Ivo

Speak your mind, or lack thereof. There may occasionally be on-topic discussions.
User avatar
Ngangbius
Posts: 2061
Joined: Wed May 26, 2004 2:06 am
Now Playing: Dragon Quest IX
Location: Cleveland, OH

Re: Ivo

Post by Ngangbius »

Green Gibbon! wrote:Has anyone finished it? I really don't like it.
Actually, I typed a large post that explains my dissatisfaction with this title on this very board's Sonic Chronicles thread.

It was a mediocre attempt by BioWare to create a JRPG and to think they could be planning a sequel for this. Meh.

User avatar
K2J
Posts: 647
Joined: Wed Dec 19, 2007 9:03 pm
Now Playing: Ocarina of Time 3D
Location: An insane asylum in west Pennsylvania.

Re: Ivo

Post by K2J »

Dasher wrote:Someone needs to draw a map.
If you insist, I guess I can drag up my three year-old MS Paint map... (From before Sonic 06. Doesn't take into account either Rivals game, assumes that both Sonic & Tails games took place on a single island that isn't South Island but having dimentional warps to two zones, ignores blatant pictures of Earth in Shadow and Fighters). Apparently the txt extention isn't allowed, so the map and the key are zipped.
Mobius.zip
Yeah, it's bad. I know. I had a backstory and everything going for this little ditty before I remembered that nobody cares about poorly-written fanfiction, unless it's about crack pairings.
You do not have the required permissions to view the files attached to this post.

User avatar
Neo
Posts: 974
Joined: Mon Jun 19, 2006 6:18 pm
Location: Portugal

Re: Ivo

Post by Neo »

MOBIUS, HOME PLANET OF SONIC THE HEDGEHOG, AS ACCORDING TO THE GAMES:

:EB: Sapphire Ocean :EB:
:ER: Ruby Sea :ER:

Seriously, you could've spared your own humiliation.



...But now you've intrigued me. If this is "according to the games", then where did such names as "Tea Island", "Ancient Trench" and "Render Archipelago" come from? Was that last one a joke on the horrible Game Gear title?



Realm of the Mobians. teehee~

User avatar
DackAttac
Posts: 886
Joined: Thu Dec 01, 2005 7:37 am
Location: Albany, NY / Boston, MA
Contact:

Re: Ivo

Post by DackAttac »

K2J wrote:Sonic explicitly treats GHZ in Chronicles like it's familiar territory. Assuming the zones in Battle, G Sonic and Sonic 1 are different, it's likely he's referring to the latter. Perhaps Central City is actually Spring Yard?

Nah, I'm not giving them that benefit of the doubt. At this point, given Unleashed's setting, I think it's better to just say that not all Sonic games take place in the same continuity. It's the same characters, but the Chaos Emeralds always have different powers, things are in different places, and so on and so forth.
I think it's technically the same continuity, but just laziness in the department of keeping contradictions from happening. Kind of like how you can pretty much see all of Angel Island when you walk around it in the adventure field in SA1, and it's all a very small batch of greenery. No Mushroom Hill Zone, no Sandopolis, no Hydrocity... not even the mountains it had in the CGed cutscene of the island falling.

User avatar
CM August
Posts: 697
Joined: Mon Jan 31, 2005 8:09 am
Location: Australia
Contact:

Re: Ivo

Post by CM August »

I was under the impression the mountains and such were, you know, Red Mountain et al.

User avatar
FlashTHD
*sniff*
Posts: 1504
Joined: Fri Mar 31, 2006 7:00 pm
Now Playing: Team Fortress 2
Location: Out of earshot

Re: Ivo

Post by FlashTHD »

And in fairness, Sky Deck implied the Egg Carrier was a helluva lot bigger than it seemed in cutscenes and that adventure field.

User avatar
Frieza2000
Posts: 1338
Joined: Sun Jan 23, 2005 9:09 am
Now Playing: the fool
Location: confirmed. Sending supplies.

