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Mario and Sonic at the 2020 Tokyo Olympics
Posted: Sat Mar 30, 2019 5:51 am
by big_smile
The series is still dragging on:
https://www.youtube.com/watch?v=HQduLFJ8iRM
I actually quite liked the first Winter DS version as it had a neat story mode. But then the story got progressively worse with each instalment. I think in the last 3DS title the characters only dispense play tips in story mode and the quest revolves around the player's Mii, which was just pointless.
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Sat Mar 30, 2019 6:30 am
by Wombatwarlord777
The first winter game was also when they started getting pretty crazy with the Dream Events, which weren't even present in the last installment.
I swore this was an April Fool's joke when I first heard about this.
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Thu Apr 04, 2019 1:06 pm
by Yami CJMErl
I'm kind of surprised; given that they skipped the 2018 Winter Olympics in Korea I figured they were done making Mario&Sonic games (or had lost the Olympics license).
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Sat Apr 06, 2019 1:43 am
by big_smile
I'm guessing sales must have dropped to do another winter title, but they probably think there's enough interest left for a main game, especially as it's set in Japan.
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Thu Jun 13, 2019 10:47 am
by big_smile
https://www.youtube.com/watch?v=DzaXI6hhzHA
^ Trailers out. Looks like there's an 8-bit mode, which is rather lazily done as everything has 8-bit graphics, apart from the Sonic characters which are 16-bit (unless that's just a fun thing for the trailer). Seeing as the Mario games were re-released with 16-bit style graphics, couldn't they have just used that style of sprite?
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Fri Jun 14, 2019 6:06 pm
by Tsuyoshi-kun
The weird part of the retro mode is that the Sonic animals like Picky and such have been slightly re-done to look more like NES sprites, but Sonic and Eggman are not.
I can only assume Nintendo mandate is why they don't use the Super Mario World / All-Stars sprites for the Mario cast.
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Sat Jun 15, 2019 6:35 pm
by Brazillian Cara
It's funny how most of the characters are now dressed appropriately for the events, if a little disturbing with a couple of cases - specifically Eggman. I'm just glad Sonic and friends are keeping their shoes on.
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Sun Jun 16, 2019 9:12 am
by big_smile
Tsuyoshi-kun wrote:
I can only assume Nintendo mandate is why they don't use the Super Mario World / All-Stars sprites for the Mario cast.
That's probably the reason. Although it's too bad Sega didn't go for some 8bit Master System style sprites so they better match.
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Tue Jul 09, 2019 3:26 pm
by Crazy Penguin
It's similar to how Super Mario Maker on Wii U used Mega Drive Sonic 1 sprites for the Sonic Mystery Mushroom costume, despite all the rest being in an 8-bit NES style. Aesthetically, the Sonic Pocket Adventure sprites would have been a better fit.
But it's clear that Nintendo favours NES Super Mario Bros. for "retro sprite Mario" just as Sega favours Mega Drive Sonic 1 for its "retro sprite Sonic", and neither will budge on that, even if they don't mesh together well.
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Tue Aug 20, 2019 10:32 am
by big_smile
https://www.youtube.com/watch?time_cont ... FeNoTybjF8
^ So the classic 2D mode is indeed a thing, with Mario and Sonic competing in the 1964 Olympics in 10 different events.
This would be neat if it wasn't for the cheapo fan game look that comes from mixing the different sprites.
Maro Maker 2 has 8 and 16 bit modes, so couldn't they have done something like that here? Still, much like in that Sonic x Nike video game from a while back, it looks like Sonic will be getting some newly drawn frames of animation, which is always fun to see.
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Thu Aug 22, 2019 9:49 pm
by Wombatwarlord777
Yeah, I get that Sonic doesn't have a lot of 8-bit sprites available, but just pull sprites from / emulate Super Mario World, and you're good to go.
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Sat Aug 24, 2019 11:21 am
by big_smile
https://twitter.com/UltimateDSman/statu ... 5773706240
^ Looks like there will be a story mode involving both classic and modern characters, including the return of long-time absentees such as Eggman Nega. The first story was excellent, but it got progressively worse, with the final Rio game just being the characters jibbering out-of-character play instructions. Hopefully, this installment will be a return to form.
Re: Mario and Sonic at the 2020 Tokyo Olympics
Posted: Sun Sep 01, 2019 6:24 am
by Crazy Penguin
The Mario & Sonic Olympics devs really like using Eggman Nega. It makes sense, since he's an easy to model roster filler like Princess Daisy and Dry Bowser, but it stands out a little since, for some reason, he's never used in any of the racing or mobile games.
I never bought any of the previous ones, but if the skateboarding event has some depth to it, I might check this out. It looks like they're going the extra mile with this one, since it's being held in Tokyo and the Switch console is performing really well.