Oh, I actually do get that sometimes. I'm a programmer myself, and while I don't usually dream in code, it does happen whenever I spend too much time scripting, especially if I'm having trouble finding a solution. I go to bed thinking about the problem and then I start dreaming about random stuff as usual, but soon, things start going wrong and I try to solve them through code, even when it has nothing to do with programming! It's a rare occurrence, though, as I'm not usually obsessed when I'm not being pressured.Frieza2000 wrote:When I became a programmer I was worried that I'd be seeing code in my sleep but it's never happened.
A Dream
Re: A Dream
Re: A Dream
Last night, prompted by Blizzard's preview of Starcraft 2: Heart of the Swarm, I had a dream that my Zerg Overlords were detectors again. :/
And a few nights ago, I had one of those dreams that's almost indistinguishable from real life. Unfortunately, it involved me sleeping in until about 4 in the afternoon, with me still being too tired to even move.
And a few nights ago, I had one of those dreams that's almost indistinguishable from real life. Unfortunately, it involved me sleeping in until about 4 in the afternoon, with me still being too tired to even move.
My head dreamed up a video game.
During my daily afternoon nap—which seems to have lasted about one hour and a half today—I dreamt of a video game which, as far as I know, does not actually exist. It was a Game Boy Advance game (although the graphics were very simplistic, with very small sprites and little detail, but still slightly above GBC quality) and about diving.
The story and cutscenes seemed a bit too mature for the whole affair: The boy who was the main character had a baby brother who had been cursed in some ways (it seemed like a magic sleep/coma, but it could still cry and stuff—dream logic), and who was hosting in his body the spirit of some kind of golden sea goddess; the aim of the game was apparently to lift the curse on the baby brother and to free the goddess, or to fulfil a kind of prophecy the brother had been supposed to fulfil but was unable to due to the curse. The main character was accompanied by two girls: A busty and tall girl who later revealed herself to have been the former fiancée of his brother, but, since he was cursed and unable to fulfil his duties, she had been given to him instead, apparently not minding it much as she was fairly assertive. The other one was more modest and mature, yet of smaller physique. I believe she was some kind of childhood friend or the sister of the main character, taking on a protective and corrective role.
However, to the gameplay: You controlled the boy—a very small sprite—with the d-pad: Pressing left or right would turn it counter-clockwise and clockwise, respectively, A seemed to make the sprite swim into the chosen direction, and B seemed to be a boost of some sort. The controls struck me as a little counter-intuitive, but they worked and I got used to them after a while. The stages seemed relatively open; there was a goal at the end of each stage, but there were multiple ways to it (despite the game being 2D—maybe it made use of a map where you could freely navigate while on the surface, and then it switched to side-scrolling once you dove?), and the way there was obstructed by inherently deadly underwater fauna(sometimes just swimming around in present paths, at other times homing in on you), currents that tossed you around, and in the second stage (which was set in the North Sea and apparently got an environmental twist) you also avoided the giant drills of an oil platform.
I don’t recall any music, except for the one playing whenever the main character died, which was oddly reminiscent of Donkey Kong ’93.
Lastly, the reason I played the game was because an online friend of mine had urged me to. Uh, yes. That is all. Discuss.
The story and cutscenes seemed a bit too mature for the whole affair: The boy who was the main character had a baby brother who had been cursed in some ways (it seemed like a magic sleep/coma, but it could still cry and stuff—dream logic), and who was hosting in his body the spirit of some kind of golden sea goddess; the aim of the game was apparently to lift the curse on the baby brother and to free the goddess, or to fulfil a kind of prophecy the brother had been supposed to fulfil but was unable to due to the curse. The main character was accompanied by two girls: A busty and tall girl who later revealed herself to have been the former fiancée of his brother, but, since he was cursed and unable to fulfil his duties, she had been given to him instead, apparently not minding it much as she was fairly assertive. The other one was more modest and mature, yet of smaller physique. I believe she was some kind of childhood friend or the sister of the main character, taking on a protective and corrective role.
