Search found 362 matches

by CE
Mon Jul 10, 2006 10:30 am
Forum: Open Forum
Topic: Online Game Rental Services
Replies: 5
Views: 1754

Online Game Rental Services

I'm talking about Gamefly, GameLender, GotaPlay, and the lot. I just found out about this while browsing through my spam today (egads! useful information in spam!), and I'm thinking about starting to use one of them -- probably GameLender since it actually has some of the older systems (Dreamcast an...
by CE
Fri Jun 30, 2006 12:40 am
Forum: Open Forum
Topic: Super?
Replies: 56
Views: 13974

I feel the same way as everybody else here. NSMB isn't a bad game; it's just that it's not a *good* game either. Everybody's already talked about how the game is badly executed, so I'll try to guess why it's like that. With more and more people working in the game industry, the average level of pass...
by CE
Sun May 21, 2006 7:55 pm
Forum: News
Topic: Need for Sonic Underground Rivals (PSP)
Replies: 258
Views: 110876

FMA is hands down my favorite recent anime. The characters were really well done; the plot was random, but believable; and there was a semi-consistant theme throughout the anime. The ending was the best part. Ed and Al finally achieved their goal. It tied in so well to the theme of the anime, was sl...
by CE
Sun May 21, 2006 5:39 pm
Forum: Site Updates
Topic: You Can Still Play It (After 9 Years)
Replies: 17
Views: 24565

SonicNEXT? Is that where all the Sonic content went when Rat.org took down his hosting?
by CE
Thu May 18, 2006 10:06 am
Forum: Open Forum
Topic: Sony and MS want you to buy a Nintendo Wii
Replies: 44
Views: 9136

Delphine wrote:
CE wrote:Does the character in the game really matter all that much to you? Isn't that all just a superficial layer around a game's mechanics?
Yes. It matters to a lot of people. Hoards of mostly bad but well meaning fanfic/art prove this.
But does it matter to <b>you</b>?
by CE
Wed May 17, 2006 9:55 am
Forum: Open Forum
Topic: Sony and MS want you to buy a Nintendo Wii
Replies: 44
Views: 9136

Does the character in the game really matter all that much to you? Isn't that all just a superficial layer around a game's mechanics?
by CE
Tue May 16, 2006 10:08 am
Forum: News
Topic: Need for Sonic Underground Rivals (PSP)
Replies: 258
Views: 110876

What, now that Pokemon has used an idea, it's off limits for everybody else?
by CE
Tue May 16, 2006 10:01 am
Forum: Open Forum
Topic: Sony and MS want you to buy a Nintendo Wii
Replies: 44
Views: 9136

It's the third party games on the Wii that excite me the most. Red Steel and Trauma Center (I never played the DS one) both look and sound especially interesting. But what solidifies my opinion is that there are tons of unique, interesting things I can think of doing with the Wii, and it's two space...
by CE
Tue May 16, 2006 12:03 am
Forum: Open Forum
Topic: Sony and MS want you to buy a Nintendo Wii
Replies: 44
Views: 9136

That's un-Wii-sonable. The Wii-mote is a Wii-lly Wii-markable Wii-y to Wii-mind the video game industr-Wii that Wii-packaging existing games with photo-Wii-lism Wii-l not create Wii-peatable Wii-vonue. O-Wii-ginal games is Wii-quired.
by CE
Mon May 15, 2006 10:06 am
Forum: Open Forum
Topic: Sony and MS want you to buy a Nintendo Wii
Replies: 44
Views: 9136

Sony and MS want you to buy a Nintendo Wii

http://www.gamesindustry.biz/content_page.php?aid=17005

Everybody seems to think it's certain that consumers will buy a Wii as their second system. Doesn't that mean the Wii would have the most marketshare and then "win" the "console wars", for all that's worth?
by CE
Sun May 14, 2006 6:30 pm
Forum: Open Forum
Topic: ISO+MP3 conundrum
Replies: 8
Views: 1499

If the MP3 is the same duration as the uncompressed WAV, then the file should take up the same space on a CD. There must be something else hapenning here.

