Music in Video Games

Speak your mind, or lack thereof. There may occasionally be on-topic discussions.
User avatar
Ritz
Shit Twizzler
Posts: 1256
Joined: Mon Dec 27, 2004 2:59 am
Now Playing: Every PC Engine game
Contact:

Post by Ritz »

I want music from Clockwork Knight 1 and 2. And no, I don't mean the Pepperochau's Adventure soundtrack, I want the actual in-game music.

How exactly would one go about recording music from a Saturn game, pray tell?

User avatar
DackAttac
Posts: 886
Joined: Thu Dec 01, 2005 7:37 am
Location: Albany, NY / Boston, MA
Contact:

Post by DackAttac »

It could be done analog instead of digital; I opted to rewire my Dreamcast up to my computer and record some music I couldn't find on the net.

User avatar
Starscream
Posts: 56
Joined: Sun Sep 18, 2005 5:33 pm
Location: Ghent, Belgium

Post by Starscream »

Ngangbius wrote:Well, I've got them on a site similar to the one featured in this thread years ago. I made a personal audio CD from the PDZ mp3s thought I'm not sured if the labels I gave them are the correct titles. *shrugs*

Here's the download, BTW: http://www.transferbigfiles.com/Downloa ... 8232049632.
Thank you! Those are very high quality files. Damn, the guys at Sega sure knew how to write a great score back in the day. Oh and the labels are absolutely correct. Episode 2 Boss (track 7) is probably my favourite song. If you like this music Ngangbius I recommend the soundtrack of Lunacy (alternatively called Torico). You can find it here. Very atmospheric (and also regrettably short) ambient music. Some of the best Saturn music ever recorded.
Ritz wrote:How exactly would one go about recording music from a Saturn game, pray tell?
I once recorded the soundtrack of Shinobi X with my MP3 recorder. You just plug it in the television set and record the soundtest, if the game has one. If it doesn't, you can't get it. Be sure to check the disc itself though. Sometimes, especially on the older games, the music can be read directly off the CD, beginning from track 2 (but I probably needn't tell this to most people on here).

However recording music as described above usually results in lower quality (often mono) files. After you've transferred the files from the recorder to your computer you still have to convert it and cut it into a "true" song (using programs like MP3 Directcut), which can be a painstakingly difficult task.

User avatar
Ritz
Shit Twizzler
Posts: 1256
Joined: Mon Dec 27, 2004 2:59 am
Now Playing: Every PC Engine game
Contact:

Post by Ritz »

The music isn't on the CD, I checked. There are only about 2 CDD1 tracks, all of the rest are in some sort of alien Saturn XA format that can't be read with any currently existing tools.

User avatar
Parn
Posts: 69
Joined: Wed May 26, 2004 6:10 am
Contact:

Post by Parn »

Give it a little bit more time. Saturn emulation is getting damned good. As an example, I recently completed Magic Knight Rayearth through the latest version of SSF, and the audio is about 90% accurate. The game was completely playable. I also happened to record all the outtakes and archived them here, kind of my little tribute to Working Designs' demise.

I say give it a little more time because the audio quality of Saturn emulation is destined to be better than the actual console's. Shining Force 3 for example, had some audio glitches which are non-existant in the emulator.

(...)
Posts: 103
Joined: Sat Oct 23, 2004 9:10 am

Post by (...) »


User avatar
Starscream
Posts: 56
Joined: Sun Sep 18, 2005 5:33 pm
Location: Ghent, Belgium

Post by Starscream »

Btw, does anyone know who wrote the music of Quake III Arena for Dreamcast and where I can find it?

Post Reply