Re: Ivo

Post by Frieza2000 »

Wow, that codex is bad. It managed to finish off my remaining interest in this game. Some random errors:
(Perfect Chaos entry)
A peaceful echidna named Tikal, Pachacamac's daughter, soothed Chaos and managed to seal it, along with herself, inside the Master Emerald. The energy surge threw Angel Island into the air, causing it to hover over the land now known as Mystic Ruins.

(Angel Island entry)
The actions of Perfect Chaos resulted in an energy backlash that ripped Angel Island from the ground, causing it to float above what is now Mystic Ruins. Before Perfect Chaos could do any more damage, Pachacamac's daughter, Tikal, managed to seal it and herself inside the Master Emerald.
Contradictory order of events. It also doesn't make sense; if it was a sudden energy surge that took the island up, why does it continue to fly? The Master emerald doesn't cause other unanchored masses to fly when you put it on them. If the surge is the key, why does the island still take off after it's crashed?
Neither Perfect Chaos nor Tikal have been seen since.
Chaos was in Sonic Battle, which this game references.
Soon after Shadow teamed up with Sonic to defeat Eggman, he disappeared and was presumed dead. Rouge the Bat discovered him and he joined her and E-123 Omega to form Team Dark.
Sonic and Shadow teamed up WITH Eggman to stop Prof. Gerald.
Team Amy
First of all, it's Team Rose. Second, neither it nor Team Dark are recognized entities outside of the Heroes menu screen.

User avatar
Ritz
Shit Twizzler
Posts: 1256
Joined: Mon Dec 27, 2004 2:59 am
Now Playing: Every PC Engine game
Contact:

Re: Ivo

Post by Ritz »

Frieza2000 wrote:
Neither Perfect Chaos nor Tikal have been seen since.
Chaos was in Sonic Battle, which this game references.
Perfect Chaos.

User avatar
K2J
Posts: 647
Joined: Wed Dec 19, 2007 9:03 pm
Now Playing: Ocarina of Time 3D
Location: An insane asylum in west Pennsylvania.

Re: Ivo

Post by K2J »

DarkAttac wrote:Kind of like how you can pretty much see all of Angel Island when you walk around it in the adventure field in SA1, and it's all a very small batch of greenery. No Mushroom Hill Zone, no Sandopolis, no Hydrocity... not even the mountains it had in the CGed cutscene of the island falling.
As CM August suggested, I believe the small island that the ME shrine rests on is just a sub-island, like Sky Sanctuary.
Neo wrote:Seriously, you could've spared your own humiliation.
Just thought it'd be good for a laugh; an Internet confessional, if you will. Humiliating an anonymous Internet username doesn't really bother me.
where did such names as "Tea Island", "Ancient Trench" and "Render Archipelago" come from? Was that last one a joke on the horrible Game Gear title?
Yeah. "Tea Island" after Cream's drink of choice, as she was introduced in Advance 2, "Ancient Trench" just because the island in Chaotix apparently rose from one.

User avatar
Neo
Posts: 974
Joined: Mon Jun 19, 2006 6:18 pm
Location: Portugal

Re: Ivo

Post by Neo »

Frieza2000 wrote:The Master emerald doesn't cause other unanchored masses to fly when you put it on them.
The main plot point of Sonic & Knuckles hints otherwise! Eggman wanted to use the Master Emerald to put the Death Egg back in the skies, and I always assumed it was because it could somehow make things float, not just because it's a generic infinite source of power.
K2J wrote:
DarkAttac wrote:Kind of like how you can pretty much see all of Angel Island when you walk around it in the adventure field in SA1, and it's all a very small batch of greenery. No Mushroom Hill Zone, no Sandopolis, no Hydrocity... not even the mountains it had in the CGed cutscene of the island falling.
As CM August suggested, I believe the small island that the ME shrine rests on is just a sub-island, like Sky Sanctuary.
I've always imagined that the forest visible beneath the shrine island was either Angel Island Zone or Mushroom Hill Zone from S3&K. Ice Cap would be Ice Cap and Red Mountain would be a part of the fiery volcano other than Lava Reef. The rest of the areas are just somewhere else and the characters don't go there during the storyline, much like they didn't go to the shrine island, etc in S3&K and haven't yet gone to other places which might or might not exist.

One thing's for sure, Angel Island isn't just that tiny shrine island, during the cutscenes in Knuckles' story while it's afloat you can clearly see the surrounding mountains, the glacial peaks, so on, so on. It's my impression that Angel Island "broke off" at the bridge leading from the shrine island to echidna town and, since it's floating, simply ended up rotating and falling 90 degrees off. Though your guess is as good as mine as to why and how it fell twice in the same exact position.

The biggest question here is whether or not the Mystic Ruin jungle is part of Angel Island or not. You can't access it before the island comes crashing down, but then again it wouldn't make sense for the nearby explorers to be drilling a hole through a cliff if there wasn't anything on the other side. Sonic Advance seems to hint that the forest IS part of the island, though, since both feature the same wavy river in their background, and there's no mention of Angel Island falling down again (to my knowledge). This of course means that the echidna temple, Final Egg and Big were all on Angel Island since well before the events of the game, which is just a bit weird. Then again, doesn't the damned building materialize out of nowhere?

User avatar
Frieza2000
Posts: 1338
Joined: Sun Jan 23, 2005 9:09 am
Now Playing: the fool
Location: confirmed. Sending supplies.

Re: Ivo

Post by Frieza2000 »

Ritz wrote:
Frieza2000 wrote:
Neither Perfect Chaos nor Tikal have been seen since.
Chaos was in Sonic Battle, which this game references.
Perfect Chaos.
Ok, it's technically accurate, but it's misleading. Here's a fuller context:
Defeated, Perfect Chaos transformed back into Chaos once more, and Tikal appeared to take Chaos away in a blinding flash of light.

Neither Perfect Chaos nor Tikal have been seen since.
Neo wrote:The main plot point of Sonic & Knuckles hints otherwise! Eggman wanted to use the Master Emerald to put the Death Egg back in the skies, and I always assumed it was because it could somehow make things float, not just because it's a generic infinite source of power.
I guess the only other times we've seen the ME set down on anything besides a character's hand (which could be an exception) are in S&K's final boss, on the back of the Tornado, and on the ARK, all of which were already airborne. SamIAm's translation says Eggman was explicitly planning to use the emerald for energy:
Dr. Eggman, who had escaped from his fallen Death Egg, noticed that there is a Chaos Emerald on the Floating Island. From a fissure that the Death Egg had opened up in the ground, he could pick up the reactions of a huge Chaos Emerald. If he uses that energy, it may be possible for him to launch his Death Egg into outer space once more.
However, the Sega PC translation says this refers to the Chaos Emeralds:
Dr. Eggman, who managed to escape from the Death Egg before it fell, had heard that Chaos Emeralds are supposedly buried on the floating island. From the crevice created by the fall of the base, a massive presence of Chaos Emeralds is detected.

"If their energy could be utilized", Dr. Eggman
thought, "the Death Egg may be able to fly into orbit again."

User avatar
Dr. Watson
Posts: 211
Joined: Tue Nov 08, 2005 10:53 am
Location: Sweden

Re: Ivo

Post by Dr. Watson »

God, that Codex is so obviously written straight of of Wikipedia, and i mean that litteraly. I Know, because i used to edit the Sonic arcticles on that site quite a lot about a year or two ago. I think its in fact very possible that i myself have written one or two sentences that ended up in the game. The Codex actaully uses the exact same phrasings as Wikipedia several times, like this one for instance:

Shadow will stop at nothing to get what he
wants or to do what he thinks is best. He tends to see enemies as obstacles
rather than actual threats, and anyone who gets in his way becomes his enemy.


I remember having an arguement over that specific line on Wiki, because it's so obviously written by a Shadow-lover wishing to portray his favorite character as badass. There are a ton of other similarly stolen bits in that codex, once i get a bit more free time on my hands, i'll probaly take the time to point them out and perhapes even provide proof by digging up the old wiki-pages (most of which have ben edited beyond recognition in the past six months or so, and thus no longer has the same content as they did back when Bioware were "inspired" by them).

Post Reply