Because death would've been too merciful.
Squirrelknight
Utada wants me so much
Posts: 564 Joined: Fri May 21, 2004 3:01 pm
Location: The O.C., bitch.
Contact:
Post
by Squirrelknight » Sat Jul 10, 2004 5:51 pm
J.C., please shut the fuck up.
Delphine
Horrid, Pmpous Wench
Posts: 4720 Joined: Fri May 21, 2004 1:05 pm
Now Playing: DOVAHKIIN
Location: Los Angeles, CA
Contact:
Post
by Delphine » Sat Jul 10, 2004 6:13 pm
SK, please ignore JC.
J.C.14
Douche Bag
Posts: 214 Joined: Sat Jun 12, 2004 3:12 pm
Location: Los Angeles, California
Contact:
Post
by J.C.14 » Sat Jul 10, 2004 7:11 pm
strange...I could've sworn I posted a reply...
Segata
Posts: 430 Joined: Fri May 28, 2004 9:54 am
Contact:
Post
by Segata » Tue Jul 13, 2004 11:44 am
Hasn't it been a few weeks since our last "weekly poll"?
P.S. - Ban J.C.14 or at least see if we can get his mom to revoke his internet privileges.
Delphine
Horrid, Pmpous Wench
Posts: 4720 Joined: Fri May 21, 2004 1:05 pm
Now Playing: DOVAHKIIN
Location: Los Angeles, CA
Contact:
Post
by Delphine » Tue Jul 13, 2004 3:05 pm
Green Gibbon! wrote: "Weekly" might be a misnomer, but y'know, historical relevance and all.
Green Gibbon!
BUTT CHEESE
Posts: 4648 Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:
Post
by Green Gibbon! » Tue Jul 13, 2004 3:55 pm
I've been meaning to post a new one for about a week now. I don't know why I'm procrastinating, it doesn't really take that long. I guess I'll do it today.
After I eat.
SegaSonic
Posts: 868 Joined: Mon Sep 06, 2004 6:18 pm
Location: Inside a book
Post
by SegaSonic » Tue Sep 07, 2004 6:42 pm
Those dumb Chaos thingys get my vote.
Brazillian Cara
Posts: 1729 Joined: Sat Aug 07, 2004 5:30 pm
Now Playing: the waiting game.
Location: On a never-ending quest to change my avatar.
Post
by Brazillian Cara » Wed Sep 15, 2004 6:42 pm
Time to ressurect an old poll...
Ironically enough, my vote goes to those high-speed-rollers tatus (Armas) in Spring Yard. Yes, they live in Brazil too.
Nova
Posts: 431 Joined: Sun Sep 12, 2004 4:38 pm
Post
by Nova » Wed Sep 15, 2004 7:35 pm
Brazillian Cara wrote: Time to ressurect an old poll...
Ironically enough, my vote goes to those high-speed-rollers tatus (Armas) in Spring Yard. Yes, they live in Brazil too.
And in Argentina…anyway this poll should be closed. The artificial chaos are the winners and we all know that
Brazillian Cara
Posts: 1729 Joined: Sat Aug 07, 2004 5:30 pm
Now Playing: the waiting game.
Location: On a never-ending quest to change my avatar.
Post
by Brazillian Cara » Thu Sep 16, 2004 10:40 am
That's for sure.
Brazillian Cara
Posts: 1729 Joined: Sat Aug 07, 2004 5:30 pm
Now Playing: the waiting game.
Location: On a never-ending quest to change my avatar.
Post
by Brazillian Cara » Thu Sep 16, 2004 11:25 am
Hey Gibbon, let's start a new poll!
Nova
Posts: 431 Joined: Sun Sep 12, 2004 4:38 pm
Post
by Nova » Fri Sep 24, 2004 8:39 pm
yeah...what about one about Sonic art style, old new and Sonic X?
Brazillian Cara
Posts: 1729 Joined: Sat Aug 07, 2004 5:30 pm
Now Playing: the waiting game.
