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Nintendo- good game designers, bad bussinessmen

Posted: Mon Dec 19, 2005 11:14 pm
by firemario1001
Since America got only a fraction of the Super Mario Advance 4 E-cards, as opposed to Japan, I figured some people might be interested in this.

If you've got an E-Reader and a copy of SMA4, you can download a zip file here that contains raw data that you can use to print out the level cards to scan. You'll need another gameboy and a link cable of course, because Nintendo is too damn stupid to realize people aren't made of money and can't buy every duplicates of every Nintendo product pitched to them.

The levels themselves, on the other hand, are very good, and most are up to par with the original levels. Many combine elements with previous Mario games, as well as Mario World and Yoshi's Island, and make for a very interesting game experience. If there's any hope more the DS Mario game coming out next year, its that its going to have good level design.

Posted: Tue Dec 20, 2005 2:11 am
by Esrever
Those extra levels were a really good idea. It's a shame that they had to fuck it up with that e-reader gimmick. I really wish they had just put the new levels on the fucking cartridge.

Posted: Tue Dec 20, 2005 4:13 am
by Tsuyoshi-kun
You forgot to add in "cheapskate bastards" into the thread title.

Posted: Tue Dec 20, 2005 10:57 pm
by Majestic Joey
nintendo is all about gimmicks. Remember the gamecube/gameboy advance connecting thing?

But then again, nintendo is still making consoles and sega has furballs shooting guns.

Posted: Tue Dec 20, 2005 11:43 pm
by The T
Nintendo's realized they have to make the innovation a bit more upscale. They realized that with the DS, and they're continuing it with the Revolution.

Posted: Wed Dec 21, 2005 1:17 am
by Majestic Joey
I don't know, a remote control controller might make gamers even lazier.

Posted: Wed Dec 21, 2005 1:20 am
by The T
Look who you're talking about, here.

Posted: Wed Dec 21, 2005 1:06 pm
by Neo Yi
I don't know, I'm kind of excited for the remote control controller. Not too excited, I admit I have some reluctance and won't really pass judgement until I actually used the damn thing.
~Neo

Posted: Wed Dec 21, 2005 2:19 pm
by Dunjohn
Most games companies realise that good eyesight is something their customers are going to need, yet Nintendo did make the Virtua-Boy, which seemed deliberately designed to blind anyone who used it. So yeah, I agree.

Posted: Thu Dec 22, 2005 1:59 pm
by jenkins
As the sole defender of the Gamecube in what must be the nearest 50 miles, I'm gonna have to say that Nintendo is still on the ball with game design. As for business skills...well, that's another story. Still, their trend towards innovation in video games, rivaled pretty much only by Katamari Damacy, makes me feel justified in saying that they still deserve to be in the gaming industry. Plus, I don't know what I'd do without more spinoffs of Mario and Zelda.

Hmmm...that post reads like shit. I don't think my point even appeared. Damn.