Another military-type dude gives you a lecture about the gaming business. "Games are nothing more than mere products! You examine popular market trends, churn out nearly-identical titles, and then you rake in the dough! Imitate our competitor's top sellers, that's the golden rule! Throw away your emotions and become a mindless machine, that's how you make games!"
"Please! Let me make games here!" You plead. "I want to make totally innovative games that nobody has ever seen before!"
"Bah! Innovation? How foolish! Who will take responsibility if the game flops?"
"But if we do it your way, we'll never attract new customers. It's worth giving a shot. Please!"
"You know nothing about the business, boy! I'll teach you the harsh reality of the corporate world!"
And then you fight. Later in the game, this guy will join you as a Director. As noted by his personality, he'll churn out mediocre games at a fast pace - whether you want Sega to be that kind of company is up to you. Certainly you don't want to run a sweatshop like Electronic Arts, right?
It's true.
- Zeta
- Posts: 4444
- Joined: Wed May 26, 2004 11:06 am
- Contact:
It's true.
http://hg101.classicgaming.gamespy.com/ ... gagaga.htm
- Green Gibbon!
- BUTT CHEESE
- Posts: 4648
- Joined: Fri May 21, 2004 11:39 am
- Location: A far eastern land across the sea
- Contact:
- Ngangbius
- Posts: 2061
- Joined: Wed May 26, 2004 2:06 am
- Location: Cleveland, OH
Actually, I've been familar with the game it for years now. Heck, I have at least seen videos that feature the lead character interacting with Sonic and a prelude to a I assume an armada battle with Sega's competitors(complete with twisted spaceship versions of Kirby, Pikachu, and the monkeys from Ape Escape).
It is too bad this game wasn't released in the states. Though it eerily true to game's hidden meaning, it probably would have flopped whether the DC was active or nearly dead.
It is too bad this game wasn't released in the states. Though it eerily true to game's hidden meaning, it probably would have flopped whether the DC was active or nearly dead.
- Brazillian Cara
- Posts: 1729
- Joined: Sat Aug 07, 2004 5:30 pm
- Location: On a never-ending quest to change my avatar.
- Green Gibbon!
- BUTT CHEESE
- Posts: 4648
- Joined: Fri May 21, 2004 11:39 am
- Location: A far eastern land across the sea
- Contact:
- Zeta
- Posts: 4444
- Joined: Wed May 26, 2004 11:06 am
- Contact:
- Omni Hunter
- Omnizzy
- Posts: 1966
- Joined: Thu Mar 10, 2005 4:50 am
- Location: MK, Satan's Layby
- Contact:
- One Classy Bloke
- Posts: 526
- Joined: Wed May 26, 2004 11:23 am
- Location: Patent Office, breaking copyrights
- Zeta
- Posts: 4444
- Joined: Wed May 26, 2004 11:06 am
- Contact:
- Green Gibbon!
- BUTT CHEESE
- Posts: 4648
- Joined: Fri May 21, 2004 11:39 am
- Location: A far eastern land across the sea
- Contact:
That was called Rakugaki Oukouku, aka Magic Pengel. And yeah, the game is as weak as the premise, though strolling through the small town is fun once.3-D Rock Paper Scissors RPG action?
The problem with the Alex Kidd games is that they all suck except the very first one. I guess he really was ahead of his time.
- Zeta
- Posts: 4444
- Joined: Wed May 26, 2004 11:06 am
- Contact:
- One Classy Bloke
- Posts: 526
- Joined: Wed May 26, 2004 11:23 am
- Location: Patent Office, breaking copyrights
Actually played through some of that. The story and character interactions (as far as i played) are awesome, there's a lot of depth to how you can draw things, although there isn't much variety of the skills you can give out. But they fixed the gameplay, so it's fun. Get it.Zeta wrote:Hey, the actual drawing process was fun. Speaking of which, did anyone play the action-based sequel, Rakugai Kingdom?
- WhoopA
- Posts: 295
- Joined: Mon May 31, 2004 2:37 am
- Location: Domino City
- Contact:

