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Posted: Fri Mar 25, 2005 3:46 pm
by Green Gibbon!
That is utterly fucking hilarious.

Posted: Fri Mar 25, 2005 3:50 pm
by Professor Machenstein
Now all we need is "Meteors comin' in my way".

Posted: Fri Mar 25, 2005 4:00 pm
by Baba O'Reily
That's next on the agenda.

Posted: Fri Mar 25, 2005 5:29 pm
by Spazz
I thought it was gonna be "Fist Metal Crackle."

Posted: Fri Mar 25, 2005 5:37 pm
by Professor Machenstein
Already done.

Posted: Fri Mar 25, 2005 5:37 pm
by Spazz
Wut?

Posted: Fri Mar 25, 2005 5:40 pm
by Professor Machenstein
Baba already did it:
Image

Posted: Fri Mar 25, 2005 5:41 pm
by Spazz
Hm. How'd I miss that one?

Posted: Fri Mar 25, 2005 6:23 pm
by Green Gibbon!
If there's a series of these, I would very much like to be pointed in their direction.

Posted: Fri Mar 25, 2005 6:25 pm
by chriscaffee
I think they are Baba's. He originally posted the Pumpkin in that artwork thread.

Posted: Fri Mar 25, 2005 7:31 pm
by Opa-Opa
Green Gibbon! wrote:I thought the level concepts were cool, anyway. I'd take Red Sands and Crystal Frost over Bingo Highway and Pumpkin Hill.
I kinda liked Bingo Highway when I wasn't falling into bottomless pits.

Posted: Fri Mar 25, 2005 7:38 pm
by Professor Machenstein
Opa-Opa wrote:
Green Gibbon! wrote:I thought the level concepts were cool, anyway. I'd take Red Sands and Crystal Frost over Bingo Highway and Pumpkin Hill.
I kinda liked Bingo Highway when I wasn't falling into bottomless pits.
Or playing Sonic Heroes when you weren't falling in bottomless pits.

Posted: Fri Mar 25, 2005 8:46 pm
by Nova
SegaSonic wrote:The best 3D level design was that found in SA1, they should go back to those kind of levels.

you know the Sonic levels.
Yes, Sonic adventure 1 was the best 3D sonic game ever made!.

Since SA2 things have been screwed up, but you must give credit to Shadow creator for making such a popular character.

Posted: Fri Mar 25, 2005 9:03 pm
by Professor Machenstein
*Scratches chin* I don't see how Sonic Adventure 2 screwed up anything major besides making Sonic's gameplay too linear and lacking exploration. Unless you don't like the grinding, then I have no response to that.

There Is No Story

Posted: Fri Mar 25, 2005 9:39 pm
by Specter
Wow... just when I thought Shadow's backstory couldn't get any more bizarre, Sega pulls an inverted time paradox out of the bag 'o tricks so that the future outcome of events shapes the events themselves! It's like alternate timelines . . . backwards!! Geez; even Chrono Cross's quantum fiction wasn't THAT convoluted compared to this crazy setup.

And aliens. Oooh, I'm takin' bets that the origin of the Gizoid technology (Emerl) gets explained somewhere along the way, or at least considered.

All in all, Shadow's backstory seems to have gotten Matrix-ed: "Do not try to straighten the story; that's impossible. Instead, only try to realize the truth . . ."

Posted: Fri Mar 25, 2005 9:56 pm
by Professor Machenstein
Greetings, Specter. I know this whole thing sounds complicated, but I made up a cool theory at Sonic Stadium. Care to read on?
Since what you do in this game effect's Shadow's past, then there might be a way as to how that can possibly happen. What if in Shadow the Hedgehog, in the story, he gets warped back into the past with an over-powering burst of Chaos Control, messing the the time and space continuum. Where does Eggman come in? You know that guy gets invovled with everything. I believe he too will be wraped back in the past along with Shadow. We don't know how. Maybe Eggman used a machine, or interfered with the burst somehow. This is the part where Shadow provokes the strand of time, resulting in him coverting the events in his past... Which may become fatal (I put the word in italics just so you can hear what you want). If this is Shadow's last appearence ever, then in the end, whether he's a clone or not, he will be escorted to the Afterlife by the spirit of Maria, which he is greeted by all of the other Shadow clones. Eggman on the other hand is thankful that he got to see Shadow one last time and goes back in the present, ending Shadow's legacy for all that is right.
I hope SEGA uses this. This could gently put Shadow fans in the face of reality and make them realize Shadow was suppose to die as a hero, in the words of Maria's final wish. As for us, we can finally see Sonic and Metal Sonic go head to head again.

