Dasher wrote:SoA also had a part in changing the feel of Sonic, removing Madonna, fangs, rock band ect...
Oh, Dasher! You so crazy!
Dasher wrote:Sonic Team is also starting to get elements from Archie which may spin this series into even more chaos.
Dr. BUGMAN wrote:Of course they could've drawn from a less furry-oriented source, but I don't think there is one.
Kogen wrote:I really do not see how chili dogs = sexual tension.
...Sonic's harem of tranvestities from Archie
Kogen wrote:And what about Captain Whisker, supposedly the Japanese nickname for Robotnik? Only cool when Japan does it, you baka jagins >.<?
K2J wrote:Sonic Chronicles is just a mess, to be honest. Maybe the plot would be interesting if the production values were higher, and the game long enough to characterize everyone instead of just inserting a conversation about "Dexter" at the start and then having an awkward choose-your-response scene at the end for Sonic/Amy. I can't help but think that if it had been a console game, it would be a bit better in its storytelling ability.
BioWare is used to long massive production on the PC or next generation consoles. We had to learn to work on [a] shorter timeline and with a smaller team. This was a challenge for both the company and the team as they had to adapt to a different style of project. In the end, we learned a lot from it and I do believe we all have now a better understanding of what making a game on Nintendo DS means.
Baba O'Riley wrote:Kogen wrote:I really do not see how chili dogs = sexual tension.
Freud, discredited, etc.
Ngangbius wrote:The first Grandia game is a much better experience than the second one.
Green Gibbon! wrote:How was Grandia 3, anyway? I didn't touch that one, but in retrospect, I think my preconceptions may have been a bit harsh. Were they?
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