Sonic and the Quest for Phallic Compensation

Recent happenings of pertinence to Sonic fans.
User avatar
Radrappy
Posts: 1329
Joined: Wed May 26, 2004 10:53 pm
Now Playing: MvC3, Vanquish, Skies of Arcadia Legends
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by Radrappy »

G.Silver wrote:I am a little sad that this one wasn't selected.
even before I clicked it I knew which one you were talking about. I really like it too.

User avatar
DackAttac
Posts: 886
Joined: Thu Dec 01, 2005 7:37 am
Location: Albany, NY / Boston, MA
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by DackAttac »

I love this one, more for the sentiment than the art.

User avatar
Kogen
Posts: 1339
Joined: Fri Jun 25, 2004 11:34 pm
Now Playing: Reading the Holy Torah
Location: Mount Zion
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by Kogen »

Another idiot who thinks Tails' ringcount is actually relevant when he only gets rings Sonic misssed. Fantastic.

At least it is not a picture of Shadow crying.

User avatar
Ngangbius
Posts: 2061
Joined: Wed May 26, 2004 2:06 am
Now Playing: Dragon Quest IX
Location: Cleveland, OH

Re: Sonic and the Quest for Phallic Compensation

Post by Ngangbius »

Radrappy wrote:
G.Silver wrote:I am a little sad that this one wasn't selected.
even before I clicked it I knew which one you were talking about. I really like it too.
Ditto. It sort of reminds me of something you would find in the "I am 8-bit" exhibition.

User avatar
Wombatwarlord777
Posts: 906
Joined: Sun Oct 26, 2008 11:07 am
Now Playing: WarioWare Gold
Location: Iowa, the 32nd best US state

Re: Sonic and the Quest for Phallic Compensation

Post by Wombatwarlord777 »

Kogen wrote:
Another idiot who thinks Tails' ringcount is actually relevant when he only gets rings Sonic misssed. Fantastic.

At least it is not a picture of Shadow crying.
No, man. We all love seeing that fox getting a live mine in the face. It's the same type of thrill you get when he drowns, gets pierced with spikes or is squashed like a pancake. I think we all derived some sort of perverse pleasure when CPU Tails died in the old games, only to materialize shortly afterwards. Just like Kenny!

For the record, though, it always pissed me off when Tails lost rings in the Sonic 2 Special Stages, no matter how few he was carrying.

User avatar
Kogen
Posts: 1339
Joined: Fri Jun 25, 2004 11:34 pm
Now Playing: Reading the Holy Torah
Location: Mount Zion
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by Kogen »

Make that two, then!

Although I do admit I liked when Tails died, then came back with a moon walking animation instead of a flying one.

User avatar
DackAttac
Posts: 886
Joined: Thu Dec 01, 2005 7:37 am
Location: Albany, NY / Boston, MA
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by DackAttac »

Kogen wrote:Another idiot who thinks Tails' ringcount is actually relevant when he only gets rings Sonic misssed. Fantastic.
Apparently you've never played with a friend. Shocker!

But even alone, I've had problems with Tails getting in front of me and getting the rings that were about to come to me naturally, since it happens, you know, every time you jump.

User avatar
Kogen
Posts: 1339
Joined: Fri Jun 25, 2004 11:34 pm
Now Playing: Reading the Holy Torah
Location: Mount Zion
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by Kogen »

My friends do not have autism, we were able to do it!

Otherwise, I never really cared for the emeralds, all they do is give you unrequired special powers half way through the game or later that kill any fun the game had. It also bugs at the end of the level if you press jump, ruining everything.

User avatar
Dr. BUGMAN
Posts: 1526
Joined: Wed Sep 17, 2008 11:18 am
Now Playing: Poverty

Re: Sonic and the Quest for Phallic Compensation

Post by Dr. BUGMAN »

I'm not the only one that found S2's Super Sonic far more unwieldy than S3&K's, am I? Also, what's up with S3(sans K)'s slowing down to a hault when rolling even down hill?

