Shadow Hog wrote:Well, the two projects had pretty different "styles", you could say. <i>Retro Sonic</i> was a more laidback take on the franchise, while <i>Sonic XG</i> was considerably edgier and more action-packed (as evidenced by the fact <i>they freakin' crash the Death Egg into Angel Island and smash it to pieces</i>... in the first real level). Now, apparently, both styles are going to merge into one, and this leaves me wondering how exactly that's going to work out - they somewhat clash. I was actively looking forward to <i>Retro Sonic</i> more than <i>XG</i> (not that I wasn't looking forward to <i>XG</i>), but now to look forward to either one is to look forward to both, like it or not, so to play <i>Retro Sonic</i> now, I have to accept that they're actively breaking canon and smashing Angel Island to bits.
Funny thing is, this isn't the first merger <i>Sonic XG</i> has gone through, either... It was once <i>Sonic Forever</i>, before it was merged with another <i>Sonic</i> fangame whose name I can't even remember.
I can see how that might be a little disappointing. But still, it's their games, and they can do whatever they want to do with them! If they think they can make it work, it's their call. It's their project, their free time that they're putting into it... they're the ones who ought decide what style they want it to be!
Throwing a huge hissy about how it is "unfair" and "disgusting" that someone is not making a free game for you to your exact specifications is a pretty severe case of outrageous internet entitlement if I have ever seen it. (And I am a webcartoonist, so I see a LOT of it.)