Posted: Sat Jun 16, 2007 12:11 pm
The ladies must love you.
There, I said it, we can all move on now.
There, I said it, we can all move on now.
Partly chao breeding, but I like to play through story mode again and again when the mood hits me, or just mess around.Isuka wrote:... I'll suppose you get to such numbers by means of Chao breeding, because if it was for mastering every single stage with an A... I'd fear this game.
Also, are these Sonic Shuffle button-mashing mini-games anything like the torture scene of MGS? If so it's not that impossible.
I've never once played the GHZ remake, but the game itself runs rather well on nullDC.I've been mulling around the idea of DC emulation just to play the Green Hill Zone remake. Has anyone here done it? Is it worth it?
IF YOU'RE TIMING'S ONSonic Advance page wrote:Trick Point (トリックポイント) -- Press button B to perform an aerial trick just as you pass through the flashing panel. If you're timing's on, you'll be awarded a hefty Ring bonus.
Nothing serious.Sonic Advance page wrote:Any previously accessed Zone or Act can be revisted at will via the main menu.
I do the same thing. You seize the muscle or whatever just the right way and it twitches madly, right? I can only keep it at full speed in short bursts, and after a while it starts giving out completely, but it's the ultimate single button mash technique.Ritz wrote:Hammering, kinda. It's hard to explain, but I sort of know how to make my hand vibrate. It's a gift, really. I can't pull it off through any means other than vibration.
I own SA2:B--it's been a while since I've played the GHZ redux stage, but I remember it relatively fondly. My favorite parts were the stage's opening (which starts off looking like the 2D game but then suddenly explodes into 3D) and the remixed theme.Locit wrote:I've been mulling around the idea of DC emulation just to play the Green Hill Zone remake. Has anyone here done it? Is it worth it?
IF YOU ARE TIMING IS ON!Neo Chaotikal wrote:Also, this:IF YOU'RE TIMING'S ONSonic Advance page wrote:Trick Point (トリックポイント) -- Press button B to perform an aerial trick just as you pass through the flashing panel. If you're timing's on, you'll be awarded a hefty Ring bonus.
Delphine wrote:FlashTHD wrote:just nitpicking
If the game lets him, and it's worthless on Eggman's boss mechas.Sonic'll home around and hit destroy any enemy in the vicinity
If you run out of lives.If you die, you start all the way back at stage 1. Good freaking luck.
And I seem to have forgotten to delete that 'hit' from the phrase's original syntax. Shame on me.FlashTHD wrote:hit destroy
I keep hearing conflicting reports about this, but I don't have either version to test it myself. Can anyone else confirm?Since you're apparently updating the Sonic Heroes page, the PS2 version atleast(XBox too, probably) can be switched to Japanese voice from the options menu. It's just to the left of the text language. In bottom section it says you have to change the console's settings, which you don't.
If I recall, if you manage to press the Jump button while walking on the ramp you'll instantly get a big burst of speed, getting into Boost mode.Sonic Advance 2 page wrote:After flying off a ramp, press R and any direction on the D-pad to perform an aerial Trick Action.
Wrong on both counts. Hitting A the instant you go off a ramp launches you off with more height and covers less distance, and Rings deterimine how long you have to hold max speed before Boost Mode kicks in.Isuka wrote:If I recall, if you manage to press the Jump button while walking on the ramp you'll instantly get a big burst of speed, getting into Boost mode.Sonic Advance 2 wrote:After flying off a ramp, press R and any direction on the D-pad to perform an aerial Trick Action.
And about the acceleration thing, it looks like the more rings you manage to amass at one time, the faster you get to maximum speed before breaking into Boost mode. This is particularly noticeable when you get hit after collecting some 50 or more rings (without a barrier), you'll find the character much "heavier" than it was just a second before the impact.
I believe in the XBox version of the game, you had to go into the system settings and change the language to Japanese to hear the Japanese voice acting. I don't own the game, but a friend of mine had the Xbox version and was showing me this one time. I'm not sure if there is a way (oblivious to us) to change the spoken language without going into the console settings.Green Gibbon! wrote:I keep hearing conflicting reports about this, but I don't have either version to test it myself. Can anyone else confirm?Since you're apparently updating the Sonic Heroes page, the PS2 version atleast(XBox too, probably) can be switched to Japanese voice from the options menu. It's just to the left of the text language. In bottom section it says you have to change the console's settings, which you don't.