Post your artwork (56k warning)

Speak your mind, or lack thereof. There may occasionally be on-topic discussions.
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BlazeHedgehog
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Post by BlazeHedgehog »

gr4yJ4Y wrote:I thought he looked like this:

Image
Corey Feldman?

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gr4yJ4Y
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Post by gr4yJ4Y »

No, I was clearly referring to the dog.

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Saturnman
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Post by Saturnman »

A haircut once in a while wouldn't hurt some of you guys. :)

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Sniffnoy
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Post by Sniffnoy »

Saturnman wrote:A haircut once in a while wouldn't hurt some of you guys. :)
Not true. I am actually made entirely out of hair, and could be seriously injured by that sort of thing.

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Isuka
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Post by Isuka »

And I got my ear cut once. It hurts.

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Light Speed
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Post by Light Speed »

Nice neckbeard Opa. Don't see many people sporting that one nowadays.

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gr4yJ4Y
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Post by gr4yJ4Y »

I had a neckbeard for about a month. It really creeped out this one guy in my calc class.

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Oompa Star
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Post by Oompa Star »

gr4yJ4Y wrote:I thought he looked like this:

Image
Great, now you all know what I look like.















Oh shit.

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gr4yJ4Y
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Post by gr4yJ4Y »

Yeah, I actually got your names mixed up and by the time I realized it, I just ran with it.

Jack Bz
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Post by Jack Bz »

Image

Hmm

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Cuckooguy
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Post by Cuckooguy »


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Opa-Opa
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Post by Opa-Opa »

The one in the right is just plain adorable!

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gr4yJ4Y
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Post by gr4yJ4Y »

I really like what you've been doing with this project, Cuckooguy

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Cuckooguy
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Post by Cuckooguy »

<img src="http://www.vimscape.com/temp/rockman3d.jpg">
It's a low poly picture of Rockman I did. It's supposed to be part of the Colossus/Iceman/Rockman/Roll combo MvsC2 pic, but I decided I'd share a picture of Rockman ahead of time.

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Opa-Opa
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Post by Opa-Opa »

That is better than any other 3d Megaman i've seen.

Edit: Actually, reminds me a bit of Cannon Spike.

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G.Silver
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Post by G.Silver »

That's really nice! How low-poly is it? Looks a bit like his face and helmet have about as many triangles as the rest of him. :)

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Cuckooguy
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Post by Cuckooguy »

Ha. he's got 2874 triangles with two arm cannons, but when I replace both arm cannons with fingered hands, he's got 3246 triangles. The truth is his face doesn't have <i>that</i> many polygons, though I just found out his helmet alone has 1042 triangles. So yes, his helmet alone has about 1/3 of the total polygon count.

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Locit
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Post by Locit »

Are those individual teeth in his mouth?

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Isuka
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Post by Isuka »

It's quite hard to guess an accurate polygon count for a somewhat complex 3D model with just a simple bidimensional capture, the head looks almost round to me.
Oh, and great job Cuckoo. The three, I like them all. Infact, I'm gonna go play more MVC2, so excuse me...

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Cuckooguy
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Post by Cuckooguy »

I think the biggest reason his helmet has so many polygons is because of the inside of the helmet. The inside of the helmet also has a surface of polygons, and I imagine without it the polygon count would be reduced by about 400.

Also, no those aren't individual teeth in his mouth. It's a part of the inner mouth texture and you could say it's kind of like an illusion, because there are no teeth modeled on him at all.

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G.Silver
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Post by G.Silver »

Dang hahah! For that many triangles you could probably slip a few out from some places and smooth out his arm cannon/gauntlets the bottoms of his feet a bit. I think this pose in particular is just drawing out the low-polyness of those areas, but if the head is so round as that I think those areas could use a few more.

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G.Silver
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Post by G.Silver »

Btw.

Image

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cjmcray
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Post by cjmcray »

Nice.

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Opa-Opa
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Post by Opa-Opa »

Now that's what I'm talking about! Gotta love your backgrounds Silver!

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Timestones
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Post by Timestones »

I love that the rocks have a checkered pattern to them.

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