The next console sonic game should be 2d, I kid you not.
I can see how simple jumping would make a game that much harder compared to homing attack. Futhermore, I never felt homing attack reduced the sense of speed, in fact it amplified it. You'd be running through a level and have to jump for the attack, and yes it would slow you down, but it was like a breath before plunging back into the water, as the subsequent dash had you running almost if not as fast as before.
The only problem I've had with jumping in 2D games appeared in the Advances, in which certain jumps, like off of a spring, didn't allow Sonic to spin, and so you'd be hurt by the enemy you jumped on, rather than vice versa.
The only problem I've had with jumping in 2D games appeared in the Advances, in which certain jumps, like off of a spring, didn't allow Sonic to spin, and so you'd be hurt by the enemy you jumped on, rather than vice versa.
- chriscaffee
- Posts: 2021
- Joined: Wed Jun 23, 2004 12:43 am
- BlazeHedgehog
- Posts: 671
- Joined: Thu May 27, 2004 9:11 am
- Location: Colorado
- Contact:
-
- Posts: 230
- Joined: Fri Jun 04, 2004 10:52 pm
- Light Speed
- Sexified
- Posts: 2529
- Joined: Sun May 23, 2004 4:08 pm
- Location: Park City, Utah
- Contact:
- Delphine
- Horrid, Pmpous Wench
- Posts: 4720
- Joined: Fri May 21, 2004 1:05 pm
- Location: Los Angeles, CA
- Contact:
...I don't know Caffee's age, but from his picture I'm pretty sure he's not old enough to be called "old".BlazeHedgehog wrote:Shhh! Don't irritate the cranky old people! They'll pick appart anything anyone says or does!chriscaffee wrote:"Kaiten" means spin right? So if he spins three times how does that not qualify as a "kaiten" jump?
Sonic adventure wasn’t so bad, people whined about it sure, but most of the whining was for the non Sonic levels like fishing. If they took that game as a base for future 3D Sonic games, but focused more on Sonic giving him the 80% of the game, I’m sure they could do something decent. Sonic Rush isn’t so bad, but not because is in 2D, is because you play 50% as Sonic. In the Genesis era, playing with other characters was a extra, playing with Tails in Sonic 2 was kinda a secret. And playing with Knuckles was supposed to be a bonus when you ended the game but they slip it in two and hand to add the everyone goes Super or hyper to compensate.
LISTEN SONIC TEAM, SONIC GAMES ARE ABOUT SONIC! NOT ABOUT THE OTHER CHARACTERS, GIVE US AT LEAST 80% OF SONIC LEVELS DAMN IT!.
So, there is you answer…
LISTEN SONIC TEAM, SONIC GAMES ARE ABOUT SONIC! NOT ABOUT THE OTHER CHARACTERS, GIVE US AT LEAST 80% OF SONIC LEVELS DAMN IT!.
So, there is you answer…
You pretty much play all of Rush as Sonic, as the only difference between the two characters is that one is slower and has flame animations instead of the regular spinning animation.Sonic adventure wasn’t so bad, people whined about it sure, but most of the whining was for the non Sonic levels like fishing. If they took that game as a base for future 3D Sonic games, but focused more on Sonic giving him the 80% of the game, I’m sure they could do something decent. Sonic Rush isn’t so bad, but not because is in 2D, is because you play 50% as Sonic. In the Genesis era, playing with other characters was a extra, playing with Tails in Sonic 2 was kinda a secret. And playing with Knuckles was supposed to be a bonus when you ended the game but they slip it in two and hand to add the everyone goes Super or hyper to compensate.
LISTEN SONIC TEAM, SONIC GAMES ARE ABOUT SONIC! NOT ABOUT THE OTHER CHARACTERS, GIVE US AT LEAST 80% OF SONIC LEVELS DAMN IT!.
So, there is you answer…
- Light Speed
- Sexified
- Posts: 2529
- Joined: Sun May 23, 2004 4:08 pm
- Location: Park City, Utah
- Contact:
- James McGeachie
- Posts: 589
- Joined: Tue Oct 18, 2005 11:09 am
- Location: Scotland
- Contact:
To be fair there are SOME differences, Blaze has hover boots and her up and R trick gives far more of a height boost than Sonic's. I will admit she's too similar though, I was fairly disappointed that she didn't have some unique stages or paths, especially since I'd always figured the whole point of cutting the number down to 2 characters was so that there'd be more differences between the experiences.
I suppose at the very least she has a different story with a fair amount of text and cutscenes, but then again this is a 2d Sonic title, so that hardly matters.
I suppose at the very least she has a different story with a fair amount of text and cutscenes, but then again this is a 2d Sonic title, so that hardly matters.
- Light Speed
- Sexified
- Posts: 2529
- Joined: Sun May 23, 2004 4:08 pm
- Location: Park City, Utah
- Contact:
Yeah, shame they didn't include something like that for Blaze at some point in the game..Zeta wrote:I would've prefered her to simply have a non-gun projectile attack, simple because they've never done that in a 2-D sonic game before. Plus the pyrokinesis does - you know, lend itself to tossing fireballs around.
Oh wait...
-
- Posts: 230
- Joined: Fri Jun 04, 2004 10:52 pm
- Omni Hunter
- Omnizzy
- Posts: 1966
- Joined: Thu Mar 10, 2005 4:50 am
- Location: MK, Satan's Layby
- Contact: