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Saturn version of Return Fire resurfaces

Posted: Wed Apr 25, 2007 3:17 pm
by Shadow Hog
In short, for many years, <i>Return Fire</i> for the Sega Saturn was thought to be a myth. It had releases on Windows, 3DO and the PS1, but while a Saturn was planned (and heavily hyped), nothing appeared to come of it. Despite being complete to the extent that a few Saturn-oriented magazines were already reviewing it, the thing dissipated into vaporware in the blink of an eye.

<a href="http://www.sega-saturn.net/returnfire.htm">Until now.</a>

While it requires a modded Saturn, the swap trick, or an SSF-competent computer to run, the entirity of <i>Return Fire</i> for the Saturn has now been unleashed unto the masses. It is complete, and can be played from start to finish without problems (allegedly). Enjoy.

As for what happened to make the whole thing go under? In short, it wouldn't run on the Hi-Saturn (which was Japan-only anyway but let's ignore that), so it was suggested that they revise the whole kit-and-kaboodle to run on it. When this was accomplished, or at the very least was nearing accomplishment, the publisher deemed the Saturn dead anyway (which it kinda was at this point) and flat-out pulled the plug. I'm not sure how the ISO resurfaced, then, but I'm sure there's an explanation on the linked site.

Ha, now if only more Saturn games would do this.

Re: Saturn version of Return Fire resurfaces

Posted: Thu Apr 26, 2007 9:00 am
by Opa-Opa
Shadow Hog wrote:Ha, now if only more Saturn games would do this.
Yeah, like *cough* Sonic X-Treme *cough*.

Posted: Thu Apr 26, 2007 9:21 am
by WW
Would'nt it be ironic if with all of this hype about Sonic X-treme, a game that was never finished actually sucked?

Posted: Fri Apr 27, 2007 1:25 am
by Double-S-
It looked pretty crappy.

Posted: Fri Apr 27, 2007 1:27 am
by cjmcray
I was gonna say the same thing. =P