Segaholic2 wrote:What the fuck?
Seriously, what the fuck.
Segaholic2 wrote:What the fuck?
MiraiTails wrote:Knowing Sega, they probably lost their lock-on ROMs or something.
Kogen wrote:At least Sonic 1 has moving clouds this time, I noticed it in the trailer.
For XBLA, they used the first version.
Kogen wrote:I want to see what they put in the Sonic and Knuckles 'facts' section. Certainly they will mention the lock-on being so amazing?
Ngangbius wrote:male members
Kogen wrote:They confirmed it is not there.
They lied and said there was not enough development time to do it.
Edward@Sega wrote:I spoke with the producer for Sonic’s UGC, Ethan Einhorn, who definitely understands the nature of hard-core Sonic fandom. We had a good conversation about the game, and I got Ethan’s official explanation for why Sonic 3 + Knuckles wasn’t included: “To shore up the development time necessary to get “Lock-On” to work in Sonic’s Ultimate Genesis Collection, we would have had to drop all of the bonus games from the disc. Faced with an either/or scenario, we chose to retain our title lineup in its entirety.”
In other words, that would have meant losing the Sega Master System ports (Phantasy Star and Golden Axe Warrior) and all of the arcade ports. Just throwing an old ROM into a game is one thing, but combining lots of different types of ROM technology (arcade, Genesis, Master System) and making them all work together is another, and to get the game out with this lineup, that’s what needed to happen.
Edward@Sega wrote:I think he has Tails (currently VP of Hovering and Market Research) spearheading a port of Sonic R for it (rumors that the Tails Doll from that game was hard-coded into the motherboard of the SG-1000 years before the release of the first Sonic game are totally unsubstantiated).
Wombatwarlord777 wrote:I was surprised to hear that this collection was compiled by Backbone. This is the same Backbone that made Death Junior and Sonic Rivals, right? I've never heard of them doing any game collections before...
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