However, to the gameplay: You controlled the boy—a very small sprite—with the d-pad: Pressing left or right would turn it counter-clockwise and clockwise, respectively, A seemed to make the sprite swim into the chosen direction, and B seemed to be a boost of some sort. The controls struck me as a little counter-intuitive, but they worked and I got used to them after a while. The stages seemed relatively open; there was a goal at the end of each stage, but there were multiple ways to it (despite the game being 2D—maybe it made use of a map where you could freely navigate while on the surface, and then it switched to side-scrolling once you dove?), and the way there was obstructed by inherently deadly underwater fauna(sometimes just swimming around in present paths, at other times homing in on you), currents that tossed you around, and in the second stage (which was set in the North Sea and apparently got an environmental twist) you also avoided the giant drills of an oil platform.
I don’t recall any music, except for the one playing whenever the main character died, which was oddly reminiscent of Donkey Kong ’93.
Lastly, the reason I played the game was because an online friend of mine had urged me to. Uh, yes. That is all. Discuss.
Re: My head dreamed up a video game.
I would make a joke about how it was actually a wet dream, but then again given your past repertoire that wouldn't exactly be your kind of fetish mater-P.P.A. wrote:A busty and tall girl
BINGOP.P.A. wrote:modest and mature, yet of smaller physique
Re: My head dreamed up a video game.
Well, considering the game’s theme, it was indeed a wet dream.
(And for the record, no, there was only harmless dialogue.)
(And for the record, no, there was only harmless dialogue.)
Re: My head dreamed up a video game.
Green Gibbon! wrote: Thou shalt not use the forum as thy personal blog.
Do not start a thread to discuss recent events from your personal life. Relevant quips and/or amusing anecdotes are welcome, but if you're just going to babble about what you did over the weekend or boo-hoo over your lost love, take it somewhere else. This isn't a teen hotline.
Re: My head dreamed up a video game.
Perhaps we should have one, condensed dream thread. I feel the need to tell you all about the dream where I explained dihybrid inheritance to a Gorilla.
Re: My head dreamed up a video game.
Farmer wrote:Perhaps we should have one, condensed dream thread. I feel the need to tell you all about the dream where I explained dihybrid inheritance to a Gorilla.
Isn't that what the thread A Dream (viewtopic.php?f=1&t=2964) is supposed to be?
- Delphine
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Re: A Dream
The irony is delicious.
Re: A Dream
well obviously the person who made the rules can break them on a daily basis.
- Crazy Penguin
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Re: A Dream
Last night I dreamt that I was playing Sonic 1, and as I was breaking the crystals around the Chaos Emerald one of them turned into a GOAL spot and I lost the Special Stage. What the hell??
- Green Gibbon!
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Re: A Dream
Zombie monkeys qualifies as an amusing anecdote.
Re: A Dream
I had a dream last night that involved me getting stuck doing a mundane task that prevented me from doing something important. In this one, I was supposed to stand up in my friend's wedding and I didn't have black socks. For some reason, I couldn't tell what color the socks were until they were both on my feet. Most of them were white or navy. I saw the bride walk by my door and I could hear them starting the ceremony down the hall. The last socks that I put on were rainbow toe-socks. "Where the hell did these come from?" I thought in a panic. /dream
- Yami CJMErl
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Re: A Dream
I just had a dream where Dr. Claw and MAD were somehow responsible for the cancellation of Legends 3.
...I think I've been watching a bit too much Inspector Gadget on Netflix.
...I think I've been watching a bit too much Inspector Gadget on Netflix.
- MiraiTails
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Re: A Dream
Well, maybe Dr. Claw just doesn't like any robots. Speaking of which, is Inspector Gadget a robot, or is it more of a Robocop sort of thing?
- Yami CJMErl
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Re: A Dream
The cartoon never really says either way--though if you go by the Disney movie, it's definitely a RoboCop-esque origin.
Re: A Dream
Well, considering the fact that Penny calls Gadget her "Uncle" I'd say he's human.
Re: A Dream
...A human with mechanical parts inside of him, no less.
Re: A Dream
I think the term is "cyborg".