The only time I ever got to play Blinx was when I went to visit my cousin for a week one Summer, and that was a good few years ago, but in the time I did spend with it, I realized that it was
hard. Like,
hardcore gay anal fistin' prostate-burstin' hard. Now, don't get me wrong, I rock at games-
like, seriously- but for all the hours I spent, I just couldn't get past the 3rd stage in Everwinter. Mabye I was doing something wrong? I mean, I hadn't paid any attention to the vacuum upgrades or anything. Either way, that game burnt my ass real bad. The biggest factor in my not enjoying the game all that much stems from the incredible frustration it granted me.
Sure, the fact that the whole time control element was ill-spent had a hand in this, as there's hardly any truly clever uses for the gimmick, and the manner in which you acquired units of time (Collect 3-4 crystals of the same color
oh but don't screw up because if you do you lose all of your previously collected crystals !!!) meant that you either had to completely memorize a stage's layout through trial and error to know exactly what's coming, or you had to go and grind for an hour on an easier stage to fill your time reserves to max capacity, as if you didn't have enough, you'd have to start the entire fucking stage all over again. You typically had to do both, several times, as even so much as collecting the crystals in the first place was a serious chore; they tend to spawn in dense clusters, so you had to play Twister with them to cherry pick the proper crystals at the risk of ruining the whole chain. And since they spawned randomly, there was never any guarantee that there'd even be enough of a specific crystal to ensure that you could complete a chain, anyway. Tear my fucking sack open and shove my balls up my asshole.
But hey, the character was great, and the overall presentation of the game was a class act! And the soundtrack was nice!