Maybe someone here has the game you're trying to burn. What is it?
by CE
Sun May 14, 2006 6:16 pm
Forum: News
Topic: Sonic Café games come to the US
Replies: 11
Views: 8563

Is Sonic Jump out yet? The site doesn't list any carriers, and I was under the impression that it wasn't gonna come out for another six months.
by CE
Sun May 14, 2006 6:07 pm
Forum: Open Forum
Topic: Final thoughts on Shadow the hedgehog (game)
Replies: 45
Views: 11146

Sonic Adventure 2's rails over bottomless pits was just not any fun. The cool part (trying to stay on the rail) is automated, and the annoying part (touching the rail the first time) is not. If they switched it around, it'd be much more fun.
by CE
Sun May 14, 2006 5:47 pm
Forum: Open Forum
Topic: ISO+MP3 conundrum
Replies: 8
Views: 1499

Aren't Sega CDs just normal mixed-mode CDs? What problems are you having buring them?
by CE
Thu May 11, 2006 9:48 am
Forum: Open Forum
Topic: Bitter Nintendo tears
Replies: 249
Views: 66814

The transition to higher quality models and textures was hi-la-ri-ous.

Mario gets higher detail overalls.
Link gets a complete makeover.
Pikachu gets black spots on his ears.
Kirby gets confused.
by CE
Tue May 09, 2006 10:23 am
Forum: Open Forum
Topic: Bitter Nintendo tears
Replies: 249
Views: 66814

but the main form for the "casuals" to get an easier hand on PS3 is the new "six axis of movement" control technology put into PS3. There are six axis of movement (described as "six degrees of movement" at the Sony pre-E3 conference). <b>It understands roll, pitch and yaw, and "3-dimension accelera...
by CE
Tue May 09, 2006 12:23 am
Forum: News
Topic: Yuji Naka forms new company: Prope
Replies: 17
Views: 12778

Zeta wrote:
Meh. As long as halfway-decent Sonic games are still being made, I could care less.
They are? Why wasn't I informed of this? Where can I find these games?
On the DS.
by CE
Tue May 09, 2006 12:21 am
Forum: News
Topic: E3 Sonic Next-Gen trailer on XBOX Live Marketplace
Replies: 1171
Views: 381897

There's not enough gameplay here to really make a good judgement of everything. I feel like I've seen half a second of the first level, and judging from Sonic Heroes, that'll be the best level in the entire game.
by CE
Thu May 04, 2006 9:01 pm
Forum: News
Topic: Sonic Next-Gen - First Look from IGN
Replies: 120
Views: 85634

I'm looking at the levels and I see another Sonic Heroes. The only screenshot that looks interesting is <a href="http://www.1up.com/do/slideshow?pager.o ... 3564">this one</a> and even that doesn't look all that fluid. All the other screenshots look extremely linear.

Bleh.
by CE
Thu May 04, 2006 8:32 pm
Forum: Open Forum
Topic: Final thoughts on Shadow the hedgehog (game)
Replies: 45
Views: 11146

My understading has been similar to Blaze's -- the GameCube version is the one Sonic Team paid the most attention to.
by CE
Wed May 03, 2006 2:02 am
Forum: Open Forum
Topic: New Super Mario Bros.
Replies: 259
Views: 60325

Wait, so that means the version at GDC was a prerelease and not the Japanese retail version? Wow, that's completely unlike the Nintendo I know.
by CE
Wed May 03, 2006 1:52 am
Forum: Open Forum
Topic: Finally, the Game Development Hell is Over
Replies: 11
Views: 2917

Sadly, I do not have any Ghost in the Shell super powers, not even the power to speak philosophy while nekkid; I just work at Glu. We made the 2D platformer version of Ice Age, with a crappy first five levels, not the 3D platformer one, which was crappy throughout. I really like being a programmer h...
by CE
Mon May 01, 2006 10:18 pm
Forum: Open Forum
Topic: New Super Mario Bros.
Replies: 259
Views: 60325

Has no one here has imported NSMB?
by CE
Mon May 01, 2006 10:13 pm
Forum: Open Forum
Topic: Finally, the Game Development Hell is Over
Replies: 11
Views: 2917

My last game was Solitaire. Not even close to the most exciting game ever. Earlier games were much more fun to work on -- I coded Diner Dash, Alpha Wing 2, and also was able to squeeze in some level design for Ice Age (hint: my levels are the ones that are in 75% of the screenshots you see). I can't...
by CE
Sun Apr 30, 2006 11:19 am
Forum: Open Forum
Topic: Finally, the Game Development Hell is Over
Replies: 11
Views: 2917

Finally, the Game Development Hell is Over

Oh god, my last game was the usual fun times. I was thrown onto a game one third of the way through its development, and then the other programmer got FIRED. But because that wasn't enough, the existing code had to be written to maximize differences from all the other code at Glu. Nothing was named ...