"NiGHTS" confirmed for the Wii Virtual Console.
- The Doc
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"NiGHTS" confirmed for the Wii Virtual Console.
No need to run to the Ophthalmology, you read right, Sonic Team developed NiGHTS has been confirmed by both Sega and Nintendo this morning. Rumors reached its peek this past week as pictures published on Nintendo’s official periodical Official Nintendo Magazine circulated throughout the web illustrating what seemed to be the acrobatic protagonist of NiGHTS formed by stars laid out on a pitch black sky with two white bold-lettered words “World Exclusiveâ€￾. Both parties involved with the NiGHTS project have both stated that this won’t be a port of Sega Saturn’s 1996 title for the Nintendo Wii’s Virtual Console; Instead the untitled game will amplify the franchise making it it’s official sequel. Fans of the now original NiGHTS game shouldn’t dismiss the probability of seeing our jester attired friend from appearing in 32-bit format as part of Nintend Wii’s Virtual Console marketplace.
{Source: Live Nintendo}
{Source: Live Nintendo}
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- James McGeachie
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Did you even read the article? It specifically says if this is true that it's about a whole new game, not the title coming to the virtual console (which is fucking impossible anyway, the Wii doesn't even have close to enough power to successfully emulate the Saturn). It says there's a "chance" of that yes but anyone who honestly believes that doesn't have a fucking clue about why it's never been successfully emulated up until now, or how little space is available on the Wii's flash memory.
Anyway this is from SPOnG so it doesn't even fucking matter. There's a good chance there is a NiGHTS project but this isn't confirmation of anything.
Anyway this is from SPOnG so it doesn't even fucking matter. There's a good chance there is a NiGHTS project but this isn't confirmation of anything.
Last edited by James McGeachie on Wed Mar 21, 2007 1:49 pm, edited 1 time in total.
- Esrever
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I remember hearing that Saturn games were meant to be added to the B-club / Game Honpo download service, but they never were and the service officially closed a few months ago. I imagine even if they had successfully emulated the Saturn, the system requirements would've been so high they figured nobody'd be able to play it except NASA employees on company computers.Wasn't NiGHTS successfully emulated on the PC in Japan, with Sega's download service dealy?
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The download service that was running that played Saturn games was basically just an incomplete emulator that some Japanese dude wrote, which happens to be the basis for the Cassani Saturn emulator if I remember right.
The SSF Saturn emulator is by far the best, with probably 90% accuracy with the sound and I'd say around 95% with the graphics, for the games that work anyways (read: the grand majority). Radiant Silvergun runs almost perfect on my system... the music just plays a hair too fast. NiGHTS also runs similarly... the music's too fast. I think this is just a problem with emulating games that use Cybersound for the audio. Saturn emulation's come a long way, but you need a good computer to make it happen.
The SSF Saturn emulator is by far the best, with probably 90% accuracy with the sound and I'd say around 95% with the graphics, for the games that work anyways (read: the grand majority). Radiant Silvergun runs almost perfect on my system... the music just plays a hair too fast. NiGHTS also runs similarly... the music's too fast. I think this is just a problem with emulating games that use Cybersound for the audio. Saturn emulation's come a long way, but you need a good computer to make it happen.
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Weren't they originally planning to have that kind of support on the Wii? And would it still technically be possible for them to implement something like that?Esrever wrote:They ought to make the thing support non-proprietary external hard drives, just like it can support non-proprietary memory cards. That would be awesome.
Of course, if they are releasing a new game, they could always attempt to port the original and include it as an extra, similar to what was done with Panzer Dragoon Orta and the original PD. Of course, in that case a PC port had already been developed.