Shadow the Hedgehog New Details and Interview

Recent happenings of pertinence to Sonic fans.
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Locit
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Post by Locit »

I'd agree if his avatar wasn't a sex crazed stormtrooper.

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DarkPrime
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Post by DarkPrime »

Didn't SegaSonic show up around the time J.C.14 got douched?
Locit wrote:I'd agree if his avatar wasn't a sex crazed stormtrooper.
He ain't sex crazed, he's just excited.

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Spazz
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Post by Spazz »

Just saying, J.C.14 used an account with the name PikoPikoHammer93, who's last post was in November. SegaSonic's join date is in September.

Yep.

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Post by Professor Machenstein »

I come to believe SegaSonic and Sonicâ„¢ from the Sonic Stadium message boards are the same people. Just look At his Posts. They Type quite The same, not to Mention they have identical Avatars.

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smiths32
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Post by smiths32 »

I can't seem to access that Machenstein, you sure you've got the right address?

So, any IP similarities with Sega Sonic and JC?

EDIT: I've got it working now, and judging by the random capital letters, they are the same person.
Last edited by smiths32 on Wed Jun 08, 2005 3:48 pm, edited 1 time in total.

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Post by Delphine »

Nope.

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Brazillian Cara
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Post by Brazillian Cara »

J.C. 14 udercovered...AND YOU STILL DON'T WANT A GHZ COMIC.

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Post by Baba O'Reily »

Not a sprite comic.

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Locit
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Post by Locit »

But he was udercovered!

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Post by Baba O'Reily »

I don't care if he's oercovered. No sprite comics.

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Post by Brazillian Cara »

You say you (guys) don't like them, I won't make'em. End.
But that won't stop me from ocasionnally posting spritecomics (including stuff I made).

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Locit
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Post by Locit »

See, that statement seems contradictory. Kinda.

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Post by Professor Machenstein »

Speaking of something that is totally unrelated, here's a new Shadow video someone found of the entire Westopolis stage. It seems to person playing is having quite a hard time avoiding enemies, but I noticed something about Shadow's triangle-jump. When you're planted on a wall, you can actually walk while on it.

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Post by Omni Hunter »

What the fuck was Sonic eating to give himself that neon glow? The video doesn't look too bad I must say.

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Post by CM August »

It looks like they're getting better designing city environments.
Unfortunately, it looks like they're getting worse designing natural environments. Why, God?

I'd hate to say it, but this DOES morbidly interest me. The gameplay looks fun. Sigh... I may buy it.

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Post by Brazillian Cara »

Locit wrote:See, that statement seems contradictory. Kinda.
Well, I was planning to do something like Bob and George, but I've cancelled for the reasons previously mentioned. But I'll probably make a few strips just to show you in the forum, not to be a part of the GHZ land.

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Post by Frieza2000 »

That video was completly unimpressive. It's SA2 on crack.

And you need to kill things to fill up seperate bars to preform Chaos moves? WOW, THAT'S BOTH FUN AND LOGICAL!

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Post by Professor Machenstein »

It is kind of logical. If you attack a GUN soldier, feasting your inner evil, then the Chaos Blast bar fills up. If you attack a Black Arms alien, surging up the hero inside you, the Chaos Control bar does the same.

By the way, here's another new video, dude. It's not much of a change from the previous one except Sonic is now the correct color and you can hear the BGM clearly.
Last edited by Professor Machenstein on Sun Jun 12, 2005 12:54 pm, edited 1 time in total.

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Post by SegaSonic »

Ah! great find!

here we can see the level completition (SP?) Screen.

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Post by Brazillian Cara »

Professor Machenstein wrote:It is kind of logical. If you attack a GUN soilder, feasting your inner evil, then the Chaos Blast bar fills up. If you attack a Black Arms alien, surging up the hero inside you, the Chaos Control bar does the same.

By the way, here's another new video, dude. It's not much of a change from the previous one except Sonic is now the correct color and you can hear the BGM clearly.
I've got a feeling that, even if the game turns out to be good, most of the people here will still bitch about it.
By the way, I like your new avatar. For a second, I tought you were ripping off my "image", but then I remembered that's that bird guy from Tail's Adventures.
Last edited by Brazillian Cara on Sun Jun 12, 2005 5:01 pm, edited 1 time in total.

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Post by j-man »

BATTLECOCK(!!!1)

Also, lol @ "soilder".

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Dark Crow
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Post by Dark Crow »

After watching those trailers Machenstein posted, I've come to the conclusion that Shadow the Hedgehog still looks horrible to play (*Shock! Horror!*). Apart from the levels being too dark visually and thematically, Sonic doing jack all when tagging along with Shadow, and the melee/gun attacks looking difficult to properly aim, the levels are still completely straightforward and uninteresting like the ones in Sonic Heroes. I’ll still play this though, but only for the same reasons I played Sonic Heroes; morbid interest.

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Post by Professor Machenstein »

Dark Crow wrote:After watching those trailers Machenstein posted, I've come to the conclusion that Shadow the Hedgehog still looks horrible to play (*Shock! Horror!*).
At least there's no hunting/fishing/team-action stages. That's what we desire, correct? Just one-character action stages, Sonic Adventure 2 style. I mean, Shadow can do a DBZ-esque explosion, fly across the stage like Metal Sonic, grind on rails, pick up weapons, throw things three times his size, conserve rings more (Shadow only losses 10 rings when hit, just like Sonic in the Game Gear games), kill aliens, team up with AI-engineered characters... *Inhale*... Ride dragons, and hopefully stop these wretched Shadow debates.

I do see what you mean about the levels being straighforward. I'm not sure, some of the levels in the game appear to maintain a balance of linear and wide. It's like a small car that fits many people. I do pray that there won't be as much bottomless pits as there was in Sonic Heroes. I don't want to go through grunting as much profanities as playing Jak 2 a thousand times just to get through one mission. I'm not really asking for much with Shadow the Hedgehog, but I do hope fustration doesn't interfere with the fun of the game. Otherwise, it will meet the same fate Sonic Heroes did.

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Post by Dash »

I mean, Shadow can do a DBZ-esque explosion, fly across the stage like Metal Sonic, grind on rails, pick up weapons, throw things three times his size, conserve rings more (Shadow only losses 10 rings when hit, just like Sonic in the Game Gear games), kill aliens, team up with AI-engineered characters... *Inhale*... Ride dragons, and hopefully stop these wretched Shadow debates.
No, most of that only fuels those wretched Shadow debates.

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Post by Professor Machenstein »

By Shadow debates, I mean those "Shadow is a clone/No he's not" discussions. After this Shadow game we can, hopefully, stop hiding from this shelter. After all these years, through Gamecube ports, GameBoy Advance games, non-canon resources, and the unsatisfying Sonic Heroes, Sonic Team will finally rid of the Shadow controversy. No more wondering if Shadow died or not, no more arguements whether the Shadow in Sonic Heroes is a clone or the real deal, and no more Shadow hatin' for coming back to life. The focus will be just Sonic and Eggman again.

I'm not a fan of Shadow, but his game ends up to be any good, I'll give him a chance. But if he dies in the story, he better stay dead.

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