Hmm. From what I'm hearing, it sounds like this will not be on rails like a lot of people here previously thought. Also, it sounds like there will be some exploration elements involved.WW wrote:I've not seen it, but apparently in the newest GamePro they had a new preview for Sonic & the Black Knight, they were able to play a demo of the first level. Apparently they loved what they played a whole lot and said some of the following:
-Use sword while running, which makes it feel like you're playing a Sonic game with a sword, not a sword game with Sonic.
-The level they played had villangers you could talk to and save, which makes the game's stages feel like levels and adventure fields all in one, which they say is an awesome approach and they love how the levels are real open-ended.
-They like the part Sonic uses his sword to go down the wall, and demand SEGA do this on a curtain in the game.
-New screenshots.
That's about it, but there are no scans yet.
Sonic and the Quest for Phallic Compensation
Re: Sonic and the Quest for Phallic Compensation
Re: Sonic and the Quest for Phallic Compensation
Ah Thank goodness I don't want another Secret Rings! I really hope all this is true, The curtain cutting sounds like a cool idea if done right!
Re: Sonic and the Quest for Phallic Compensation
If they haven't brought back the exploding heads, then never speak that word again, boy.I've not seen it, but apparently in the newest GamePro
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Re: Sonic and the Quest for Phallic Compensation
Seriously, are we trusting GamePro for smart, reliable journalism? Since when?
Re: Sonic and the Quest for Phallic Compensation
WW wrote:I've not seen it, but apparently in the newest GamePro they had a new preview for Sonic & the Black Knight, they were able to play a demo of the first level. Apparently they loved what they played a whole lot and said some of the following:
-Use sword while running, which makes it feel like you're playing a Sonic game with a sword, not a sword game with Sonic.
-The level they played had villangers you could talk to and save, which makes the game's stages feel like levels and adventure fields all in one, which they say is an awesome approach and they love how the levels are real open-ended.
-They like the part Sonic uses his sword to go down the wall, and demand SEGA do this on a curtain in the game.
-New screenshots.
That's about it, but there are no scans yet.
Here's the scan. Not once in there is a word about them loving anything. You're a goddamn liar. In fact I doubt they even got hands on time with it.
Re: Sonic and the Quest for Phallic Compensation
But he used the word apparently! That grants immunity!
Re: Sonic and the Quest for Phallic Compensation
Well, the first paragraph says that they're excited so maybe that's what he meant?Radrappy wrote:WW wrote:I've not seen it, but apparently in the newest GamePro they had a new preview for Sonic & the Black Knight, they were able to play a demo of the first level. Apparently they loved what they played a whole lot and said some of the following:
-Use sword while running, which makes it feel like you're playing a Sonic game with a sword, not a sword game with Sonic.
-The level they played had villangers you could talk to and save, which makes the game's stages feel like levels and adventure fields all in one, which they say is an awesome approach and they love how the levels are real open-ended.
-They like the part Sonic uses his sword to go down the wall, and demand SEGA do this on a curtain in the game.
-New screenshots.
That's about it, but there are no scans yet.
Here's the scan. Not once in there is a word about them loving anything. You're a goddamn liar. In fact I doubt they even got hands on time with it.
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Re: Sonic and the Quest for Phallic Compensation
Is there a page 2? It says the thing's "continued".
Re: Sonic and the Quest for Phallic Compensation
"Excited" to be offered a hands-on preview from Sega if they promise to not say anything bad?
Re: Sonic and the Quest for Phallic Compensation
I also mentioned at the very beginning of my post that I hadn't seen the pages for myself, thus, how could I be a liar, when I was only relaying information that I had previously heard from a different source?
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Re: Sonic and the Quest for Phallic Compensation
Yeah, but passing off second-hand knowledge as fact is a terrible idea in general.WW wrote:I also mentioned at the very beginning of my post that I hadn't seen the pages for myself, thus, how could I be a liar, when I was only relaying information that I had previously heard from a different source?
Re: Sonic and the Quest for Phallic Compensation
As is wasting our lives complaining about video games aimed towards small children, but here we are.
Re: Sonic and the Quest for Phallic Compensation
AKA oshit I better find some line I can use to legitimize the facefault I just made by rumor-mongering!WW wrote:As is wasting our lives complaining about video games aimed towards small children, but here we are.
Dude, walk away. Gamepro is not worth it.
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Re: Sonic and the Quest for Phallic Compensation
I've been served.WW wrote:As is wasting our lives complaining about video games aimed towards small children, but here we are.
Verily.
Re: Sonic and the Quest for Phallic Compensation
AKA i like bashing everybody i'm so awesome :DDDD somebody hug meFlashTHD wrote:AKA oshit I better find some line I can use to legitimize the facefault I just made by rumor-mongering!WW wrote:As is wasting our lives complaining about video games aimed towards small children, but here we are.
And yes, I'm a hypocrite. But I just needed to let that out.
Re: Sonic and the Quest for Phallic Compensation
Sonic and the Black Knight Preview and new screens
http://www.gamesradar.com/wii/sonic-and ... 3028947019
http://www.gamesradar.com/wii/sonic-and ... 3028947019
Re: Sonic and the Quest for Phallic Compensation
Like how this game wont be another non-stop nightmare like secret rings was.
Or so I hope, but hey the evidence is there right? Sonic CAN stop right!?
Or so I hope, but hey the evidence is there right? Sonic CAN stop right!?
Re: Sonic and the Quest for Phallic Compensation
If you remove Sonic from those screenshots, you wouldn't even think that this was a Sonic game.
Oh well, at least for a technical standpoint it looks nice.
Oh well, at least for a technical standpoint it looks nice.
Re: Sonic and the Quest for Phallic Compensation
You're right heheh, I miss all those crazy patterns from the old days, is like if Mario no longer had Hill with eyes ect...but instead had realistic buildings and mountains.
At least Unleash has some colorful and good designs, although it CAN be way better, but i bet it is kinda hard for 3d?
At least Unleash has some colorful and good designs, although it CAN be way better, but i bet it is kinda hard for 3d?
Re: Sonic and the Quest for Phallic Compensation
It's harder to be creative in 3D? That's news to me.Dasher wrote:At least Unleash has some colorful and good designs, although it CAN be way better, but i bet it is kinda hard for 3d?
Re: Sonic and the Quest for Phallic Compensation
Not at all, I really meant hard for them...it seems they do not understand the style of classic Sonic or they just don't didn't like it, So when Oshima and friends left they could finally made their "ideal" Sonic world they always wanted, a photo realistic one.
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Re: Sonic and the Quest for Phallic Compensation
Given all the cartoony people walking around town, I'd be very hard-pressed to call this game "photo-realistic".
Re: Sonic and the Quest for Phallic Compensation
ok this is pretty fucking weird.
Re: Sonic and the Quest for Phallic Compensation
Dammit, I thought they were over the glossy plastic flesh look.
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Re: Sonic and the Quest for Phallic Compensation
Mecha Knuckles returns in this game?Radrappy wrote:
ok this is pretty fucking weird.
That second screenshot is how I see the world when not wearing corrective eyewear.