Witty yet somewhat misleading topic title
Posted: Thu Oct 30, 2008 12:53 pm
We should play PSO together some time. And I should train my puny lv.21 FOmar. On a GameCube!
:F: :B: :Z:
:F: :B: :Z:
Poop jokes enabled
https://www.theghz.com/forum/
There are private servers for PSOGC and DC as well. You can even play together iirc. http://www.schtserv.com/Neo wrote:Or we could just play Blue Burst instead. It has more levels, more items, more features, and there's a free unofficial private server with more content than Sega's own.
Then again, didn't the official servers close down already? Private servers are really the only way to go.
(read: I don't own PSOGC)
Phantasy Star Online Episode 1&2, PSO Episode 3... err... Oh, and Homeland. Which was Japan-exclusive and by now has had its servers taken down.Green Gibbon! wrote:Were there any Cube games besides PSO that even used the broadband adapter? Actually, were there any Cube games besides PSO that had modem support at all?
...I know, that's the exact same page I linked to. Blue Burst can't play with PSOPC, PSODC or PSOGC because unlike them almost everything is done by the server and not the client. While this means there's no "offline mode", it does prevent most forms of cheating.P.P.A. wrote:There are private servers for PSOGC and DC as well. You can even play together iirc. http://www.schtserv.com/
I've read that the GCN versions of some multiplatform titles ditched online functions, pretty much in the same fashion as SA2: Battle. But developers actually going out of their way to remove online functionality in the GCN version of games that see a simultaneous release on all three actively competing sixth generation home systems, was rather odd.Green Gibbon! wrote:Were there any Cube games besides PSO that even used the broadband adapter? Actually, were there any Cube games besides PSO that had modem support at all?