Smash Bros 3 Site Goes Live.
- Shadow Hog
- Posts: 1776
- Joined: Wed Jun 21, 2006 8:21 am
- Location: Location: Location:
Eh, I think I'd prefer Corneria to Sector Z myself, if only because they're the same damn level, and <i>StarFox</i> already has a space stage going for it so, for the sake of variety, Corneria's surface-based BG would be nicer.
Mushroom Kingdom I should be the N64 design, because that was miles better. I'd also like to see MKII come back, if only because I really liked <i>SMB2</i>.
Mushroom Kingdom I should be the N64 design, because that was miles better. I'd also like to see MKII come back, if only because I really liked <i>SMB2</i>.
- Yami CJMErl
- Posts: 1271
- Joined: Tue Jan 16, 2007 2:03 pm
- Location: Western New York
- Contact:
Things are slow here so let's stir up things a bit.
Everybody, pick the oldest and most unlikely character to show up. If it does, you lose. And if you lose, you suck. Big time.
We had a bunch of surprises with the Assist Trophies, so you'll never know.
I choose... the BLUE GUY from that NES fighting game where you had to push the other guy into an open manhole!!
Oh yes. A picture might be nice.
Edit: Oh yeah. The name of the game was Urban Champion.
Everybody, pick the oldest and most unlikely character to show up. If it does, you lose. And if you lose, you suck. Big time.
We had a bunch of surprises with the Assist Trophies, so you'll never know.
I choose... the BLUE GUY from that NES fighting game where you had to push the other guy into an open manhole!!
Oh yes. A picture might be nice.
Edit: Oh yeah. The name of the game was Urban Champion.
- Shadow Hog
- Posts: 1776
- Joined: Wed Jun 21, 2006 8:21 am
- Location: Location: Location:
- Oompa Star
- Posts: 368
- Joined: Sun Apr 01, 2007 6:16 pm
- Location: United States of Virginia
- Contact:
For some reason though, the Great Fox larger in Sector Z. I would prefer Sector Z for the larger arena to run around in. Unless they just increase the size of the Great Fox in Corneria, which would be fine too.Shadow Hog wrote:Eh, I think I'd prefer Corneria to Sector Z myself, if only because they're the same damn level, and <i>StarFox</i> already has a space stage going for it so, for the sake of variety, Corneria's surface-based BG would be nicer.
I choose Paperboy for character least likely to show up.
- Crazy Penguin
- Drano Master
- Posts: 1903
- Joined: Sat May 22, 2004 10:06 pm
- Shadow Hog
- Posts: 1776
- Joined: Wed Jun 21, 2006 8:21 am
- Location: Location: Location:
<i>Today I have some bad news.
As many of you may have already heard, we have had to delay the launch of Super Smash Bros. Brawl by just a little bitâ€â€it will now be launching on July 4th in the Americas. I know that many of you will be disappointed by this news, but please understand that the extra development time will enable us to make the game the best it can be. It is my earnest hope that you will all be enjoying this game for many years, and we are all working very hard toward that goal.</i>
As many of you may have already heard, we have had to delay the launch of Super Smash Bros. Brawl by just a little bitâ€â€it will now be launching on July 4th in the Americas. I know that many of you will be disappointed by this news, but please understand that the extra development time will enable us to make the game the best it can be. It is my earnest hope that you will all be enjoying this game for many years, and we are all working very hard toward that goal.</i>
-
- Posts: 329
- Joined: Fri Jun 18, 2004 11:45 am
- Shadow Hog
- Posts: 1776
- Joined: Wed Jun 21, 2006 8:21 am
- Location: Location: Location:
I dunno, <i>Smash</i> is one of those games where you could probably get away with a summer release... Plus that'd probably be the most forgiving on any would-be competition (I mean, WHAT games get released in the summer? Honestly?)
Here's a good idea for next Monday: regardless if we get the same boring updates on the Dojo, have <i>Smash 64</i> for the VC.
Here's a good idea for next Monday: regardless if we get the same boring updates on the Dojo, have <i>Smash 64</i> for the VC.
-
- Posts: 329
- Joined: Fri Jun 18, 2004 11:45 am
...OK, that's just wrong. I'd say the most noticeable difference is how ridiculously powerful throws are in 64. To name a few more: 64 has longer hitstun, so combos are easier. Melee has airdodging and point-dodging, and Samus and Link can grapple back to the stage. Shielding is much worse in 64. In Melee, the only characters with true spikes are Falco and Marth; edgeguarding in general is much harder in Melee. You can't crouch cancel in 64. Z-canceling in 64 is much better than L-canceling in Melee, because it wasn't intended. Etc.Zeta wrote:I have a friend who prefers 64 to Melee. I have no idea why, the only difference are a few stages and Ness, Pikachu, and Kirby being horrible nerfed.
I also like 64 better, but that may largely be because I understand it better.
It's posts like this that make me realize I obviously have no fucking idea what I'm doing when I play Smash Bros.Sniffnoy wrote:...OK, that's just wrong. I'd say the most noticeable difference is how ridiculously powerful throws are in 64. To name a few more: 64 has longer hitstun, so combos are easier. Melee has airdodging and point-dodging, and Samus and Link can grapple back to the stage. Shielding is much worse in 64. In Melee, the only characters with true spikes are Falco and Marth; edgeguarding in general is much harder in Melee. You can't crouch cancel in 64. Z-canceling in 64 is much better than L-canceling in Melee, because it wasn't intended. Etc.
- Shadow Hog
- Posts: 1776
- Joined: Wed Jun 21, 2006 8:21 am
- Location: Location: Location:
Nope, nothing even remotely important today. Just Friend Codes.
Actually, I take that back, Friend Codes ARE important... in the sense that they're so god damned annoying. See, this update even goes into detail over the whole process, which, despite it not being their intent, highlights just how tedious the whole damn thing is.
Actually, I take that back, Friend Codes ARE important... in the sense that they're so god damned annoying. See, this update even goes into detail over the whole process, which, despite it not being their intent, highlights just how tedious the whole damn thing is.