Location: On a never-ending quest to change my avatar.
Post
by Brazillian Cara » Sat Sep 25, 2004 9:30 pm
We already had that one. It's in the open forum.
Stardust Speedman
Posts: 53 Joined: Tue Apr 05, 2005 4:12 pm
Location: Darmstadt, Germany
Contact:
Post
by Stardust Speedman » Tue Apr 05, 2005 7:37 pm
The most annoying enemies that I know are the ghosts in the second act of the Sandopolis Zone!
Last edited by
Stardust Speedman on Wed Apr 06, 2005 4:28 pm, edited 1 time in total.
Omni Hunter
Omnizzy
Posts: 1966 Joined: Thu Mar 10, 2005 4:50 am
Location: MK, Satan's Layby
Contact:
Post
by Omni Hunter » Wed Apr 06, 2005 3:21 am
Polls been dead for a few months newbie.
Tsuyoshi-kun
Posts: 946 Joined: Tue Sep 07, 2004 11:33 am
Now Playing: Super Smash Bros. for Wii U
Location: Philadelphia, PA, U.S.A.
Post
by Tsuyoshi-kun » Wed Apr 06, 2005 9:06 am
Didn't stop me from posting when I first joined. And it still isn't now.
Delphine
Horrid, Pmpous Wench
Posts: 4720 Joined: Fri May 21, 2004 1:05 pm
Now Playing: DOVAHKIIN
Location: Los Angeles, CA
Contact:
Post
by Delphine » Wed Apr 06, 2005 9:30 am
There aren't nearly as many polls, so it's not as bad as posting in an old thread in the main forum. And the polls seem to go on indefinitely, anyway.
Omni Hunter
Omnizzy
Posts: 1966 Joined: Thu Mar 10, 2005 4:50 am
Location: MK, Satan's Layby
Contact:
Post
by Omni Hunter » Wed Apr 06, 2005 4:09 pm
I agree I suppose. I take it back S.S.
Omni Hunter
Omnizzy
Posts: 1966 Joined: Thu Mar 10, 2005 4:50 am
Location: MK, Satan's Layby
Contact:
Post
by Omni Hunter » Wed Apr 06, 2005 4:40 pm
Those ghosts are bitches though. Adds a nice level of tension in the levels atmosphere.
Stardust Speedman
Posts: 53 Joined: Tue Apr 05, 2005 4:12 pm
Location: Darmstadt, Germany
Contact:
Post
by Stardust Speedman » Wed Apr 06, 2005 4:55 pm
Omni Hunter wrote: Those ghosts are bitches though. Adds a nice level of tension in the levels atmosphere.
I agree with that. I like Sandopolis Zone. The light and the ghosts were good ideas for that zone. But even so, Ihate those ghosts. Especially because of that labyrinth-part of the level. I gues you know what I mean.
Omni Hunter
Omnizzy
Posts: 1966 Joined: Thu Mar 10, 2005 4:50 am
Location: MK, Satan's Layby
Contact:
Post
by Omni Hunter » Wed Apr 06, 2005 4:57 pm
Infinite waterfall, when do I get off?
Don't answer that.
Pasta
Posts: 5 Joined: Fri Aug 12, 2005 9:56 am
Location: In a cracker jack box, waiting to be found...
Post
by Pasta » Fri Aug 12, 2005 10:27 am
Artificial Chaos things, but even worse, the Metropolis 'bots. Especially those damn crabs that would wait in narrow corridors or when you jump from the pistons.
Also the Sandopolis ghosts. ARGH!
jenkins
Posts: 599 Joined: Wed Nov 30, 2005 11:09 am
Location: Belchertown, 20 minutes from everything
Contact:
Post
by jenkins » Fri Dec 02, 2005 7:18 pm
What's all the fuss about Artificial Chaos? I never had too much trouble with them, and found them surprisingly killable. Wish I could say the same for those goddamned enemies throughout Advance 3.