Farmer wrote:Gak, GameTrailers just isn't serving up the video. At least it'll be on Youtube within the hour. And sweet jesus, from the stills I can find, it looks oh so very very good. Another reason I need to buy a Playstation.
That looks incredible. I love the fluidity of the visuals and the attention to detail, it looks just like a playable cartoon. Why am I so excited for this? I don't even own a console it's on.
It's not only interesting, but simply walking past your other player's model doesn't shoot you off in a random direction as if the bodies of both characters are made of magnetized rubber filled with helium.
That was spectacular! Not only does it seem really fun to play, it looks and sounds great too. I love how the music changes with what's going on at the moment. It makes the game feel even more like a cartoon and it gets really cute when the Lums start singing.
Man, the Wii version isn't going to make this game any justice. The colorful graphics and the 60 FPS will probably still be there, but this is clearly meant to be played in HD. On that note, I should really get a PS3 some time.
I'm pretty excited about this. I could still take or leave the kind of dopey humour of the post-Rayman 2 games, but at least it's being executed gorgeously. Level design looks really interested, too.
The level design looks interesting but man alive is this game ugly. This is probably my personal tastes speaking but I cannot freaking stand how it looks. The designs and the fact that it looks like a flash game are both major turn offs for me.
Radrappy wrote:The level design looks interesting but man alive is this game ugly. This is probably my personal tastes speaking but I cannot freaking stand how it looks. The designs and the fact that it looks like a flash game are both major turn offs for me.
Thank you. I'll take the prerendered 3D look of New Super Mario Bros. over this any day. It just looks low-budget for some reason.
Origins was the highlight of the entire show. Like, it upstaged the Wii U and everything, the conference room was practically empty because people were lining up to play Origins. Game looks gorgeous, no clue what you guys are on about.
Why did they drop the original Rayman's aesthetic? I guess it made sense to change the art style for the 3D sequels, but why adapt the Rayman 2 designs to 2D rather than go back to the earlier ones?
I mean, personally I think it looks ok (the monsters seem a bit generic I guess). But the art style of the first one was really good and they never went back to it and I have no idea why.