Seems Baby Wario and Baby Bowser are in the game alongside Baby Mario, Peach and Donkey Kong. The game is also online. The boxart is pretty cool. I just hope the game turns out good despite being developed by Artoon.
It's going to be tripe, I bet they don't put the dual screens to any innovative use at all and the game relies solely on elements pulled directly from the original. From the looks of it Nintendo are just making this game as a cash in, it's not something that should've been outsourced. A game like this should've been considered a high priority title they put their full attention into.
Omni Hunter wrote:
Tingle being a piss-take of a Japanophile sounds pretty gravy with me. It's still no excuse for him looking camper-than-Christmas though.
Well Otaku aren't just people who like Japan culture though I guess it could be used that way for the extremists. Otaku are more like the people who like something to an extent that they have no life otherwise.
Here's a good video example of an Otaku. He's like 40 and he devotes his life to Idoru culture, spending over $170,000 in merchandise. I fact, with his weird motions he makes when he meets an idol, he's pretty much a living Tingle.
It's pretty sad that a lot of English speaking anime fans say they are Otaku with pride. They have no idea what they're calling themselves(Or fuck, maybe they do. That's even scarier).
I suppose this Slashdot doesn't mean a whole lot, considering I didn't see a major source for it... still, assuming it's true, I'm pretty stoked; Mario vs. Sonic is a match that's been taking too damn long to happen.
Shadow Hog wrote:I suppose this Slashdot doesn't mean a whole lot, considering I didn't see a major source for it... still, assuming it's true, I'm pretty stoked; Mario vs. Sonic is a match that's been taking too damn long to happen.
Tips & Tricks wrote:Nintendo hopes that Snake's appearance in Super Smash Bros. Brawl will encourage other publishers to allow their characters to join the Smash Bros. line-up, and is already actively negotiating for the rights to include at least one other non-Nintendo character. Both Sakurai and Mario creator Shigeru Miyamoto have stated that Sega's Sonic the Hedgehog is the character that Smash Bros. fans have requested the most and... well, it's hard to type these words with our fingers crossed!
Let's put it this way: what's their favored strategy for the Wii in general?
Speaking of which, there might be ground broken on that front come Wednesday down at Leipzig, when Nintendo makes its "Wii keep our promise" keynote. Here's hoping.
Weren't they saying a while back that they would only include Nintendo characters? I suppose Snake blows that theory out of the water, but hey, Metal Gear did start on the NES, and that might have been all it takes. In which case, Miyamoto might just be stringing us along here.
jenkins wrote:Weren't they saying a while back that they would only include Nintendo characters? I suppose Snake blows that theory out of the water, but hey, Metal Gear did start on the NES, and that might have been all it takes. In which case, Miyamoto might just be stringing us along here.
Hope not.
No - what was said that, now that third-party characters are in, any third-party character would at least have to have appeared on a Nintendo system. Thus Sonic is still a definite possibility.
jenkins wrote:but hey, Metal Gear did start on the NES, and that might have been all it takes.
Where the hell are you people getting this? Metal Gear did NOT START on the NES, it was an MSX2 title and was dumbed down/ported to the NES afterwards. In fact, the port wasn't even done by Konami, and Kojima was not directly involved with the NES version at all. He's even gone on record saying he dislikes the NES port.
jenkins wrote:but hey, Metal Gear did start on the NES, and that might have been all it takes.
Where the hell are you people getting this? Metal Gear did NOT START on the NES, it was an MSX2 title and was dumbed down/ported to the NES afterwards. In fact, the port wasn't even done by Konami, and Kojima was not directly involved with the NES version at all. He's even gone on record saying he dislikes the NES port.
My bad...I'm a Sonic fan, not a Metal Gear fan, and I don't even have as much Sonic info/experience under my belt as most people here.
IGN wrote:At E3, players used the B button to swing Link's sword, with Nintendo explaining at the time that players would likely get tired having to actually swing the controller. "Upon actually playing it, it's more interesting this way," said Miyamoto
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^Also Rayman Ravin Rabbids will be a FUCKING MINI-GAME COLLECTION!
M.C.Dillinger wrote:!
^Also Rayman Ravin Rabbids will be a FUCKING MINI-GAME COLLECTION!
Well, crud. That game sparks very little interest in me as of now. Maybe it'll be better when it comes out, I dunno. But Rayman's always been a platformer to me, and anything less... feels like less, too.
Oh good, now there are two WarioWare style games on the Wii. Which invariably means dozens more in the not too distant future. Yippee. I guess the system sort of lends itself to the genre, though.
It also makes me wonder what the other consoles' versions will be like.
I doubt anyone else really cares about this news but Nintendo have announced a new Mario Strikers game at Leipzig for the Wii. I'm glad about this. The original GC game was a good game and a lot of fun but had a bit of a weak single player mode, the fields were a bit crap and not very Mario-esque and the selection of characters could have been better. Hopefully, they'll fix these things in the sequel.
The game really doesn't look very promising to me just now, going by the video. The motion controls for blocking the balls out of the goal seem unbelievably tacked on and a terrible use of the remote. I hope there's a lot more to it than that and it's not just gimmick because I wasn't expecting to see poor implimentation in first party games.
On the other hand though I do approve of the incredibly evil looking Mario performing his super move thing, was there stuff like that in the original?
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^GameTrailers has some Mario v.s Bowser gameplay!
The motion controls for blocking actually looks like a improvement, the defendant isn't helpless from power shots anymore. Also, James McGeachie, you will be pleased to find that Strikers Charged looks like the most aggressive Mario game ever!