Isuka wrote:Radrappy wrote:And despite what SA2/06 apologists will claim
Now, I haven't yet had a chance to try out Wii's Colors, but this is just wrong. You simply can't put these two titles on the same level. There's a number of things in Adventure 2 that are simply wrong, and they just get worse in 06 (and Shadow the Hedgehog before it), but it was definitely a good yet unfocused game, and even if you dislike it (and you totally can, the shooting stages still don't grow on me and it could have at least featured a majority of high-speed action stages like Adventure 1) it's still most definitely not a huge, embarrassing mess of buggy code that cannot in good conscience be called a game.
It's perfectly fair. When people speak glowingly about SA2, it's in reference to Shadow and Sonic's stages, arguably the only fun bits in the whole mess. Are we to ignore the other 2/3rds of the game when we talk about it'? We certainly provide no such luxury to Unleashed. Even those speed stages, that a good chunk of the fanbase believe should be the framework for games to come, play extremely dodgy at best today. I'm not going to claim that SA2 is anywhere nearly as terrible as 06 because clearly, the former has at least 1/3 of a playable game in there somewhere. But they are definitely not so distantly related as some would like to believe.
FlashTHD wrote:but somehow I don't think "majority wins, booyah" tells people anything.
There are pages and pages of debate already at his disposal that he can read at anytime and make a decision. But the reality is that a lot of people have enjoyed the wii version, something rare for a 3d Sonic game. Isn't that alone justification for looking into it?
