Katamari on PSP

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Tsuyoshi-kun
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Katamari on PSP

Post by Tsuyoshi-kun »

http://www.1up.com/do/newsStory?cId=3143712

What's the fucking point?! The PSP doesn't even have two analog sticks to play the game.

Then again, I wondered this with Ape Escape.

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Delphine
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Re: Katamari on PSP

Post by Delphine »

Tsuyoshi-kun wrote:What's the fucking point?!
Money?

I was really excited about Minna Daisuki -- and I love it dearly, it's a lot of fun -- but this just annoys me.

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Post by Esrever »

I enjoyed the follow up article from TGS:
The simple and natural control scheme defined the game -- how would it survive the transition to the PSP's single analog stick configuration?

The answer is not very well!
http://www.1up.com/do/previewPage?cId=3143907&did=1

I just don't think this can work, especially not when it's trying to simulate the second stick by using the face buttons. I still don't understand the point of making a handheld fully 3D capable when it doesn't have two sticks... it just seems like a big fucking waste.

Also, I'm weary that the original creator is not involved. If they can make one game without him, I imagine they'll probably make a lot more of them. :P

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Post by Tsuyoshi-kun »

Much like with Mega Man?

At least it's being handled by Namco and not some outside company.

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Post by Squirrelknight »

Katamari without two analog sticks is like watching porno while both of your arms are broken.

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Post by G.Silver »

How would we feel about just having the shoulder triggers assigned to strafing and just use one stick? I don't think the twinstick approach is really all that integral to Katamari at all, but replicating an analog stick with four little buttons is a terrible idea.

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Post by Dash »

I don't think the twinstick approach is really all that integral to Katamari at all
LIES




I mean, it could work, but I think the feel of it all would be lost somehow.


Speaking of PSP games, anyone excited for Loco Roco? I'm pretty interested.

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Post by Segaholic2 »

Loco Roco looks really cool. Maybe the PSP will be cheap enough to buy by the time it comes out.

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Post by Neo Yi »

Loco Boco looks utterly adorable and fun to play.
~Neo

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Post by Green Gibbon! »

I don't think the twinstick approach is really all that integral to Katamari at all
I would disagree with that. The dual sticks approach isn't the only feasible mechanic, but I don't think anything else would be as engaging in terms of conveying the feeling of actually rolling a large, unwieldy ball. Billy Hatcher rolls his egg around with just one control stick, but even with more elaborate platformer level design (not especially good level design, granted), it's never as interesting as Katamari.

On the topic of PSP games, I've had my eye on Karakuri for a while...

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