 2021
Joined: Wed Jun 23, 2004 12:43 am

bosses/battles

Post by chriscaffee »

Halo: Combat Evolved
Kikaioh/Tech Romancer
Sonic & Knuckles
Sonic Adventure
Sonic Adventure 2
Virtual-On: Oratorio Tangram

User avatar
SuperKnux
Posts: 265
Joined: Tue Jul 20, 2004 12:32 pm
Location: Texas (Yeah, I know..)
Contact:

Post by SuperKnux »

One of the greatest, and most epic moments in gaming history had to have been the final fight with Mother Brain in Super Metroid. You know, having Mother Brain kick your ass like that, when your just inches in dieing, then having the Metroid come out and Samus' life.. I think everybody playing that for the first time shed a tear. It was just so powerful, and so monumental.. everytime a topic like this surfaces, I always list it. Maybe it's just me, but.. I dunno.

I honestly believe that was one of the finest moments in the history of gaming.

User avatar
CE
Posts: 363
Joined: Wed Jul 07, 2004 7:24 am
Location: Living with imaginary friends
Contact:

Post by CE »

The half way boss battle in BangaiO is the most memorable boss battle I've ever played. In fact, I think I'm going to replay that right now...

User avatar
Squirrelknight
Utada wants me so much
Posts: 564
Joined: Fri May 21, 2004 3:01 pm
Location: The O.C., bitch.
Contact:

Post by Squirrelknight »

The ending to Chrono Cross left me with some mixed feelings... I mean, the ending part where they show Shala standing next to some guy (Who can be assumed to be Magus) was pretty cool for long time CT fans like me, and that ending theme kicked ass, but that didn't change the fact that I still didn't care about the characters, especially Serge, and I was expecting all the elements of the story to come together and start to... y'know, make sense at the end, but they never did.

SA1 definetly has one the best final battles... That fight is so cool it gives me a boner. Ocarina of Time had a memorable fight too, and now it seems that every Zelda game has to end with Ganon being stabbed in the face, which is a sight that never gets old (Seeing Ganon get a Master Sword to the forehead was the only interesting part of the Wind Waker ending). Final Fantasy 6 also had a damn amazing boss fight with some fantastic music-- Easily the best FF final battle music, much better than the overrated One Wing Angel from FF7. Olga Flow in PSO Ep.2 was pretty fun to fight as well.

As for the more dissappointing boss fights, PSO 3 definetly has one of the most retarded-- The final-final boss is basically a stump made of ugly, low-res pink textures and pieces of the Ep. 1 bosses. The Omega Metroid in Metroid Prime pissed me off alot, that thing is cheap as fuck. Mario Sunshine's last boss was a pushover, which is weird when you consider how hard the rest of the game was. Gungrave's final boss was the very definition of boring-- Basically, all you had to do was strafe away from it while shooting... Err, well, the whole game was basically like that, but atleast you had to dodge now and then with the other bosses.

User avatar
Trog13
Posts: 62
Joined: Thu May 27, 2004 1:26 am
Location: Illinois, USA
Contact:

Post by Trog13 »

The last level in Halo is an awesome way to end a game.

Mario 2 has one of my favorite endings. The music during the credits is just freaking awesome.

Super Metroid has the hatchling come in and save you and you get that Hyper beam, some cool stuff.

Chrono Cross had an awesome ending, fighting the Time Devourer was cool.

Going to the alien homeworld in Perfect Dark's final level was ungodly awesome.

Bangai-O's final boss fight made me want to kick a hole in my tv.

Fighting on the space station at the end of Timesplitters 2 was great.

Megaman 2 had one of the greatest songs ever during the credits.

And pretty much every Kirby game has a great ending. The best would have to be Kirby's Adventure for NES. I shit myself when I first saw that and It still does it today. Another good one is Kirby's Dreamland 2 if you get all the darkmatter stuff. That boss is hard.

I didn't like Ocarina of Time's ending too much when I first beat it. I thought the game was too easy and that the 'it never happened' type of ending was crappy. But that was a while ago and I like it a lot now. I think Majora's mask was a better game and had a better ending though. If you haven't beaten that, do it. The best Zelda game and the best ending go to Link's Awakening for gameboy. Link wakes up on the wreckage of his boat, and see's the windfish. That ending and the Mario 2 ending made me think about the Ocarina of Time ending more, and made me end up liking it.

User avatar
Locit
News Guy
Posts: 2560
Joined: Wed May 26, 2004 3:12 pm
Now Playing: Breath of Fire IV
Location: Living that enby life

Post by Locit »

The Omega Metroid in Metroid Prime pissed me off alot, that thing is cheap as fuck. Mario Sunshine's last boss was a pushover, which is weird when you consider how hard the rest of the game was. Gungrave's final boss was the very definition of boring-- Basically, all you had to do was strafe away from it while shooting... Err, well, the whole game was basically like that, but atleast you had to dodge now and then with the other bosses.
The Omega Metroid was not a fucking metroid. Cheap, yes. Lifesucking jellyfish? Notsomuch. Could one technically consider the last boss in gungrave to be where you just shoot the crime boss? And has anyone else seen the first Gungrave DVD?

Post Reply