So are you a real man?Delphine wrote:You deliver the damn carpets by talking to the person you're supposed to give them to. Geeze.
The control system is a test. Real men have no problems controlling the trot.
Anybody for tea?
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I dunno. I mean, it wasn't happy or anything, but I never thought of it as 'emo'. Probably because the game starts out so ridiculously upbeat and chock-full of rainbows and puppy dogs. It sort of balances out.Zeta wrote:The story did get ridiculously emo towards the end, which is my major complaint with the game.
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Oh, it's a realist game. You can't do something nice for someone without ruining someone else.
The control is kind of balls, but the one thing that irked me to the very end were the load times. There are problems with it, it's not a game I recommend to everybody - but it tickles my fancy on a few different levels.
Also, apparently nobody has thought it out enough to realize, but BUMPY TROT IS A GODDAMN ENGLISH NAME YOU FLAMING HALFWIT PIG FUCKERS. A much more interesting one than the highly generic "Bumpy Trot" (which is even misleading because the robots do not run on steam power) and on top of that easier to type, SO.
The control is kind of balls, but the one thing that irked me to the very end were the load times. There are problems with it, it's not a game I recommend to everybody - but it tickles my fancy on a few different levels.
Also, apparently nobody has thought it out enough to realize, but BUMPY TROT IS A GODDAMN ENGLISH NAME YOU FLAMING HALFWIT PIG FUCKERS. A much more interesting one than the highly generic "Bumpy Trot" (which is even misleading because the robots do not run on steam power) and on top of that easier to type, SO.
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See, I bought it 'cause I have a thing for steam-powered robots. Now I just feel foolish. Thing is, the issue I have with the name "Bumpy Trot" is nothing to do with its country of origin or the language in which it is presented. It just sounds fucking painfully ridiculous. Maybe you should let your Jap-hackles down and see what we're trying to say here.
There's four people in the entire Goddamned hotel that I can talk to, and none of them are called Jacques. Now the place is on fire, so my chances of finding him are slimming. infos plzDelphine wrote:You deliver the damn carpets by talking to the person you're supposed to give them to. Geeze.
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I remember having a bit of trouble with the carpet delivery. You have to talk to the guy behind the counter at the Hotel. And by behind the counter, I mean you have to be behind the counter when you speak to him. Then you can ask him if he's Jacques.
Er, I actually had to look it up to remember. It's right there on Gamefaqs under Side Quests.
Er, I actually had to look it up to remember. It's right there on Gamefaqs under Side Quests.
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See, the problem is that "Bumpy Trot" is a plain-jane cut & paste name culled from a dictionary of marketing buzzwords by a 22-year old college dropout with a ridiculous goatee (I am of the opinion that NObody under the age of, like, 40 should have facial hair of any kind) who is excited because he got a job in a "hip" industry - at a company totally unrelated to the one that developed the original game, I might add - and thinks anything he does matters and is justifying his job by making unnecessary changes. The US title, of course, is designed (along with the ho-hum box art) to appeal to the Tokyopop manga-reading tweenies who wear bad wigs to noisy conventions, play nothing but banal Squaresoft sequels, and have never seen an anime older than about 1998 - this is the demographic that Atlus caters to. I myself find it bit of a tragedy that something as pivotal to a game's identity as its title can be changed for the sheer sake of marketability, but of course I am old and bitter.
Or, if I may borrow my father's terminology, IN THIS HOUSE, WE CALL IT BUMPY TROT
By the way, Jacques is the guy behind the counter. I think you actually have to walk behind the counter to sell him the carpets - I only did it once or twice, so I don't remember.
Or, if I may borrow my father's terminology, IN THIS HOUSE, WE CALL IT BUMPY TROT
By the way, Jacques is the guy behind the counter. I think you actually have to walk behind the counter to sell him the carpets - I only did it once or twice, so I don't remember.
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When I first heard the name "Bumpy Trot", I assumed it was a horse racing game and proceeded to completely ignore it. Maybe that was what they were trying to avoid when they changed the title.
I'm generally strongly against altering content during localization, but surely we can make an exception for the Japanese thanks to their bizarre fetish for mangling the English language. I don't want to see a good game sunk by a stupid sounding name all for the sake of integrity. I would rather have developers keep the game itself intact and focus on tricking people into buying it by completely selling out on the packaging.
I'm generally strongly against altering content during localization, but surely we can make an exception for the Japanese thanks to their bizarre fetish for mangling the English language. I don't want to see a good game sunk by a stupid sounding name all for the sake of integrity. I would rather have developers keep the game itself intact and focus on tricking people into buying it by completely selling out on the packaging.
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Me too, actually. Of course the unorthodox title is also what drew me to look into it in the first place.When I first heard the name "Bumpy Trot", I assumed it was a horse racing game
I'm being idealist, of course, there's no such thing as a game created without marketability in mind, but the fact that people respond so well to banality is a tragedy of the human race itself. Certainly we're better than that.
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