User avatar
Wombatwarlord777
Posts: 906
Joined: Sun Oct 26, 2008 11:07 am
Now Playing: WarioWare Gold
Location: Iowa, the 32nd best US state

Re: Sonic and the Quest for Phallic Compensation

Post by Wombatwarlord777 »

Gah, don't get me started on Sonic 2 Super Sonic. For some reason, the "jump in the air and don't come down" glitch always happened after the end of Hill Top Zone Act 1 for me. Though I do like how you can collect all the emeralds by the end of Emerald Hill.
Kogen wrote:
Otherwise, I never really cared for the emeralds, all they do is give you unrequired special powers half way through the game or later that kill any fun the game had.
That, and Sonic 2 is the only game in the main series in which the ending isn't affected if you bother to get all the emeralds. The Special Stages were a blast and Super Sonic was fun (if sometimes incredibly frustrating), but other than that, the emeralds were completely useless.

User avatar
Kogen
Posts: 1339
Joined: Fri Jun 25, 2004 11:34 pm
Now Playing: Reading the Holy Torah
Location: Mount Zion
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by Kogen »

I like the cencept, but not how it turned out. They planned it to be for co-op and that is what it is. On single player it is not fun at all.

The ending also does change, just minorly. Plus it directly goes to Sonic 3/K.

User avatar
Adamis
Posts: 159
Joined: Sun Sep 26, 2004 5:32 pm
Location: Belgium
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by Adamis »

http://www.youtube.com/watch?v=tgRgUpYE9nY

New trailer, with some Chaos Control !

User avatar
G.Silver
Drano Master
Posts: 2747
Joined: Sat May 22, 2004 12:58 am
Now Playing: Radiant Silvergun, Wario World
Location: warshington
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by G.Silver »

Wombatwarlord777 wrote:Gah, don't get me started on Sonic 2 Super Sonic. For some reason, the "jump in the air and don't come down" glitch always happened after the end of Hill Top Zone Act 1 for me. Though I do like how you can collect all the emeralds by the end of Emerald Hill.
That will happen in every stage if you jump around at the end! It all depends on how far to the right you are if it's going to lock up your game, but the safe bet is just don't jump once you pass the sign if you have over 50 rings. I've heard some later "printings" of the game don't have this problem.

User avatar
j-man
All-Time Everything GHZ Award Winner
Posts: 3212
Joined: Thu Jun 03, 2004 3:07 pm
Now Playing: Sea of Friends
Location: Entirely Unmoving
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by j-man »

Lovely environments, technically and conceptually.

It's a shame it has to be in a game where Sonic has a sword, etc etc

User avatar
Kogen
Posts: 1339
Joined: Fri Jun 25, 2004 11:34 pm
Now Playing: Reading the Holy Torah
Location: Mount Zion
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by Kogen »

Adamis wrote:http://www.youtube.com/watch?v=tgRgUpYE9nY

New trailer, with some Chaos Control !
This game sucking confirmed.

User avatar
Baba O'Riley
Posts: 274
Joined: Mon Oct 27, 2008 12:42 pm
Location: Spaaaaaace.
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by Baba O'Riley »

I watched it three times for the hilariously lame, nigh unintelligible theme song.

WHOOOOOOAH OHH OHH
WHOAHH OHH OHH
WHOAHH OHH OHHHHHH
IN A BID
TO RULE
BY THE SWORD
SLASHING THROUGH ME
EVERY INCH OF THE POWER
THE POWER IN YOU
UNDERSTAND (?)
UNDERSTAND (?)
I BECAME LIKE A MYTH
MY KINGDOM
I WILL NOOOOOOOT(?)
RIDE THE WIND
THE BATTLE AGAIN (?)

User avatar
Majestic Joey
Posts: 512
Joined: Mon Oct 10, 2005 3:30 pm

Re: Sonic and the Quest for Phallic Compensation

Post by Majestic Joey »

the only thing that can make this better is if sonic turns into the werehog during special attacks,

User avatar
DackAttac
Posts: 886
Joined: Thu Dec 01, 2005 7:37 am
Location: Albany, NY / Boston, MA
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by DackAttac »

Baba O'Riley wrote: SLASHING THROUGH ME
EVERY INCH OF THE POWER
THE POWER IN YOU
They are doing this on purpose.

User avatar
Wombatwarlord777
Posts: 906
Joined: Sun Oct 26, 2008 11:07 am
Now Playing: WarioWare Gold
Location: Iowa, the 32nd best US state

Re: Sonic and the Quest for Phallic Compensation

Post by Wombatwarlord777 »

j-man
Lovely environments, technically and conceptually.

