http://blog.wired.com/games/2007/07/qa- ... -spea.html
A new interview, pretty much full of the same questions and answers as you'd expect at this stage. However, there's a few lines in this one that make me feel a bit more confident, the wording of this segment in particular:
We plan on taking those core Sonic elements that fans love about games and incorporating them into a brand new adventure that will feature the best of both worlds: all the fast-paced action of Sonic, plus a deep and engaging storyline that will keep players on the edge of their seats. By staying true to those Sonic elements that fans are already familiar with, and injecting our own unique BioWare flavor, we plan to make that transition as smooth and exciting as possible.
Also, this sentence gives me a little more hope too:
people donÃ¢â‚¬â„¢t tend to spend quite as many hours in a row on the DS as they would when playing a BioWare game for console or PC, so gamers can expect the Sonic RPG to not only be fast-paced, but very easy to pick up and play at length or in shorter bursts Ã¢â‚¬â€œ whichever they prefer!
I'm not the world's biggest RPG fan, and it kind of implies that this game might not feel quite as slow and difficult to get into as I had worried. Anyway, discuss or don't discuss I guess.