June 16, 2005 - Earlier this week, we reported that Streets of Rage would be appearing as a secret game in Sega's upcoming Sonic Gems Collection. It turns out that we had only a third of the story. Sources in Japan are reporting that, rather than just one entry in the Streets of Rage series, Sega will be including all three entries as part of the collection.
Streets of Rage apparently won't be alone. Sega will also be including the original caper game, Bonanza Brothers with the collection, our sources report. And this, apparently, isn't the end of the fun in this fun-filled collection.
Stay tuned for more as we learn it. Sonic Gems Collection is currently slated for stateside release exclusively on the GameCube. In Japan, the game will be released both for the GameCube and the PS2.
And yet amazingly, they seem to be porting the saturn version of Sonic the Fighters, AND enhancing the graphics. So much... EFFORT! What's going on? THIS IS NOT THE SONIC TEAM I KNOW!
Esrever wrote:And yet amazingly, they seem to be porting the saturn version of Sonic the Fighters, AND enhancing the graphics. So much... EFFORT! What's going on? THIS IS NOT THE SONIC TEAM I KNOW!
I doubt its the Saturn version of Sonic the Fighters. If Sonic Team could emulate Saturn games, they wouldn't have ported the PC version of Sonic R.
AM2 are responsible for the conversion, so it is more likely that they are re-using the technology they utilised in the recent PS2 ports of the arcade versions of Virtua Fighter 2 and Fighting Vipers. ^_^
But the screens we've seen of Sonic the Fighters have a title screen menu that allows you to select "Arcade" mode or other things. Doesn't that mean that this is the home version of the game?
True enough! Still, it seems like so much effort for a port collection. I'm actually kind of impressed! If it wasn't for the half-sized Game Gear library and the potentially missing Chaotix, I'd be downright astounded!
I don't think the emulation is the problem... the 32X (and Sega CD) are quite well emulated in Gens, and I think also in Kega.
Really? I've never gotten Gens to emulate 32X games . . . Well, never the sprite portion of the game. If it's not moving, Gens emulated it. Anything with animation was invisible, though.
I don't think the emulation is the problem... the 32X (and Sega CD) are quite well emulated in Gens, and I think also in Kega.
Really? I've never gotten Gens to emulate 32X games . . . Well, never the sprite portion of the game. If it's not moving, Gens emulated it. Anything with animation was invisible, though.
Hm...that's odd. I had the same problem when I tried to use my old 32X.
I've never had the problem in Gens, though, and Kega runs 32X games just as good as Gens, if you have the BIOSes.
Just open the 32x_bios.rar, run the emulator, go to the BIOS directories settings and point the three directories of the 32x BIOS to each of the three files. The Chaotix ROM should load up then.