Page 1 of 3
Badniks fresh out of hell
Posted: Thu Jun 24, 2004 10:36 pm
by Green Gibbon!
For all of Eggman's big, nasty, typically absurd boss machines, it can be said that no force has caused as much anguish and controller destruction as the Jesus badniks. Those unassuming, normal-looking enemies with attacks that no years of arduous training or Spin-dashing expertise will protect you from. Their precision is unworldly and their assaults relentless. And there's one in every game.
Enemies from Sonic Heroes are excluded. Since you have to attack them in a different way, they're annoying in a different way.
Posted: Thu Jun 24, 2004 11:02 pm
by Jaden
I feel those damn Artifical Chaos bastards are the worst I can think of... I mean the ball form ones are just the cheapest badnik ever... And how did they get up there anyway, did GUN make them or were they always there...
Posted: Thu Jun 24, 2004 11:19 pm
by Light Speed
Those Chaos guys were annoying and I don't really know the other enemies by name. I chose the fucking stars in Metropolis Zone because so often I had no rings in that level and timing when to jump or stop spinning that giant bolt was damn near impossible. Fuck those guys.
Posted: Fri Jun 25, 2004 12:43 am
by WhoopA
Kamakiller and his close relative Kamakama. Always where you least expect them!
Posted: Fri Jun 25, 2004 12:45 am
by -wyvern
I agree; if you were fighting in close quarters the kamakiller allways won.
Posted: Fri Jun 25, 2004 8:30 am
by aso
Artificial Chaos, definitely. Always screw me up in Crazy Gadget and Cannon's Core with those goddamned stretchy arms.
Posted: Fri Jun 25, 2004 11:12 am
by Zeta
Artificial Chaos. I'd have 500 rings and be on my way to an A-Rank, when their bloody stretching arms would smack me down. Fucking balls of jelly.
I feel those damn Artifical Chaos bastards are the worst I can think of... I mean the ball form ones are just the cheapest badnik ever... And how did they get up there anyway, did GUN make them or were they always there...
If I'm not mistaken, Gerald Robotnik created them while he was searching for a way to create the Ultimate Lifeform - he somehow studied Chaos and his Emeralds.
Posted: Fri Jun 25, 2004 11:32 am
by Popcorn
If I'm not mistaken, Gerald Robotnik created them while he was searching for a way to create the Ultimate Lifeform - he somehow studied Chaos and his Emeralds.
No he didn't, fucking Satan did and he did it specifically to screw me in the ass.
Posted: Fri Jun 25, 2004 11:33 am
by Delphine
Popcorn wrote:No he didn't, fucking Satan did and he did it specifically to screw me in the ass.
So THAT'S what the tentacles are for.
Posted: Fri Jun 25, 2004 12:19 pm
by Zeta
I'm beginning to wish I had a personal Artificial Chaos . . .
Terustar comes in second for me. Especially when you had to go through three huge acts full of kamikaze starfish that shoot needles in all directions.
Posted: Fri Jun 25, 2004 12:53 pm
by Crazy Penguin
Kapu-kapu, those Hydrocity Zone bastards that latch onto you, prevent you from jumping or spinning and eat up your rings until you die.
Posted: Fri Jun 25, 2004 1:24 pm
by plasticwingsband
Artificial Chaos.
Goddammit.
Posted: Fri Jun 25, 2004 3:50 pm
by Green Gibbon!
The Artifical Chaos got my vote as well. A-rank anguish aside, their attacks are still utterly impossible to avoid. All three Metropolis Zone badniks tie for second place.
Posted: Fri Jun 25, 2004 5:07 pm
by Cuckooguy
My vote goes to Skorp of the Sandopolis Zone. That stinger has one tricky tail.
On your list, I say the Kamakiller.
Posted: Fri Jun 25, 2004 6:15 pm
by Pepperidge
Crazy Penguin wrote:Kapu-kapu, those Hydrocity Zone bastards that latch onto you, prevent you from jumping or spinning and eat up your rings until you die.
Seriously dude, you'd have to be pretty stupid to get hit by one of them the second time around.
My vote goes to the Artificial Chaos as well, though I'm not the least bit surprised that every single Badnik from Metropolis Zone made that list.
Posted: Fri Jun 25, 2004 6:38 pm
by Spazz
I voted for Artificial Chaos as well, though two other good nominations would be:
- E-1000 -- "if it moves, shoot it." (SA2) Mainly for how much of an f'ing pain they are in the Knuckles and Rouge levels.
- The use of spikes in any Sonic Advance game, epecially the ones that pop up out of the ground in the most obvious place to stand (even though they're not badniks, they're just about as aggravating).
Posted: Fri Jun 25, 2004 11:59 pm
by Team Mecha
The Artifical Chaos got my vote as well. A-rank anguish aside, their attacks are still utterly impossible to avoid. All three Metropolis Zone badniks tie for second place.
Pretty much sums up my vote. What really gets to me is that they shouldn't be so damn tough. The bots on the ARK as a whole are tougher than the ones on Earth despite being 50 freaking years old. & the Metropolis guys are losers on paper. The starfish kills itself, the mantis is defenseless after it's only attack & the crab can only attack in 1 direction.

Posted: Sat Jun 26, 2004 2:19 am
by Light Speed
The crab wasn't a pain, but the mantis was a bitch with its one attack and the stars were always in a place where you could not avoid.
Also spikes in the first Sonic were a bitch. I dunno how many times when I first started playing the game where I would jump for the spring in the middle of two spikes and miss, only to lose my rings on the first set and then be bounced into the second set and die. They don't deserve to be on this poll though.
Posted: Sat Jun 26, 2004 1:17 pm
by G.Silver
I think the crabs in Metropolis Zone would hit me almost every time I got near one, it's not something I thought of immediately but they're probably the most annoying for me. Those gas cloud enemies in Lava Reef really pissed me off for a while but I think that was because I didn't know I could kill them.
Either way, the Artifical Chaos really deserve the vote.
Posted: Sat Jun 26, 2004 4:16 pm
by Green Gibbon!
the crab can only attack in 1 direction.
True, but it's always in the direction you're coming from, and it's usually in a narrow corridor with a low ceiling, so it takes pixel-by-pixel precision to avoid the claw.
Posted: Sat Jun 26, 2004 9:31 pm
by Argent Silver
I voted for the Artificial Chaos blobs because they were truly a pain in the ass at times and I didn't ever bother to figure out the names of the enemies from early games. I just went through the game taking out the enemies as I went without a care as to what they're called.
Posted: Sat Jun 26, 2004 10:50 pm
by J.C.14
Crazy Penguin wrote:Kapu-kapu, those Hydrocity Zone bastards that latch onto you, prevent you from jumping or spinning and eat up your rings until you die.
OH!!! So that's why it takes a while before I die, it eats my rings, anyway, just shake,(left, right, left, right, left etc.) and it leaves, Hydrocity Zone used to be the most hardest level for me, but now it's the easiest, right now i'm having trouble with Carnival Night Zone, Act 2 to be specific, there's a part that i'm having a problem with and don't understand
Posted: Sun Jun 27, 2004 1:48 am
by Light Speed
Just out of curiousity do you guys pronounce it "Hydro-city" or "Hi-Dross-ity"? I always went with the former, but I've heard it called the other once or twice.
Posted: Sun Jun 27, 2004 8:08 am
by Bo
I always thought "Hi-dross-ity", for the record. I always mentally pronounce Chemical Plant with the emphasis on "Plant", too, for some reason. Like a chemically mutated flower, not an industrial chemical manufacturing facility.
Posted: Sun Jun 27, 2004 11:02 am
by Green Gibbon!
How about Casinopolis? I'm still not sure how I'm supposed to pronounce that.