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Posted: Sat Jun 24, 2006 7:21 pm
by G.Silver
Image

So... did anyone else get all excited and start building one? Those little palm trees are a real bitch to work with, at least at the size they printed at.

Posted: Sat Jun 24, 2006 8:13 pm
by Wooduck51
I need card stock and ink, but then.....

Posted: Sun Jun 25, 2006 11:29 am
by Majestic Joey
That looks hard, and I can barely make origami boulders.

Posted: Sun Jun 25, 2006 7:19 pm
by Shadow Hog
Oh, hey, I think I found that collection OCB was talking about. Unfortunately, they're only releasing it for consoles with the word "PlayStation" in their name, so I really couldn't give a rat's ass about it.

Posted: Mon Jun 26, 2006 12:29 am
by Crazy Penguin
That sounds pretty sweet. As long as they aren't as half-assed as the Sonic collections that is.

I'm still kind of hoping for a faithful port of Sonic CD.

So, does Playstation 2 have any Saturn-eqsue controllers? Like the Street Fighter pads but, y'know, cheaper.

Posted: Mon Jun 26, 2006 1:29 am
by Segaholic2
Sega released a Saturn PS2 pad in Japan. I don't know how much it would cost to obtain one if you're not in Japan.

Oh, and they probably won't be cheaper. Sorry. The Street Fighter pads were going for $15 at Fry's a while ago.

Posted: Mon Jun 26, 2006 1:46 am
by Tsuyoshi-kun
I've seen a Sega Saturn controller for PS2 at a game store near by me. It was expensive from what I remember.

Posted: Mon Jun 26, 2006 6:55 am
by Guest
One Classy Bloke wrote:
Majestic Joey wrote:It seems to me sonic has turned into to pac man in the way that his games are going to be ported until the end of time.

I hope that sentence made sense. :confused:
I understood it.

Anyway, this isn't the only port of Sonic 1 we'll be seeing. As there may be another collection of retro Sega games on the way (This one actually looks awesome though).
Wait, is it a port? Or a graphical remake?

Posted: Mon Jun 26, 2006 10:57 am
by Shadow Hog
He said "port", so it shouldn't be rocket science to figure it out.

I'll admit a graphical remake would rock (albeit only if it was optional), but it ain't happenin'. Sega's not <i>that</i> smart, lately.

Posted: Mon Jun 26, 2006 4:38 pm
by One Classy Bloke
Actually, this is the first i've heard about this new Sonic port. I'm actually looking forward to it too.

Posted: Mon Jun 26, 2006 4:50 pm
by Locit
Segaholic2 wrote:Sega released a Saturn PS2 pad in Japan. I don't know how much it would cost to obtain one if you're not in Japan.
Was it the 3D pad or the original?

Posted: Mon Jun 26, 2006 6:43 pm
by Shadow Hog
Original. Model 2, I suppose, if you thought of it in western terms; otherwise, the original Japanese controller, not the bulky, clunky one we got first. Came out for Mac/PC, too, but I've got a 360 PC controller right now, so I've not been inclined to order one to see how it is. (360 controller sure makes for a good game of <i>Psychonauts</i>, though.)

Posted: Sat Jul 01, 2006 11:56 pm
by G.Silver
on the aniversary topic, I peeked at the Sonic X comic today and I guess they are kind of getting into the swing of this too with a sequence where Sonic and friends are whisked away magically to Sonic 1 (OMG Knuckles in Sonic 1!) for a stupidly "close" game adaptation, where it pretty much IS the game, right down to "invisible barriers" closing off boss arenas, rings that "aren't power-ups," and occasional full-on 2D views emulating scenes from the game. I'm sort of impressed with how accurate it is (though the references to the game-like elements are kind of cringey)

Posted: Sun Jul 02, 2006 5:24 pm
by M.C.Dillinger
...

Is it good?

Posted: Sun Jul 02, 2006 11:31 pm
by Tsuyoshi-kun
Do you have any scans? Archie hasn't tried to really emulate stuff directly from the games since the Sonic 3 story 12 years back.

Posted: Mon Jul 03, 2006 2:14 am
by Zeta
You know, I'm shocked they made a seperate Sonic X comic instead of haphazardly trying to combine Sonic X with the current Archie Mobius. It seems like something they'd do, and it'd be pretty easy what's more - what with the seperate world thingy.

Posted: Mon Jul 03, 2006 9:04 am
by Senbei
Sonic X differs from the normal Archie Sonicverse in countless ways. Not to say that it isn't already confused and riddled with far too many characters and plot devices, but adding tasteless elements of Sonic X wouldn't make any sense. It'd be like throwing the entire cast of The Phantom Menace into A New Hope.

Posted: Mon Jul 03, 2006 9:39 am
by Delphine
Senbei wrote:It'd be like throwing the entire cast of The Phantom Menace into A New Hope.
<i>Don't give him any ideas.</i>

Posted: Sun Jul 09, 2006 6:49 pm
by Zeta
Sonic X differs from the normal Archie Sonicverse in countless ways. Not to say that it isn't already confused and riddled with far too many characters and plot devices, but adding tasteless elements of Sonic X wouldn't make any sense. It'd be like throwing the entire cast of The Phantom Menace into A New Hope.
Much like Archie trying to work in the general plots of Sonic Adventure 1 and 2, then.

Posted: Sun Jul 09, 2006 9:50 pm
by Senbei
Well, not quite, since the story and characters in the Adventures were plausible for the rather open world of Archie.

What I meant by the Star Wars analogy is that the characters and settings are so radically different that putting them together would make no sense. Like trying to put a square block in a round hole. The case is the same with Sonic X. Sonic Adventure is more like an octogon that fits in the hole, but leaves a bunch of gaps.

But, you could always argue that Archie's plot is down the septic tank anyway, so whatever.

Posted: Mon Jul 10, 2006 12:31 am
by CM August
Archie is the STD-ridden whore of the Sonic franchise.