It's a shame it has to be in a game where Sonic has a sword, etc etc
My thoughts exactly. I can't being how many enemies are constantly encroaching Sonic and co. this go about. It makes it hard to believe the designers crafted this game so that combat wouldn't slow you down.

It may be pointless to spectulate, but do you suppose Shadow, Knuckles, and Blaze have unique moves (i.e. some sort of gliding for Knux, maybe an axel jump for Blaze, ect.)?

User avatar
Zeta
Posts: 4444
Joined: Wed May 26, 2004 11:06 am
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by Zeta »

I think it looks decent, myself.
It may be pointless to spectulate, but do you suppose Shadow, Knuckles, and Blaze have unique moves (i.e. some sort of gliding for Knux, maybe an axel jump for Blaze, ect.)?
Well, it looks to me like all the difference is combat styles.

User avatar
Crowbar
Posts: 680
Joined: Fri Jul 25, 2008 7:40 pm

Re: Sonic and the Quest for Phallic Compensation

Post by Crowbar »

Baba O'Riley wrote:I watched it three times for the hilariously lame, nigh unintelligible theme song.

WHOOOOOOAH OHH OHH
WHOAHH OHH OHH
WHOAHH OHH OHHHHHH
IN A BID
TO RULE
BY THE SWORD
SLASHING THROUGH ME
EVERY INCH OF THE POWER
THE POWER IN YOU
UNDERSTAND (?)
UNDERSTAND (?)
THE CONCEPT OF LOVE
UNH

User avatar
Shadow Hog
Posts: 1776
Joined: Wed Jun 21, 2006 8:21 am
Location: Location: Location:

Re: Sonic and the Quest for Phallic Compensation

Post by Shadow Hog »

As long as we're referencing JSRF, I always liked Cibo Matto's "Birthday Cake", personally.

SHUDDUP, BALL ON DA LEEEEEEEEE
TOO BAD NO BARBER DEEEE
SHUDDUP, BALL ON DA LEEEEEEEEE
YOU KNOW MY LIFE IS SEEEEEEEEE!
It's fruit and evil
It's fruit and evil
The shape of love
BEEDITDIP
BEEDITDUP
BEEDITDIP
BEEDITDUP
EGGS ON SUGAR
EGGS ON SALT
EGGS ON OIL AND THE MFC
EGGS ON SUGAR
EGGS ON SALT
EGGS ON OIL AND THE MFC
SHUDDUP, BALL ON DA LEEEEEEEEE
TOO BAD NO BARBER DEEEE
SHUDDUP, BALL ON DA LEEEEEEEEE
YOU KNOW MY LIFE IS SEEEEEEEEE!
SHUDDUP, BALL ON DA LEEEEEEEEE
TOO BAD NO BARBER DEEEE
SHUDDUP, BALL ON DA LEEEEEEEEE
you know my love is sweet

User avatar
DackAttac
Posts: 886
Joined: Thu Dec 01, 2005 7:37 am
Location: Albany, NY / Boston, MA
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by DackAttac »

It may have been the point, but I don't think you got any of those lines right.

User avatar
Shadow Hog
Posts: 1776
Joined: Wed Jun 21, 2006 8:21 am
Location: Location: Location:

Re: Sonic and the Quest for Phallic Compensation

Post by Shadow Hog »

Well, yeah, the actual lines are something about "too bad no bon appetit", "you know my love is sweet", "extra sugar, extra salt, extra oil and the MSGs"... but, well, when I first heard it, that's basically what it sounded like.

Besides, don't you want your eggs on sugar and salt?

User avatar
Rolken
Posts: 45
Joined: Sun May 07, 2006 12:01 am
Location: Provo, UT
Contact:

Re: Sonic and the Quest for Phallic Compensation

Post by Rolken »

Well, I came here to indulge in the expected snark, but I guess you haven't heard the news. The IGN (3.9) and Famitsu (26/40) reviews both hand this game the worst score they've ever given Sonic. With the 8 from Nintendo Power, so far that's two out of three. Truly the Sonic franchise continues to set new standards.

Post Reply