Posted: Fri Mar 25, 2005 10:01 pm
by Baba O'Reily
chriscaffee wrote:I think they are Baba's. He originally posted the Pumpkin in that artwork thread.
Yeah. I'm going to finish the Fist Metal Crackle later, and then I'll get on with work on another one.

To Be or Not To Be... What Was The Question?

Posted: Fri Mar 25, 2005 10:28 pm
by Specter
Professor Machenstein wrote:Greetings, Specter. I know this whole thing sounds complicated, but I made up a cool theory at Sonic Stadium. Care to read on?
Since what you do in this game effect's Shadow's past, then there might be a way as to how that can possibly happen. What if in Shadow the Hedgehog, in the story, he gets warped back into the past with an over-powering burst of Chaos Control, messing the the time and space continuum. Where does Eggman come in? You know that guy gets invovled with everything. I believe he too will be wraped back in the past along with Shadow. We don't know how. Maybe Eggman used a machine, or interfered with the burst somehow. This is the part where Shadow provokes the strand of time, resulting in him coverting the events in his past... Which may become fatal (I put the word in italics just so you can hear what you want). If this is Shadow's last appearence ever, then in the end, whether he's a clone or not, he will be escorted to the Afterlife by the spirit of Maria, which he is greeted by all of the other Shadow clones. Eggman on the other hand is thankful that he got to see Shadow one last time and goes back in the present, ending Shadow's legacy for all that is right.
So... a self-fulfilling event loop, in other words. Shadow Future goes back, does whatever to his own past, maybe even brings himself into existence or some other such moment-of-origin-less insanity, but in any case he influences events that potentially decide whether he's the Real Shadow, a Shadow Clone, some other form of Shadow Doppleganger, or something altogether Else, . . .

. . . so, in essence, the Shadow of this theory both does and does not exist... simultaneously.

Posted: Fri Mar 25, 2005 10:41 pm
by Locit
Like he does the nasty in the pasty and becomes his own grandpa, like Fry.

Except no one would laugh.

Posted: Fri Mar 25, 2005 10:46 pm
by Frieza2000
I get it now. Iizuka's plan is to send Shadow back to erase all the classic Sonic games and rewrite the story in his own image.

Posted: Fri Mar 25, 2005 10:58 pm
by EmeraldGuardian
Oh SHIT! Now I wanna go cry and kill myself. Fuck Iizuka.

Like a fish in the middle of the Sahara Desert

Posted: Fri Mar 25, 2005 11:06 pm
by Specter
Image Wow... you guys took that whole idea so far out of context that it must be in a different time zone by now.

Posted: Fri Mar 25, 2005 11:07 pm
by Professor Machenstein
Yes, and Iizuka will also make it so you can kill Eggman in the end. Of course, I'd only mean that if I didn't take any time to read any of the information from the Iizuka interview.
TI: In order to enlarge the Sonic franchise, we've created this new game. It's not really a reaction to what we've seen. Basically, we're trying to capture a new type of audience, but we're not trying to throw away Sonic. We're trying to expand his world to a more broad user audience.

Re: Like a fish in the middle of the Sahara Desert

Posted: Fri Mar 25, 2005 11:13 pm
by Baba O'Reily
Specter wrote: Wow... you guys took that whole idea so far out of context that it must be in a different time zone by now.
10 bucks says this one's a fanboy.

Posted: Fri Mar 25, 2005 11:14 pm
by Professor Machenstein
He does speak the explicit.