G.Silver wrote:The trick is a little creepy and Orwellian. All you have to do is keep pumping out new stuff and marketing it to new players--if Sega had taken the games after Sonic 2 and twisted them in a direction to match the comics or cartoons, for instance, "fans" would have freaked, but the people who got into it through the show wouldn't think anything of it. "Fans" who jump in at Sonic Adventure won't know any different, "fans" who jump in at Sonic Heroes, or from watching Sonic X, or god help us, Shadow the Hedgehog--they know what they like and it's what Sega's dishing. As long as they keep eating it up Sega's not going to do any different.
Right, but every time they invent a SatAM or a Shadow they piss off the previous generation of fans. They can't carry on like this-- they need
some fan loyalty, and that can't come from pissing all over the existing fanbase's interests every time they reincarnate Sonic. Saying that, I think there has been
some kind of continuity in recent years. Just the wrong kind. T
he current lot of games appeal to youngsters who like the character and aren't mature/smart enough to see the horribly flawed woods for the initially attractive trees, so the games sell solidly, but the series won't ever recover the sales it enjoyed in the early 90s because right now it's just not good enough.
Sega, in theory, are onto a quality franchise here, and have been since 1991, but for too long they've been riding on the appeal of the character rather than quality. They're creating and discarding fans with every sequel and spin-off. Meanwhile, Sonics 1+3k were and are still regarded as some of the best games ever made, with a depth of quality that has outlasted their initial appeal.
Sonic should have become one of those respected, long-running game series like Zelda and Final Fantasy where a reliable degree of quality has ensured their repeated sales in the millions... I just don't think this kind of run-and-gun approach to the franchise can possibly be doing Sega as much good as a more careful and considered strategy might have done.