Shadow of a Hedgehog game: Shadow packs a GUN!!1
- CM August
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If you ask me, they should devote a button to simply crouching, the equivalent of D-DOWN's function in older platforms. The Z button on Gamecube would be great for that sort of thing. Pressing it while standing still makes Sonic crouch, pressing it while running rolls him into a ball, and crouching while tapping A charges the spin dash. The old control scheme had more of an "oomph" to it than simply hitting B to launch forward. It's not THAT hard to reimagine it in 3D.
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- Omni Hunter
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That stupid, lame dash was kept since Sonic 3d. I mean, what happened to the revs.
As for light dash, it didn't make sense. Maybe as a shield only move like in S3K it would be better.
Sonic is simply about spinning and speed, not all these stunts like grinding and flips that turned Adventure 2 into a Tony Hawks session.
As for light dash, it didn't make sense. Maybe as a shield only move like in S3K it would be better.
Sonic is simply about spinning and speed, not all these stunts like grinding and flips that turned Adventure 2 into a Tony Hawks session.
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I'm fine about the grinding, it's just that slowmo stupid somersault that kills me. I think the moves and the physics were perfect on Sonic Adventure 1. Sonic could spin dash when he wanted with no cost of speed, a jump in high speed while going up a ramp, ladder or mountain would send you zooming upwards, everything very faithful with the original ones if you ask me.
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