Heavy and Bomb in Sonic X?

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j-man
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Post by j-man »

Image

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Post by Baba O'Reily »

Everything is better with Dogma.

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Lizard
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Post by Lizard »

Zeta wrote:There was actually a cartoon show about a gay duck. But he didn't use dynamite. Much.
Would that be Queer Duck? I found the first episode here.

After watching it I must say that the cast has some spooky similiarity with the secondhand Sonic cast. The QD cast consist of a gay duck (aka Bean), a gay croc (aka Vector), a gay polar-bear (aka Bark) and a gay wildcat (aka Big). That can't just be a coincidence, can it?

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Post by j-man »

Yes.

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Lizard
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Post by Lizard »

I just realized that within the context of this thread, my avatar and location text has become slightly disturbing.

OhNoes, I made my avatar gay!

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Knuckles Dawson
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Post by Knuckles Dawson »

But are you actually in Sweden?

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Lizard
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Post by Lizard »

Well with being swedish and all I would say.. Yes, I am in Sweden.

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Post by Brazillian Cara »

Who are Heavy and Bomb?

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Crazy Penguin
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Post by Crazy Penguin »

Neo Yi wrote:
A 30 year old man in a 12-year old's body? That's just creepy. They think kids will like that?!

That's like the plot of a bad pedo story, not a children's cartoon.

I thought he's older counterpart was like, 18, or something.
Yes, he was 18.

I think the problem with introducing Mighty and Ray would be how to update their designs, they'd look very out of place and dated with their classic designs, they'd need to have Sonic Team create new designs for them and Sonic Team might be unwilling to do that until they want to use them in a game and have figured out purposes for them.

Fang, Bean and Bark could get away with just having irises added though.

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Post by CM August »

'Makes me think of the classic character modeling. I preferred the cleaner and less complex designs of the cast before Sega saw fit to spice them up. The changes just seem so... superfluous. They have their upsides, and the new designs are appealing, but I still miss the way they used to look. Doesn't really matter, since there's no going back now.

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Post by Zeta »

'Makes me think of the classic character modeling. I preferred the cleaner and less complex designs of the cast before Sega saw fit to spice them up. The changes just seem so... superfluous. They have their upsides, and the new designs are appealing, but I still miss the way they used to look. Doesn't really matter, since there's no going back now.
I think the newer designs helped give them more of their own identities. I know in Sonic's very first design, there were some poses that made him basically look like a blue Mickey Mouse with ears on the back instead of on the head.

The newer designs give their universe more coherence and uniqueness.

In my opinion, anyways.

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Post by Green Gibbon! »

If we're talking about Uekawa's Sonic Adventure designs, they were excellent, and a much-needed breath of fresh air. By now they've gone stale, though... the newer illustrations (such as for the Sonic Advance games) have completely lost the pizazz they had in Sonic Adventure 1 and 2. They're just dead, there's no energy in them.

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Post by Crazy Penguin »

Yeah, the problem now is not in the designs themselves, just the art. Uekawa is drawing them too neutral and cutesy now. Initially he had an edgier and more dynamic style, the drawings had more flair and personality to them - Sonic would be jumping around at all kinds of strange angles, have a wilder look to his spines and a distinctive grin or other facial expressions, now he just sort of stands about looking calm and smiling. Comparing the boxes of Sonic Adventure and Sonic Mega Collection is really quite saddening.

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Post by Rlan »

I believe Mighty has become the Chaotix's secretary, and lounges around all day, sleeping at the desk. He would be called into action only when absolutely necessary, like the B-Team in Samurai Pizza Cats.

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Post by Double-S- »

3 - 2 - 1 - PIZZA CATS ARE ON THE RUN!

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Post by Zeta »

I believe Mighty has become the Chaotix's secretary, and lounges around all day, sleeping at the desk. He would be called into action only when absolutely necessary, like the B-Team in Samurai Pizza Cats.
So where's Ray?

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Post by Lizard »

Crazy Penguin wrote:I think the problem with introducing Mighty and Ray would be how to update their designs, they'd look very out of place and dated with their classic designs, they'd need to have Sonic Team create new designs for them and Sonic Team might be unwilling to do that until they want to use them in a game and have figured out purposes for them.
But doesn't Uekawa himself work on Sonic X though? I believe there are sketches by him floating around on the net with original characters created for the new season of the show.

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Post by Crazy Penguin »

Lizard wrote:
Crazy Penguin wrote:I think the problem with introducing Mighty and Ray would be how to update their designs, they'd look very out of place and dated with their classic designs, they'd need to have Sonic Team create new designs for them and Sonic Team might be unwilling to do that until they want to use them in a game and have figured out purposes for them.
But doesn't Uekawa himself work on Sonic X though? I believe there are sketches by him floating around on the net with original characters created for the new season of the show.
He seems to have designed a new family of characters (that Lumina-ish chick and her friends) but I don't think he was credited as a character designer for the original series, and I wouldn't be surprised if these characters were created for a new game and the Sonic X guys got them in advance so they could do a tie-in. They probably got the designs of Vector, Espio, Charmy and Emerl long before we ever saw them.

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Post by big_smile »

Crazy Penguin wrote:He seems to have designed a new family of characters (that Lumina-ish chick and her friends) but I don't think he was credited as a character designer for the original series, and I wouldn't be surprised if these characters were created for a new game and the Sonic X guys got them in advance so they could do a tie-in. They probably got the designs of Vector, Espio, Charmy and Emerl long before we ever saw them.
According to Sega Japan, Uekawa-san supervised the original Sonic X 'draft proposal'.

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Post by Psxphile »

That would certainly go a long way to explain the similarity of certain character design sheets to original Uekawa art, in-game or out. If anybody here remembers seeing Cream's line-art for Sonic X, they'd recognize the face and poses as being completely ripped out of Sonic Advance 2.
So where's Ray?
Under the desk.

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Post by Knuckles Dawson »

Duh, I mean, Mighty and Ray have been together since Sonic Arcade, that's why we don't see them, they're constantly having Furry Butt Sex.

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Post by Crazy Penguin »

Don't get Baba started.

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Post by Knuckles Dawson »

Well, he's sure gonna finish.

Heh, I made a funny.

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Post by Baba O'Reily »

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Post by Protodude »

YOU'VE ALREADY POSTED THAT PIC BEFORE GODAMN NIGGA.

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