NiGHTS: Journey of Dreams E3 thread

Recent happenings of pertinence to Sonic fans.
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DBurraki
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Post by DBurraki »

NiGHTS wasn't gay to begin with?!

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Dasher
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Post by Dasher »

Eh...Nights is always fruity but Reala used to be the Metal Sonic of this series.

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spon
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Post by spon »

Dasher wrote:Eh...Nights is always fruity but Reala used to be the Metal Sonic of this series.
I honestly just wish you'd fucking shut up about eyelashes and jester hats

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Delphine
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Post by Delphine »

<a href="http://www.sega.com/gamesite/nights/">The official site is up.</a>

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Esrever
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Post by Esrever »


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Zeta
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Post by Zeta »

Aww, the Pians are even cuter in this one. They actually look a lot like Chao. I hope you can raise them.

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Radrappy
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Post by Radrappy »

Goddamit why do the Pian Gardens look so barren???!!! it seems like they would be more depressing than anything.

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Isuka
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Post by Isuka »

They do look completely horrid, maybe it's a work-in-progress shot of some kind. Whatever, I think it wasn't a pretty good idea to show them, unless I'm missing something from the awesome translation... what I clearly understand is that SEGA'll explore the wiimote's and nunchuks' capabilities to simulate star-spangling.

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Locit
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Post by Locit »

They're awful!

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Post by Esrever »

If they looked any more like ass, ass would have to sue them for copyright infringement.

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Crazy Penguin
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Post by Crazy Penguin »

Time to bring out the old cliche, that really looks like an N64 game. And not a very good one. Why so flat and lifeless?

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Ritz
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Post by Ritz »

The pians and everything about them infuriates me to no end. I mean, sure, the environments are bland as all Limbo, but I'd only be severely pissed over that if the pians weren't so ugly. I mean, we've already got 3D pians, where could they have gone wrong?

Also, during my visit to GG!'s NiGHTS page whilst searching for a suitable 3D pian image, the screenshots therein reminded me of just how bland this game's art direction really is- it all just doesn't work when the backgrounds aren't taking precedence.

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Shadow Hog
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Post by Shadow Hog »

gm_flatgrass looked more exciting!

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Locit
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Post by Locit »

Oh, good, 1up has impressions of some of the different modes from the game:
We've seen a level where Helen (one of two characters you pick from when you start the game) takes to the land and has to collect 200 balls as a platforming challenge, and a river rafting sequence where Will (the other) has to steer his way to the end of a stage.
Sonic Team has literally no idea what gamers want, do they?

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Isuka
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Post by Isuka »

This is so an optional, completely irrelevant Mission mode of sorts and NOT the actual game.
I bet my lifetime earnings SEGA won't screw up this thing. Yeah.
Last edited by Isuka on Mon Nov 05, 2007 4:53 pm, edited 1 time in total.

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Shadow Hog
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Post by Shadow Hog »

Locit wrote:Sonic Team has literally no idea what gamers want, do they?
They haven't had a clue since <i>Heroes</i>, honestly. At least that had sizable fanservice in the conceptual category, even if the execution was all off. After that came <i>Shadow</i>, and I don't think most gamers wanted that, no.

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Locit
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Post by Locit »

1up wrote:While My Dream and multiplayer draw on the characters and environments from the single-player game, the solo campaign will also feature new gameplay types between flight levels.
So yeah, they're not optional. In fact, when have any Sonic Team games featured alternative gameplay styles that were actually optional?

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Dasher
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Post by Dasher »

One word, Iizuka... his brain was not made for director.

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DBurraki
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Post by DBurraki »

I must be hallucinating because I could of swore there was a stupid post here a moment ago.

Anyway, I'm hoping that the reason the pian stage thing look so flat and CRAP is because

1. It's a prototype or beta or something
2. It's part of that "My Dream" thing, and the reason it's so plain is because "My Dream" is customizable and that's the uncustomized one. or something.

Wait, why the hell do I have hope?!

Okay, correction, I'm morbidly entertaining the idea of those two points.

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Dasher
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Post by Dasher »

Anyways...heres the new boss, ignore the text.

Image

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Black Rook
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Post by Black Rook »

Dasher wrote:ignore the text.
Request denied.

I demand that someone give me a jackle in exchange for my kingdom.

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Delphine
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Post by Delphine »

One assumes that you do not have Jackle because you do not have the original game. Thus:

1. Purchase Saturn
2. Purchase original <i>NiGHTS Into Dreams...</i>
3. Play game
4. ???
5. Jackle!

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Isuka
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Post by Isuka »

Delphine wrote:1. Purchase Saturn
2. Purchase original <i>NiGHTS Into Dreams...</i>
3. Play game
4. Select Claris and get through Soft Museum
5. Jackle!
Mystery solved.

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Delphine
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Post by Delphine »

You must be of those people that explains the plots of movies to folks who haven't seen said movies.

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Radrappy
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Post by Radrappy »

tons of new videos posted at 1up

http://www.1up.com/do/gameOverview?cId= ... sec=VIDEOS


I guess my only actual complaint (a pretty big one) is that the level design looks a bit boring. There aren't any alternate paths from what I saw in these videos and the enemies and rings are too far apart. There should never be periods of just coasting from point A to point B in this game. Also the perspective change transitions are sucky as are the climbing up the chain, fusing with Nights sequences. DELAY THIS GAME!!!!

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