Sonic SatAM: The Videogame?

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WB
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Sonic SatAM: The Videogame?

Post by WB »

http://www.youtube.com/watch?v=TYRz3oWVEMQ
http://www.sega-16.com/Interview-%20Pet ... rawiec.php

This was linked on NeoGaf.

Assuming that this isn't a hoax this is what we would have gotten post spinball. The gameplay looks kinda shit for Sonic, but if this is true, "Whoa..."

EDIT: Yuji Naka kinda seems like a douche. Then again - thats something I've heard before....many times

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Segaholic2
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Post by Segaholic2 »

Thank God that wasn't made.

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WW
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Post by WW »

That's like, slower than Sonic Labyrinth.

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WB
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Post by WB »

Its very slow. I can't help but think of Spinball. Somewhat nice looking animation but slow as shit with clunky, asinine, and amatuerish controls

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Popcorn
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Post by Popcorn »

Looks like they managed to completely remove every element that defined the original Sonic games and instead create Generiplatformer 6.

... And that SatAM game doesn't look very good either! Ha ha ha ha ha ha ha ha ha ha ha ha ha 8----------------------)

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Ngangbius
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Post by Ngangbius »

The only good thing about it is that it has nice animation. Other than that, it looks anti-Sonic and generally awful.

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Frieza2000
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Post by Frieza2000 »

The first thing I thought was that it looked like a hack of Comix Zone. And I was right; the interview says it was made by the guy who programmed Comix Zone.

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Post by DBurraki »

Not bad to look at but as already stated, really really slow.

It's about as 'Sonic' as the SatAM cartoon was though, in that it's more or less something nearly completely different that happens to have some characters in common with the games. So I suppose this means it hit it's mark.

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Black Rook
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Post by Black Rook »

Sonic's speed was at least incorporated into the show. He might as well be Bubsy in that demo.

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Post by cjmcray »

Black Rook wrote:Sonic's speed was at least incorporated into the show. He might as well be Bubsy in that demo.
Hey man, don't be dissing on the Bubsy. He's got more attitude than Sonic. Just look at the exclaimation point on his shirt. It just screams rebellion and disrespect for authority.

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Ngangbius
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Post by Ngangbius »

He also spouted off catchphrases every single minute. Kids love the hip lingo!

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WW
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Post by WW »

WHAT COULD POSSIBLY GO WRONG?!

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Shadow Hog
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Post by Shadow Hog »

It looks like a CD-i game.

Seriously, I'm almost tempted to say I wouldn't be surprised to start such a game up and see Sonic stretching and rambling "GEE, IT SURE IS BORING AROUND HERE!"

Seeing Sally respond with "MAH BOI, THIS PEACE IS WHAT ALL TRUE FREEDOM FIGHTERS STRIVE FOR" would be a little... hard to conceive, actually.

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WW
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Post by WW »

"It is written, only Sonic can defeat Robotnik!"

"Great! I'll grab my stuff!"

"There is no time, your backpack is enough."

Why was Sonic wearing a backpack?

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Shadow Hog
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Post by Shadow Hog »

Because he was a perpetual nudist and had to store things <i>somewhere</i>.

Frankly, I'm as likely to accept that he just stores it all in hammerspace, but I don't believe American cartoons do that kind of thing.

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WW
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Post by WW »

Well, they used to. Back when American cartoons were good.

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Neo Yi
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Post by Neo Yi »

Eh, just looking at the gameplay bores me, but nice graphics...of their time anyways.

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DBurraki
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Post by DBurraki »

To be fair (...) I think part of the slowness comes from the fact that the level's design wasn't very speed friendly (small platforms, nooks, crannies and etc). If there was a long straight away maybe he'd of been able to pick up speed.

Or maybe it's just slow as crap. I don't know.

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Post by DackAttac »

DBurraki wrote:To be fair (...) I think part of the slowness comes from the fact that the level's design wasn't very speed friendly (small platforms, nooks, crannies and etc). If there was a long straight away maybe he'd of been able to pick up speed.
Yeah, but where's the fun in an area where you just run fast? Might as well have dash pads. Sonic-brand speed is part running, part dodging/attacking shit. That's what gets the adrenaline pumping. This game's M.O. seems to be "stop and attack". A 2D Heroes, if you will.

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Post by Rob-Bert »

This makes me wish Sonic was able to throw rings and shoot off his quills in today's games.

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Locit
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Post by Locit »

Because projectile weaponry is the cornerstone of a good Sonic game.

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WW
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Post by WW »

Just look at how awesome it was throwing rings as Tails in Sonic '06!!

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MiraiTails
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Post by MiraiTails »

Ugh. Don't remind me. It doesn't seem like it would be that hard to implement. How did they mess it up so badly?

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Post by Yami CJMErl »

Wasn't there that thing about Sammy firing over half of the bug testers?

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Frieza2000
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Post by Frieza2000 »

They outsource their testing according to OCB.

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